| Zeitpunkt | Thread-Titel | Autor | Bereich |
| 23.05.2012 - 13:57 | Die Links-Partei. Fakten, Mythen, Meinungen | NordicViking | Gesellschaft & Po... |
| 23.05.2012 - 13:51 | Battlefield 4: Eure Träume, Wünsche & Erwartungen | N24Reporter | Battletalk |
| 23.05.2012 - 13:48 | Hass Thread | hawKKK | Off-Topic |
| 23.05.2012 - 13:43 | Game Screenshots III | N24Reporter | Andere Spiele |
| 23.05.2012 - 13:38 | Waffen - Rätsel II | Corsair | Rätselecke |
Download: Project Reality 0.97 - Client Patch (v0.96)
Project Reality 0.97 - Client Patch (v0.96)
| Name | Project Reality 0.97 - Client Patch (v0.96) |
| Dateiname | pr_0966_to_0973_patch_setup.exe |
| Autor | Project Reality Team |
| Veröffentlicht | 23.08.2011 - 13:40 |
| Downloads | 918 |
| Größe | 285 MB |
| Bewertung | 8.67 / 3 |
| Modifikation | Project Reality |
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Ausführliche Beschreibung
Patch für Version 0.96 der beliebten Battlefield 2 ModProject Reality. Vor dem Patch muss PR 0.96 installiert werden!
Changelog Project Reality v0.97
- Common
- Fixed UAV crash on 1km maps
- Deployables
- Updated German Deployable AT to use MILAN instead
- Menu / Interface / Installer
- Fixed installer getting stuck on PB update
- Fixed auto deploy
- Fixed several issues with the server browser
- Fixed missing text in the main menu
- Fonts
- Updated ingame chat font for some characters to increase readability
- Python
- Decreased rearm time of rallypoints in Skirmish to 1min
- Decreased time for informants to get to a marked position to 3 minutes and the delay for the intel to reach the commander to 15 seconds
- Fixed squad rallypoint issue where it wouldn't get ready after 5 minutes of spawning on mapper rally points
- Fixed not being able to request kits at paradrop crates
- Materials
- Decreased 70mm unguided rocket explosion damage vs caches by a significant amount
- Decreased ATGM/TOW explosion damage vs caches by 75%
- Decreased 5.56mm damage vs scout heli armor by 50%
- Decreased 7.62mm damage vs scout heli armor by 25%
- Kits
- Added field dressings to civilians
- Increased number of field dressings for all factions medics to 12
- Increased efficiency of medic resuscitate
- Fixed floating drop bag issues
- Sounds
- Fixed several vehicles sound issues
- Fixed lots of weapon sounds
- Removed all rotation sounds from CROWS/RWS systems
- Vehicles
- Updated VN-3 machine gun to use the QJG91 instead
- Fixed gunner desynchronisation issues on Warrior and Bradley
- Fixed MTLB series water issues
- Fixed steering issues on some APCs
- Fixed SU-30 bombs hitting the aircraft upon release
- Fixed UH-1N Huey exit points
- Fixed CROWS/RWS systems usage delays
- Fixed CROWS/RWS systems zoom issue when reloading smoke launchers
- Fixed camera issues on some vehicles
- Weapons
- Reverted unguided AT weapon muzzle velocities back to pre 0.96 settings
- Increased ZiS3 magnification to 3.7x and added unzoomed view
- Decreased laser-guided bomb explosion vehicle damage radius from 85m to 35m
- Decreased RPG-7 damage to APCs
- Maps
- Updated various maps map overviews to fix errors and display new updates
- Updated various maps control point names to fix errors
- Updated various maps mortar shield positions and sizes to be more effective
- Updated Beirut skirmish with an extra route
- Updated Dragonfly overgrowth settings in an effort to increase FPS
- Updated Gaza Beach with new AASv4 routes and balance
- Updated Shijia Valley to improve memory usage to help with FPS and server performance issues
- Updated Shijia Valley with improved AASv4
- Updated Shijia Valley with thinner fog to allow better use of the UAV
- Fixed various maps ACV positions to address inability to enter/exit
- Fixed Burning Sands balance issues to address the horde of Challenger 2s
- Fixed Burning Sands various bugs and exploits
- Fixed Fallujah West several floating caches
- Fixed Gaza Beach apartment building misalignment
- Fixed Iron Eagle combat area to address inability to use deployables
- Fixed Iron Eagle terrain to prevent kits and firebases disappearing
- Fixed Iron Ridge AASv4, visible flags and ticket bleed issues
- Fixed Kokan various exploits and lightmap issues
- Fixed Lashkar valley skirmish flag capture time
- Fixed Operation Barracuda US ticket bleed occuring even if the penultimate flag is neutral
- Fixed Silent Eagle skirmish combat area
- Fixed Shijia Valley lowdetailtexture.dds incompatability with ATI X1xxx series graphics cards and below
- Removed Burning Sands AAS32 for the immediate future.
- Removed Dragonfly Infantry layer ZiS3 cannons
- Removed Korengal AAS game mode for the immediate future
- Removed Silent Eagle sunflare



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