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Download: Silent Heroes 1.2 Client Patch von Version 1.1 auf 1.2

Silent Heroes 1.2 Client Patch von Version 1.1 auf 1.2
NameSilent Heroes 1.2 Client Patch von Version 1.1 auf 1.2
DateinameSilentheroes.1.1.to.1.2.PATCH.SLIM.PACK.exe
AutorSilent Heroes Team
Veröffentlicht20.12.2008 - 14:30
Downloads702
Größe48 MB
Bewertung7 / 3
ModifikationSilent Heroes
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Ausführliche Beschreibung
Patch des Silent Heroes-Client, der die Version 1.1 auf die Version 1.2 bringt.

Silentheroes 1.2
=================

Important Changes:
- Carried machineguns have noticable reduced accuracy from movement and slower recovery now.
- Stress-overlay altered and improved (a 2 step procedure).
- Decal effects vs terrain and statics added for several larger weapons.
- Some 3rd party maps often played have been included to make sure all servers and clients have them.


Included SilentHeroes maps [21]:
- Aberdeen*
- Engerdal*
- Engerdal Day2*
- Flisa*
- Ingenmansland
- Kongsheim*
- LingonStigen
- Myren*
- Narvik*
- SH Arena*
- SH Bocage*
- SH Byen*
- SH Dalen*
- SH Hillside
- SH MonoZone
- SH Rennesoy Island
- SH Wake*
- Skogsvag*
- Svinesund
- Tallskogen*
- Vaderon

Included 3rd party maps [9]:
- TRT Finnskogen
- TRT Meraker
- TRT Meraker Day 2
- SM El Alamein
- SM Änglamark
- SM Myrskogen
- SM Nästet
- SM Wake
- Julbyen

* = Also has COOP-support!

Included BF42-maps with COOP and Conquest-support [16]:
- Battle of the Bulge
- Battleaxe
- Berlin
- Bocage
- El Alamein
- Gazala
- GuadalCanal
- Iwo Jima
- Kharkov
- Kursk
- Market Garden
- Midway
- Omaha Beach
- Stalingrad
- Tobruk
- Wake


Full Change-logg:

-=[ 1.2 FINAL ]=- {Public Build: 2008-12-19}
- Added: New overlay-effect for when hit (red tunnel-vision version fading out over the black one)
- Fixed: AI (bots) accuracy with AT4/Pskott m86 reduced.
- Fixed: AI (bots) accuracy with M203 and HK79 grenade launchers reduced.
- Added: Hit-indicator in vehicles now takes advantage of faded hit-solution.
- Fixed: Stationary KSP58 texture-mapping issue.
- Added: New launch-sound for M203, HK79 and GRSP.
- Included: TRT Finnskogen, TRT Meraker, TRT Meraker Day 2, SM El Alamein, SM Änglamark, SM Myrskogen, SM Nästet and SM Wake.
- Fixed: Camera-shake on fire corrected for PSG90.
- Fixed: Increased LOD-distances for statics trebro2 and trebro3.
- Fixed: Lighting setting for some buildings.
- Fixed: Color-corrected some textures (for buildings mostly).
- Fixed: Corrupt soundscript in map SH Nästet.
- Included: Julbyen.

-=[ 1.2 RC1 ]=- {Internal Beta Release}
- Fixed: Missing hit-effects for CV9030's main gun vs terrain and structures, lost in 1.1a.
- Fixed: Floating items on Engerdal, Engerdal_day2, Kongsheim, Myren.
- Removed: Sway on all handweapons. Serious flaw in the BF42-engine regarding it noted.
- Fixed: Smoke for Pskott/AT-4 projectile tweaked some.
- Fixed: Amount of fire on burning wreakage and shrapnels increased.
- Fixed: Smoke for Hellfire missiles tweaked.
- Fixed: LOD-distances doubled for main bodies [and turrets] for all heavy vehicles.

-=[ 1.1a ]=- {Internal Beta Patch}
- Fixed: Coop Wake: AHelis reload missing on airfield.
- Fixed: vBF42-maps should hopefully stop having issues with BF-Manager on stand-alone servers.
- Added: Decals to hit-effects for M203, HK79, AT4, 30mAKAN, 40mmAKAN, 35mmAKAN, 57mmAKAN, 76mmAKAN, 105mm, 120mm, SSG120.
- Fixed: All machineguns now has noticable increased deviance and slower delay from movement.
- Fixed: Grenade launchers deviance from movement tweaked.
- Fixed: Wake, Coop: No reload for heli on island.
- Added: Sway to all handweapons.
- Fixed: AK5SF-reference removed, weapon renamed to AK5 in lexicon.
- Fixed: Removed WW2 backpack from Norwegian normal engineer.

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