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Download: Forgotten Hope 2.4 Serverfiles

Forgotten Hope 2.4 Serverfiles
NameForgotten Hope 2.4 Serverfiles
Dateinamefh2-server-2.1.474c.zip
AutorForgotten Hope Team
Veröffentlicht30.08.2011 - 22:06
Downloads265
Größe325 MB
Bewertung10 / 1
ModifikationForgotten Hope 2 (FH2)
Download Server
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Ausführliche Beschreibung
Die Serverfiles fürForgotten Hope 2 ( Win/Linux in der Version 2.4) inklusive des Hotfix.

Hotfix für die Serverversion von Forgotten Hope 2, der folgende Anpassungen beinhaltet.

  • General
  • Fixed bug when NCO spawned with wrong rifle for currently played map
  • Fixed bug with wrong map being reported to awards backend
  • Fixed transport medal (bronze) requirements
  • Corrected few vehicles' and weapons' types in stats system
  • Server not sticking to rules will now not hand out awardments, to avoid confusion when those are not reported to backend.

  • Ramelle
  • 1000 tickets each
  • Axis bleeds 9 tickets per minute, which according to our formula gives ~35 min rounds
  • Allies bleed 1000 tickets per minute when axis have all flags

  • Pointe du Hoc
  • Both teams 1000 tickets
  • Allies bleed increased to 9/min for an average 35min round
  • Allies bleed constantly until the 4x Guns are destroyed
  • Axis bleed 1000 tickets/min when guns are destroyed

  • Sidi Rezegh
  • Fixed axis AT kit spawn bug.


Recommended server settings
For optimum balance and gameplay we recommend the following settings:

sv.hitIndicator 1
hit indicator on.

sv.ticketRatio 200
default ticket ratio 200%.

sv.voipEnabled 1
ingame voice chat enabled for better player communications.

sv.soldierFriendlyFire 100
sv.vehicleFriendlyFire 100
sv.soldierSplashFriendlyFire 100
sv.vehicleSplashFriendlyFire 100
all friendly fire at 100%.

sv.autoBalanceTeam 1
to help the teams stay balanced.

Enjoy!

======

Forgotten Hope 2
----------------
http://fhmod.org/
This is version 2.1.474 built 2011-07-10 06:55:34.964795

Changelog
---------

====================================================================================================
= Forgotten Hope 2.4 RC2 =
====================================================================================================

Changes from Version 2.1.449 to Version 2.1.474
-----------------------------------------------
Weapons
-------
* Fix missing detonation effect on No73 grenade (spitfire)

Levels
------
* Proper PzIII on Lebisey (spitfire)
* Fix eppeldorf lacking terrain detail (kev4000)

Kits
----
* Replace M1A1 AT mines with CompoB (kev4000)

Python
------
* Fix buggy onCPStatusChange function (spitfire)

Vehicles
--------
* Fix m4a3 76 winter sound obstruction (kev4000)
* Fix nebelwerfer barrel position (spitfire)
* Fix bf109 F4 volume distances (spitfire)
* M3 grant gunner camera pos (kev4000)
* Really standardize bf109f4 pitch (kev4000)
* Fix typo in m3a1_win aitemplate (kev4000)


====================================================================================================
= Forgotten Hope 2.4 RC1 =
====================================================================================================

Changes from Version 2.1.395 to Version 2.1.449
-----------------------------------------------
Kits
----
* Fix GW_Scout_ZF kitmesh (kev4000)

HUD
---
* Weapon selection icons (kev4000)

Statics
-------
* Fix screaming cows (spitfire)
* Make snow on trench cover slightly darker. (remdul)
* Fix ugly bump on snow trenches. (remdul)

Damage System
-------------
* Fix vehicles taking damage from driving on ice (spitfire)

Vehicles
--------
* Separate wespe gunner and driver (spitfire)
* Special ammo for PzIII J (spitfire)

Misc
----
* Login menu BG (kev4000)

Weapons
-------
* Fixup pitchfork (kev4000)
* Decrease bot mortar spammyness (kev4000)
* Fix AT mine M1A1 bug (kev4000)
* Fix smg sounds un-unified between regular and NCO versions (spitfire)

Levels
------
* Eppel CC fixed (natty)
* Cobra, lebisey, falaise Stugs (natty)
* Stop waterwheels on bastogne (spitfire)

Common
------
* Fewergrenades for eihandgranat (kev4000)

Changes from Version 2.1.312 to Version 2.1.395
-----------------------------------------------
Python
------
* Python RC ready (spitfire)

Vehicles
--------
* Fix rocket willy arty (spitfire)
* Revert tank camera terrain affection (kev4000)
* Fix "cant choose next and previous target while in target view on wurfgerat" (spitfire)

Misc
----
* Remove arrowkeys freelook from default controls (kev4000)

Weapons
-------
* Tweak wurfgerat28_rocket explosion damage (spitfire)

Levels
------
* Eppeldorf COOP by Remick (natty)
* Map updates (natty)
* Meuse fixes.. (natty)
* Fix sidi spawner errors (spitfire)
* Ramelle changelog: (otolikos)

Common
------
* Forgot to commit for ramelle's changes (AT mine 1 mag) (otolikos)

Soldiers
--------
* Final US player color tint (kev4000)

Changes from Version 2.1.241 to Version 2.1.312
-----------------------------------------------
Statics
-------
* Farmwall_pillar_snow (toddel)

Python
------
* Attempt to fix flagbug (spitfire)

Vehicles
--------
* Fixup some tank camera positions etc. (kev4000)
* Fixup some shaking on tank cams (kev4000)
* Remove pitch/vol. Env from bike (natty)
* Cleanup m24 chaffee col mesh (kev4000)
* Fixup finals on m4a3 76 (kev4000)
* Willys MB changes (kev4000)

Misc
----
* Replacing commander ambience (natty)

Weapons
-------
* Rockets fixing (kev4000)

Levels
------
* Crete update bug #1959 (natty)
* Anctoville update (natty)
* Giarabub update (natty)
* Mareth line update (natty)
* Less AT rifles olympus (natty)
* Bastogne update (schism)
* Ramelle changelog: (otolikos)

Effects
-------
* Fixup e_exhaust_small (kev4000)

Changes from Version 2.1.154 to Version 2.1.241
-----------------------------------------------
HUD
---
* Pretty pictures (kev4000)

Vehicles
--------
* Planes even wing load (kev4000)
* Fix grant coaxial + fixup overheat penalties (kev4000)
* Revert m3grant hullMG rotation (kev4000)
* Fixup sdkfz 7 (kev4000)
* Fixup sdkfz 250/251 (kev4000)
* Nebel sound tweaks (natty)
* Fixup bots turret sensitivity (kev4000)
* Seperate tanks controls settings (kev4000)
* Wreck explosion damages set to 1 (natty)
* Fix p47 sound stoptype (kev4000)
* Initial Export and code. (gunnie)
* Tune down rocket+.50 willys (kev4000)
* Tank camera reacts to terrain (kev4000)
* Fix wrong commrose on rocket willy arty (spitfire)

Misc
----
* Controls update (kev4000)
* Viller-Bocage localization update (guderian)

Weapons
-------
* Fix mg42 overheat penalty (kev4000)
* Fix BAR sound bug (natty)
* Killing panning (natty)
* Updated indoors/outdoors sounds (natty)
* Zb26 polishing (kev4000)
* Correct sounds for fire rates (natty)
* Fix flamethrower fire starting at face (please test online) (spitfire)
* WillysMB rocket explosion (kev4000)

Levels
------
* Fixed Goodwood flagrotation (knoffhoff)
* Port-en-Bessin update (schism)
* Bastogne update (schism)
* Villers-Bocage update (guderian)

Common
------
* Flagpoles for II and III cap req. (natty)

Changes from Version 2.1.087 to Version 2.1.154
-----------------------------------------------
Statics
-------
* Rock textures for Fruehlingswind (lili)
* Fix bedford wreck crash (kev4000)

Vehicles
--------
* M4a3 76 whitewash (kev4000)
* Stukas divehorn + bomb 2x (kev4000)

Misc
----
* Undergrowth for Fruehlingswind (lili)

Weapons
-------
* Wip SF14 (kev4000)
* Fix m1919a6 lacking recoil (kev4000)
* Fixup Garand zoom 3p animations (kev4000)
* Bolt action ironsight anims (kev4000)
* Weapon sound clean up (natty)

Levels
------
* Goodwood update (knoffhoff)
* Alam halfa update (knoffhoff)
* Bunch of map tweaks (natty)

Roads
-----
* Roads for Fruehlingswind (lili)

Soldiers
--------
* Fixup waffen 3p fingers (kev4000)

Toolbox
-------
* FH2ProtocolSetup (mayhemic)

Changes from Version 2.1.017 to Version 2.1.087
-----------------------------------------------
HUD
---
* Get rid of "red dots" indicating inactive spawnpoints (spitfire)
* Remove controlpointinfo from HUD (spitfire)

Statics
-------
* Finished vossenack church (malsa)

Vehicles
--------
* Fix jagdpanzer IV riders (kev4000)
* Fix sdkfz 7 seat positions (spitfire)
* Plane sounds updates (natty)
* Land vehicle sound tweaks (natty)
* Fix/lower stiff tanks suspension (kev4000)
* Fix marder flipping (kev4000)
* Move driver further down in m10 and m36 (kev4000)
* Forgotten AI files? (kev4000)
* Also add m51 ai (kev4000)
* Sdkfz7_dak (spitfire)
* 76mm M5 winter texture - Herc (kev4000)
* M2a1_howitzer_105mm_win (spitfire)
* Fiat 508 by kraetzer (kev4000)

Misc
----
* Add freecam to gamelogicinit.con (kev4000)
* Hurtgen ambient sounds for forest area (knoffhoff)

Weapons
-------
* Fix crash (kev4000)
* Fixer up m1 carbines (kev4000)
* Improve rocket artillery accuracy (spitfire)
* Fixup LMG bugs (kev4000)

Levels
------
* Bastogne update (schism)
* Meuse update (fenring)
* Eppel tweakz (natty)
* MG26(t) on Lebisey (natty)
* Hurtgen update (knoffhoff)
* Vossenack update (lili)

Effects
-------
* Falling leaves ambient effects for autumn maps (knoffhoff)

Changes from Version 2.0.964 to Version 2.1.017
-----------------------------------------------
Statics
-------
* Teddy static (kev4000)

Python
------
* Artillery: slightly improve target detection (spitfire)

Vehicles
--------
* Lower some annoying overheat penalties (kev4000)
* Fix vehicles taking more damage over terrain (kev4000)
* Plane/tank freecam sensitivity (kev4000)
* Fix #1707 SdKfz 234/2 "Puma" - The second seat (spitfire)
* Reduce blur strength on optical sights in PCOs (spitfire)
* Add slight blur to aircraft gunsights (spitfire)
* Remove Panther_G_Ard_b.dds alpha channel (toddel)
* Panthers fixing and polishing (kev4000)
* M4a3 76 finishing (kev4000)
* Revert spitfire .wavs (kev4000)

Misc
----
* Arrowkeys for freelook (kev4000)
* Add meuse color correction (fenring)

Weapons
-------
* Bar1918 sleeve fix - Killi (kev4000)
* Zb26 sounds (kev4000)
* Stg44 fix rpm (kev4000)

Levels
------
* Eppel updates (natty)
* Hurtgen update (knoffhoff)
* Pdh mg26 (kev4000)
* Bastogne and eppel (kev4000)

Changes from Version 2.0.891 to Version 2.0.964
-----------------------------------------------
Kits
----
* Fix molotov cocktail kitmesh. (remdul)
* Add ZB26 kits (kev4000)

Statics
-------
* Fix #1834 (herc)
* Fix couple debugger crashes (kev4000)
* Replace ugly 6pdr wreck texture. (remdul)
* Replace Bedford OY wreck texture. (remdul)
* Fix debugger assert (UVs out of range). (remdul)
* Fix debugger assert (UVs out of range). (remdul)
* Fix debugger assert (UVs out of range). (remdul)

Python
------
* TimeCP: compensate for sv.startdelay (spitfire)
* Fix FH2 loading most BF2 vehicle textures (kev4000)

Vegitation
----------
* Add pine_5m for Tom. (remdul)

Vehicles
--------
* M4a3 76 fixes (kev4000)
* Fix m10 and chaffee sights (kev4000)
* Delete unused wreck texture. (remdul)
* Replace mc202 wreck texture. (remdul)
* Replace Cruiser IV wreck texture. (remdul)
* Add post-processing blur to all optical gunsights (spitfire)
* Panther G colmesh cleanup WIP (kev4000)

Misc
----
* Fix dancing black splotches bug on terrain. (remdul)
* Fix dancing black splotches on sky bug. (remdul)

Weapons
-------
* Up semi autos to 450rpm (kev4000)
* Reverted mortar sound (natty)
* Fix missing normalmap on M1 Carbine. (remdul)
* M1A1 Bazooka texture improvements. (remdul)
* MGs ironsight crawl anims code, thanks archimonday! (kev4000)
* Add ZB 26 (kev4000)
* Animation fixes (kev4000)
* Winchester tozoom 0.2 seconds (kev4000)
* Tone down .45 recoil a notch (kev4000)
* M1919a6 lower recoil (kev4000)

Levels
------
* Bastogne update (schism)

Effects
-------
* New explosions sound design (natty)
* Snow footsteps + exhaust tweaks (natty)

Changes from Version 2.0.807 to Version 2.0.891
-----------------------------------------------
Kits
----
* German Bulge kits final (kev4000)
* Add US Shovel to kits. (remdul)

Statics
-------
* Fix outdated samples for farm_wall_snow destroyed variants. (remdul)
* Fix samples for farmwall_low_snow destroyed variations. (remdul)
* Attempt to fix debugger crash on market_stand . (remdul)

Python
------
* Installer: new way of deleting shader cache (spitfire)
* Push: fix 'blue' markers sometimes being replaced with 'green' ones on first line of push
(spitfire)

Vehicles
--------
* Jagdpanther optimized lods and col (kev4000)
* Toned down wreck texture (kev4000)
* Placeholder m4a3 76 (kev4000)
* 76mm sight fix (kev4000)
* Change Sdkfz-7 wheel alpha type to alpha_test . (remdul)
* Fix #1942 sdkfz 251/1 ausf. c africa MG shield bug (spitfire)

Weapons
-------
* Remove 20mm HE networkable (kev4000)
* Some automatic tweaks (kev4000)
* Add post processing blur to hand held binoculars. (remdul)
* Tweak carbine texture. (remdul)
* Add US M1910 Shovel. (remdul)
* Up satchel, ladung, and compob damage (kev4000)
* Stg44 450rpm (kev4000)

Levels
------
* Sidi fixes (lili)
* Eppel updates (natty)
* Bastogne update (schism)
* Meuse river m4a3 76 + player variations (kev4000)

Effects
-------
* Exhaust smoke not black (natty)

Soldiers
--------
* New texture variation for German Snow (kev4000)
* Reverse splinter sleeve texture (kev4000)

Toolbox
-------
* FH2ProtocolSetup (mayhemic)

Changes from Version 2.0.775 to Version 2.0.807
-----------------------------------------------
Weapons
-------
* Remove switch fire rate sound from Lewis Handheld (spitfire)
* Remove tracers from m3/m5 halftracks (kev4000)

Levels
------
* !! This is supposed to be the final update !!! (lili)
* Next Sidi update (lili)
* Eppeldorf added for 2.4 (natty)

Vehicles
--------
* Fix sdkfz250 sounds not playing over network (spitfire)
* Fixed unable to exit issue. (gunnie)

Misc
----
* New default controls for FH2 (kev4000)
* Add configureable settings (kev4000)

Effects
-------
* Sounds & FX updates (natty)

Changes from Version 2.0.755 to Version 2.0.775
-----------------------------------------------
Soldiers
--------
* Tank turn radius change (kev4000)

Vegitation
----------
* Desert matching bush versions (lili)

Levels
------
* Sidi total overhaul (lili)

Vehicles
--------
* Add SDKFZ 7 Passenger version. Needs additional work and game testing. (gunnie)
* Turret pitch same sensitivity (kev4000)
* M3a1 network typo fix (kev4000)

Changes from Version 2.0.710 to Version 2.0.755
-----------------------------------------------
Damage System
-------------
* Fix 37mm cannons having huge explosions effects (kev4000)

Python
------
* Fix artillery spotting points not being dealt when using vehicles for spotting (spitfire)
* Artillery: FDC now receives spots for correct team even if opposite team's binocs are used.
(spitfire)

Vehicles
--------
* Fix ammo opel of doom (spitfire)
* Fix m4a3 fire sound (kev4000)
* Jagdpanzer IV vehicle riders (kev4000)
* Cap maximum turret traverse rate (kev4000)

Misc
----
* Tiny performance improvement for low quality shader. (remdul)

Levels
------
* Meuse River menumap image (spitfire)

Effects
-------
* Fix exhaust not playing while driving (kev4000)

Soldiers
--------
* Really fix texture path (kev4000)

Changes from Version 2.0.651 to Version 2.0.710
-----------------------------------------------
Statics
-------
* Fix ugly monastery wall LODs. (remdul)

Python
------
* Awards list - awards images sometimes overlapping in google chrome should be fixed now
(mayhemic)

Levels
------
* Attemp to fix hurtgen spawn bug (knoffhoff)
* Sfakia updates (mrcheese)
* Bastogne update (schism)
* Meuse SP by Remick and player models (kev4000)

Vehicles
--------
* Panzer IV whitewash ammo switch fix (kev4000)
* Lowering turret sounds (natty)
* Temporary texture fix for sdkfz 250 (knoffhoff)
* Fix sdkfz250_3 sound not playing in 3p (kev4000)
* Arty spotter positions on spotter planes use binocs crosshairs (spitfire)
* M4a3 proper materials + more optimized LoDs + wreck (kev4000)
* Fix jagdpanther AI templates (kev4000)
* Ai tweaks by Remick (kev4000)
* Fix sdkfz 251_10 camera (kev4000)

Misc
----
* Fix first person weapon model flickering (kev4000)
* Tweaked color correction for Port-en-Bessin (some desaturation and more contrast) (schism)
* Added Operation Cobra Correction Filter (lightning)
* Added Villers Bocage Correction Filter (lightning)
* Added St Lo Breakthrough Correction Filter (lightning)
* Added Brest Correction Filter (lightning)

Weapons
-------
* Attempt to fix some greasegun z-fighting (kev4000)
* Up panzerfaust 60 and 100 damage (kev4000)
* Move sniper scopes further away from camera (kev4000)
* Yellow dienstglas (spitfire)

Kits
----
* GC kitmesh updates (kev4000)

Changes from Version 2.0.612 to Version 2.0.651
-----------------------------------------------
Statics
-------
* Clean up roof snow textures. (remdul)

Python
------
* Ignore Russian, Finnish, and French content (kev4000)

Vegitation
----------
* Improved deadbush and leafless_13m LOD. (remdul)
* Improved deadbushwinter and leaflesswinter_13m LOD. (remdul)
* Improved acacia LODs. (remdul)
* Add deciduous_winter (deciduous_13m reskin). (remdul)

Vehicles
--------
* Hanomag ardennes fix rear MG swivel (kev4000)
* Added Polikarpov Po-2 files (herc)

Misc
----
* ForgottenHope2.exe by Kev4000 (spitfire)
* Updated hurtgen gamemode description (knoffhoff)
* Remove warning.bik in init.con (kev4000)
* Added Siege of Tobruk Correction Filter (lightning)
* Added Ramelle Correction Filter (lightning)
* Added Purple Heart Lane Correction Filter (lightning)
* Added Operation Totalize Correction Filter (lightning)
* Added Operation Supercharge Correction Filter (lightning)
* Added Operation Hyacinth Correction Filter (lightning)
* Added Mount Olympus Correction Filter (lightning)
* Added Crete Correction Filter (lightning)
* Added Bardia Correction Filter (lightning)
* Removed 1 Valentine and 1 Matilda from Operation Aberdeen (lightning)
* Added Operation Aberdeen Correction Filter (lightning)

Weapons
-------
* Remove zoom from nade launchers (spitfire)
* Lazy weapon toned down and added for ironsights slight (kev4000)

Levels
------
* Hyacinth tweaks (natty)
* Mareth Line update (azreal)
* Hurtgen update (knoffhoff)

Soldiers
--------
* American Bulge player models update (kev4000)

Toolbox
-------
* New version of mod loader (FH2.exe) (spitfire)

Changes from Version 2.0.556 to Version 2.0.612
-----------------------------------------------
HUD
---
* Revert chat repositioning (kev4000)

Statics
-------
* Ersatzfeldwagen_40_wreck.samples fixed (toddel)
* New name for vossenack church and updated model. (toddel)

Vehicles
--------
* Fiat 626 ammo (spitfire)
* Willys MB horn (kev4000)
* Plane physics revision 6 (kev4000)
* Fix ammo loadout on panther_g_late_ard_win_alt (spitfire)

Misc
----
* Revert transparency anti-aliasing for statics, breaks just about every other alpha-shader.
(remdul)
* Fix fh2post.con not being included in patch, and you never go A2M. (remdul)
* Post-processing: reduce grain from 5% to 3%, non-ironsighted blur reduced by 50%. (remdul)
* Fix post processing not being enabled when joining server (thanks Kev). (remdul)
* Fix and break stuff, yeah! (remdul)
* Enable transparency anti-aliasing on statics again. (remdul)
* Add some more color corrections (El-Al+Sidi,Alam Halfa). (remdul)
* Do not override bot settings (kev4000)
* Bastogne postFX temporary (kev4000)

Weapons
-------
* Correct explosion effects for rocket and 50kg bomb (kev4000)
* Fix select icons not showing up on mortars (spitfire)
* Fix mg42 displaying bf2 handgranade icon while spamming scroll wheel or weapon select button
(spitfire)
* Grenades standardization (kev4000)

Levels
------
* Crete and hyacinth updates (natty)
* Hurtgen update (knoffhoff)

Effects
-------
* Bullet impact effects tweaks (natty)

Kits
----
* Fixed GcWhSnow kitmeshes (kev4000)

Changes from Version 2.0.555 to Version 2.0.556
-----------------------------------------------
Soldiers
--------
* Sleeve snow os texture for hotfix (kev4000)

Changes from Version 2.0.495 to Version 2.0.555
-----------------------------------------------
Statics
-------
* Added static stug40 wreck (knoffhoff)
* Update eu_church4_part1 colission (smig)
* Fixed Bulge_Cityhall soldier colission (smig)
* TankBarrier02 fixed vehicle colission (smig)
* Fix streetlight blocking point-light glow. (remdul)

Damage System
-------------
* Decrease AT-rifle damage agsint trucks (lightning)
* Decrease smallarm damage against trucks (lightning)

Python
------
* Add fonts for safekeeping. Copy these to c:/windows/fonts/ to install them. (remdul)
* Pluginsystem: don't load gpm_cq mapdata plugins as defualt for SP and COOP (spitfire)
* Installer: try to silently clear shader cache (spitfire)

Levels
------
* Sidi Rezegh update (lili)
* #1745 fixed (Pdh commander ship bug) (natty)
* #1781 (wrong stug on Pdh 32) (natty)
* Pdh polish (natty)
* Falaise SP/cooP by Remick (natty)
* Anctoville SP update by Remick (natty)
* Crete SP/coop updates by Remick (natty)
* Tunis, Cobra, Hyacinth SP updates by Remick (natty)
* Olympus SP updates by Remick (natty)
* Villers SP update by Remick (natty)
* Alam Halfa update (knoffhoff)
* Goodwood update (knoffhoff)
* Port-en-Bessin update (schism)
* Hurtgen update (knoffhoff)
* Bastogne update (schism)
* Ramelle updates! (otolikos)
* No riflenades on Pdh (natty)

Vegitation
----------
* Fix LOD of broken_palm (replace broken_palm with broken_palm_fixed). (remdul)
* Improved ruined_palm LOD. (remdul)
* Fix peephole in fh_deadlog (bug #1796). (remdul)

Vehicles
--------
* Airplane tweaks (kev4000)

Misc
----
* Experimental: enable transparency anti-aliasing for statics with surfaces (mesh wire fences,
barbwire etc). (remdul)
* Fix another DICE fuckup due to A2M spillage, this time affecting overgrowth. (remdul)

Weapons
-------
* Fix stickybomb fire pin pull sound (kev4000)
* Slight reduction in explosionRadius (natty)

Kits
----
* Fix errors on German Afrika kit LODs. (remdul)
* GC kits new helmets (kev4000)

Soldiers
--------
* Wip German 1p sleeve textures (kev4000)
* 1p sleeve tweaks (kev4000)

Changes from Version 2.0.447 to Version 2.0.495
-----------------------------------------------
Kits
----
* Add M1903A1 Ranger Scout kit (lightning)
* Add Eihandgranate 39 to all German SMG Assault kits (lightning)

HUD
---
* Fix riflenade HUD again (spitfire)

Statics
-------
* Fix foxhole projectile col mesh (kev4000)

Damage System
-------------
* Fix bug in knives (kev4000)

Python
------
* Fix push markers bug (spitfire)
* Awards: transport medals now require transporting teammates (spitfire)

Vehicles
--------
* Fix halftrack shield networkable (kev4000)
* Fix wurfgerat mousescroll crash (spitfire)
* Fix #1927 Switching mobile cannone 47 ammo causes crash (spitfire)
* Correct schwimmwagen vehicletype and controlstype (spitfire)
* Plane iterations #2 by stubbfan (kev4000)

Weapons
-------
* Stationary/emplaced/tanktop machineguns can now reload (kev4000)
* Wurfgerat fixed (spitfire)
* Remove overheating from M1928 Thompson (lightning)

Levels
------
* Mersa Matruh update (azreal)
* Added SP fixes by Remick to Bardia, El Alamein, Giarabub, Operation Aberdeen, Operation
Supercharge, Siege of Tobruk (lightning)
* Add SdKfz 250/3 to El Alamein 64 (lightning)
* Add Fiat 626 to Bardia 64 (lightning)
* Vossenack update (lili)
* Hurtgen update (knoffhoff)

Changes from Version 2.0.443 to Version 2.0.447
-----------------------------------------------
Levels
------
* Fix hurtgen forest crash (spitfire)

Changes from Version 2.0.370 to Version 2.0.443
-----------------------------------------------
HUD
---
* New HUD layout by Guderian (lightning)
* HUD Kill Message (guderian)

Statics
-------
* P47d wreck (kev4000)

Damage System
-------------
* Seperate upper body damage (kev4000)

Python
------
* Fix bug when script is changing CP team directly from 1 to 2 (or other way around) (spitfire)

Vehicles
--------
* M18 winter whitewash (kev4000)
* Fix m8 greyhound camera position (kev4000)
* Willys GP col fix (kev4000)
* Panther cam position (kev4000)
* Increase entry radius of 4x.50cal AA (kev4000)

Misc
----
* Hurtgen gamemode description update (knoffhoff)

Weapons
-------
* M3 greasegun tweak (kev4000)
* Fix rocket willy explosion (kev4000)
* Remove tracers from stationary MGs (kev4000)
* GeballteLadung_grenade throw range reduced (spitfire)
* Weapon tweaks (kev4000)

Levels
------
* Bastogne update (schism)
* Hurtgen forest update (knoffhoff)

Effects
-------
* Lower time to live shell ejections (kev4000)

Soldiers
--------
* White side of wh winter uniform a little less white, ss will follow if they look better ingame
(knoffhoff)
* Fix some ragdoll bugs (kev4000)

Changes from Version 2.0.336 to Version 2.0.370
-----------------------------------------------
Weapons
-------
* Rifle grenade standardization (kev4000)
* Standardize machinegun zoom delays (lightning)
* Lower Breda 30 ROF from 600 to 450 (lightning)
* Fix piat reload and deploy times (kev4000)
* Piat cleanup (kev4000)
* SMG projectiles do more damage at close range (lightning)

HUD
---
* Fix riflenade ammobar HUD (spitfire)
* Swap 'CHARGE' and 'INCOMING' VO commands (spitfire)

Kits
----
* Change the way kit geoms and _rile kits are loaded (more optimized) (spitfire)

Python
------
* Push update (spitfire)

Vehicles
--------
* M4a3e2_jumbo75_win (spitfire)

Changes from Version 2.0.308 to Version 2.0.336
-----------------------------------------------
Python
------
* Updates/fixes to python flag team changing scripts (spitfire)

Soldiers
--------
* German player model updates (kev4000)
* American airborne LoDs (kev4000)

Statics
-------
* Optimizing some bulge houses lods (less materials) (fenring)

Levels
------
* Meuse river (spitfire)
* Wip update of hurtgen: (knoffhoff)

HUD
---
* K98 zf41 spawnscreen icon (kev4000)

Changes from Version 2.0.234 to Version 2.0.308
-----------------------------------------------
HUD
---
* Crosshair for nade launchers (spitfire)

Python
------
* Push: source argument can now be a list (spitfire)
* Killing SL gives 5pts instead of 2pts (spitfire)
* Add SDKFZ-3 seat to Commander ability in python. (gunnie)

Vehicles
--------
* Fix hetzer cam name (kev4000)
* Updated riders in the back. I am using Kneeling animations, but I don't really like them. This
really needs a custom standing animation. However, for now this will work. (gunnie)
* Change convergence to 250m (azreal)

Weapons
-------
* Schoenauer 1903/14 (sethsoldier)
* Eihangranate finishing (kev4000)
* Thompson m1928 a1 (kev4000)
* Turn down sight on bar1918 deployed (kev4000)
* Carcano hip held 3p anims (kev4000)

Kits
----
* Kitmesh update german bulge (kev4000)

Soldiers
--------
* Fix airborne corporal being invincible (kev4000)
* All german bulge player model variants (kev4000)

Changes from Version 2.0.139 to Version 2.0.234
-----------------------------------------------
Statics
-------
* Add common trenchsmall deep (fenring)

Python
------
* Awards: try to find new playerobject for given PID if processing fails (spitfire)
* Awards-related scripts are now compiled in build (spitfire)
* Rework engineer and team support awards requirements (spitfire)
* Push: 'forced' links option (spitfire)
* Awards: awards based on global kills/time check global stats correct now (spitfire)
* Awards: make sure servers reporting to backend use PURE serversettings (spitfire)

Vehicles
--------
* Fix #1890 M8 Greyhound still has special ammo (spitfire)
* Add SDKFZ 250 Has been tested in game, but still needs mp game tested. Needs lods and wreck
model tweaking, pending game testing. (gunnie)
* IntialExport of radio less version.. Will finish codeing on Monday 3-14-11. (gunnie)
* Fix tank riders (kev4000)
* Tank camera tweaks (kev4000)

Weapons
-------
* #1899 again (spitfire)
* Bazooka m9 ironsights (kev4000)

Levels
------
* St.LO Update (guderian)

Common
------
* Increase angle damage dropoff (kev4000)

Changes from Version 2.0.095 to Version 2.0.139
-----------------------------------------------
Statics
-------
* Add common version of 2wheelscart1 (fenring)
* Add common version of 2wheelscart4 (fenring)
* Common versions of milbeds (fenring)

Damage System
-------------
* Fix .50 cal damage (lightning)

Python
------
* Awards: award historic medals only on proper team (spitfire)

Vehicles
--------
* Fixed #1914, semovente L40 icon (lightning)
* Fixed matilda hitpoints (knoffhoff)
* Add .50 cal projectile with suppression effect (lightning)

Weapons
-------
* Fix Americans tracer rounds (now red) (lightning)
* Fixed #1789; added coaxial MG42 for SdKfz 234 Puma (lightning)
* Remove tracer rounds from handheld MG42 (lightning)

Levels
------
* Meuse river update (fenring)
* Eppeldorf update (fenring)

Soldiers
--------
* Add US winter playermodels (kev4000)
* Update uc playermodels a bit (kev4000)

Changes from Version 2.0.064 to Version 2.0.095
-----------------------------------------------
Weapons
-------
* M1919a6 proper ironsights (kev4000)

Levels
------
* Anctoville Gameplay update (natty)

Statics
-------
* Some more common statics versions to improve performance on normandy, bulge and russia (fenring)
* Pzivh ardennes winter wreck (fenring)
* Pak40 winter wreck (fenring)
* Opel blitz winter static for ardennes (fenring)

Vehicles
--------
* Fix bug in m36 armor (spitfire)
* Revert tank physics tests (kev4000)
* Add Fiat 626 and Fiat 626 Ard versions of Italian Trucks. Trucks both still need 1p cockpit/cab
model added to scene. Both still need lods, but are good for testing. (gunnie)
* Fixed #1891, #1904; Jagdpanther, Jagdpanzer IV names and icons (lightning)
* Fixed #1906, #1907; US tank names and icons (lightning)
* Fixed #1913; Jagdpanzer IV armour values (lightning)

Effects
-------
* Bolt actions eject shells in 3p (kev4000)

Changes from Version 2.0.019 to Version 2.0.064
-----------------------------------------------
Python
------
* LinkCPs fixes (spitfire)
* Give points for transporting teammates on battlefield (spitfire)

Weapons
-------
* #1899 MGs not blow up (natty)

Levels
------
* #1898 supercharge flag bug (natty)

Damage System
-------------
* M9 Bazooka damage table reworked (spitfire)

Effects
-------
* Fix near-death injury effect (spitfire)

Changes from Version 2.0.003 to Version 2.0.019
-----------------------------------------------
Weapons
-------
* Fix pistols ironsights (kev4000)
* #1874 fixed again (natty)
* Remove angled damage from emplaced weapons (kev4000)

Kits
----
* SME update (azreal)

Vehicles
--------
* Plane updates by Stubbfan (natty)
* Tank driver cameras lower FoV (kev4000)
* Set anglemod to 1 on everything except armoured vehicles (kev4000)

Changes from Version 1.9.950 to Version 2.0.003
-----------------------------------------------
Statics
-------
* Add common versions of modular trenches (fenring)

Damage System
-------------
* BulletsImpact sounds pass#1 (flesh) (natty)

Python
------
* Fix bug in cp_setTeam (spitfire)
* Fix objective markers (spitfire)
* Awarder: don't award medals if there are not enough players (spitfire)
* Destroying objectives now gives points (spitfire)

Vehicles
--------
* Hetzer MG 360 degree swivel (kev4000)
* Stug40 360 degree mg swivel (kev4000)
* #1805 (flak38 mobile sound) (natty)
* #1889 (Klaxon horn on cars) (natty)
* Fix caliber label on marder III (spitfire)
* Add special ammo to marders (spitfire)
* Fix bug #1792 - Jagdpanther external cameras (spitfire)

Weapons
-------
* GebalteLedungScrew sound fixed (natty)
* New greasegun 3p animations (kev4000)
* Fix m30 drilling odd sprint bug (kev4000)
* Pzb39 lower held anims (kev4000)
* Remove networkableinfo from AP projectiles (kev4000)

Levels
------
* SME Update (azreal)

Common
------
* Less damage at angles (kev4000)

Effects
-------
* #1892 (GreaseGun bug) (natty)

Changes from Version 1.9.944 to Version 1.9.950
-----------------------------------------------
Roads
-----
* Eppeldorf updates (kev4000)

Python
------
* New cp_setTeam function (spitfire)

Misc
----
* Add missing texture for meuse (fenring)

Changes from Version 1.9.911 to Version 1.9.944
-----------------------------------------------
Statics
-------
* Proper Finnish war flag (kev4000)
* Sdfkz 251d ardennes non winter wreck (fenring)

Damage System
-------------
* #1876 snow stab sound (natty)

Vehicles
--------
* Fix Canone 47/32 showing 37mm to 47mm icon (1741) (lightning)
* Darken some ardennes skins a little bit to make them fit better with eachother (fenring)
* Fix ju87b2 alt seat position (kev4000)

Weapons
-------
* Preliminary smoke mortars (azreal)
* Add networkableinfo to vehicle guns (kev4000)
* Lower recoil on bolt action snipers (kev4000)
* Updates on the projectile sounds (natty)
* #1874 flarepistol reloads (natty)
* #1652 Handheld LewisReload sound (natty)
* Fix animation not playing when swinging knives fast (kev4000)

Levels
------
* Meuse river update (fenring)
* 13 maps updated (natty)
* Vossenack update (kev4000)

Soldiers
--------
* Adding back the 3pCams (natty)

Changes from Version 1.9.852 to Version 1.9.911
-----------------------------------------------
HUD
---
* 85mm round icons (kev4000)
* Some more selection icons (kev4000)
* Bazooka m9 spawnmenu icon (kev4000)

Damage System
-------------
* Plane explosion distant (natty)

Levels
------
* #1638 + LebiseyTickets (natty)
* #1780 and CobraTickets (natty)

Vegitation
----------
* Eppel trees (kev4000)

Vehicles
--------
* IS2 initial export (kev4000)
* Fix cromwell animatedUVtranslationsize (kev4000)
* #1708 fixed (natty)
* #1686 (forced reload on AA) (natty)
* Fix some bugs in Russian tanks and more (kev4000)
* More forced reloads enabled (natty)
* Fix missing dirt on hetzer wrecks (spitfire)
* Hetzer alternative texture (by Knoffhoff) in-game ready (spitfire)
* Jagdpanther alternative skins by Knoffhoff in-game ready (spitfire)
* Planes stay as wreck more (natty)
* Fix tiger II visual track/wheel speeds (kev4000)
* Up roof armour on Tiger II to 60mm (kev4000)

Weapons
-------
* Added 14,5x115mm Projectile for PTRS and PTRD (knoffhoff)
* Ptrs/ptrd now shoots correct projectile (kev4000)
* Bazooka M9 finishing and tweaks (kev4000)
* Fix K98 ZF41 zoom through objects (kev4000)
* M1919A6 LoDs and remove tracer (kev4000)
* M1919A6 stationary and fix 30cal suppresive (kev4000)

Kits
----
* Bazooka M9 kitmeshes and spawnable kit (kev4000)
* Panzerfausts finishing (kev4000)

Effects
-------
* Explosion updates (natty)
* Explosion updates (natty)

Soldiers
--------
* Correct textures for bulge germans (kev4000)

Changes from Version 1.9.814 to Version 1.9.852
-----------------------------------------------
HUD
---
* Finnish menu flags (kev4000)

Statics
-------
* Added 8cm GrW 34 Ammoboxes (knoffhoff)
* Terrain static for eppeldorf (fenring)

Vehicles
--------
* DT mg for finnish stugs (kev4000)
* T34/76 (kev4000)
* Slower turning test (kev4000)
* Meuse tank physics test #2 (kev4000)
* Jagdpanther 120mm frontal (kev4000)

Weapons
-------
* #1871 fixed (natty)
* Coaxial DT (kev4000)
* DP28 stationary (kev4000)
* Added several projectiles for french guns (knoffhoff)
* DP28 deployed (kev4000)
* :D (toddel)

Levels
------
* Crimea update by snoox (fenring)
* Eppeldorf update (fenring)
* Kuuterselka updates (kev4000)

Effects
-------
* Crashing FX fix (natty)

Roads
-----
* New roads for eppeldorf (fenring)

Changes from Version 1.9.747 to Version 1.9.814
-----------------------------------------------
Kits
----
* Add in tt33 to kits (kev4000)
* Gs MP40/G43 NCO kit (spitfire)

Statics
-------
* Texture path corrected (zeta)

Vegitation
----------
* Add destroyed pines (regular and winter version). (remdul)
* Add destroyed pine top. (remdul)

Vehicles
--------
* Fix pzivh_ard_win firearms (spitfire)
* Tank acceleration changes for Meuse (azreal)
* Fix jagdpanther armour values (kev4000)
* Added alternative skin for jagdpanther (knoffhoff)
* Added alternative skin for hetzer (knoffhoff)
* T34/85 collision mesh/armour update (kev4000)
* Revert tiop speed change of Meuse tanks (kev4000)
* Fix KV1-S materials (kev4000)
* Kuuterselka tank physics test (kev4000)

Misc
----
* Add undergrowth fh_winter_twigs (remdul)

Weapons
-------
* Add tt34 ironsight anims and fh1 sound (kev4000)

Levels
------
* Villers-Bocage update (guderian)
* SME update (this could be the one!) (azreal)
* Add overlord back for aircraft testing (azreal)

Soldiers
--------
* Added us soldier textures for vossenack (knoffhoff)
* US Cold (bulge) airborne NCO player model (kev4000)

Changes from Version 1.9.717 to Version 1.9.747
-----------------------------------------------
Weapons
-------
* #1862 fixed (natty)

Levels
------
* Meuse_river update (kettcar)
* St mere eglise update (azreal)
* St Lo Update (guderian)

Misc
----
* Vossenack level art stage 1 (fenring)

Effects
-------
* #1596 fixed (natty)

Vehicles
--------
* Aircraft iteration #1 (azreal)

Changes from Version 1.9.690 to Version 1.9.717
-----------------------------------------------
Levels
------
* St. Lo update (guderian)

Statics
-------
* Add ru_village_house_06 by Zeta (malsa)

Damage System
-------------
* Penetration table tweaks (spitfire)

Vehicles
--------
* Add wacky force to infantry parachutes (spitfire)
* Reworked special ammo loadouts (spitfire)

Changes from Version 1.9.577 to Version 1.9.690
-----------------------------------------------
Statics
-------
* Ru_well_01, ru_well_02, ru_barn_02, ru_school (spaetzle)
* Raise Culldistance on M10 wreck to make the last LOD stay longer (toddel)
* Add material on WinterCrates to show decals (toddel)

Python
------
* Make push markers appear quicker at round start (spitfire)
* Add replenish hud events (spitfire)
* New (working) ticket loss functions (spitfire)

Levels
------
* Hurtgen update (knoffhoff)
* Some kits and spawn conditions of tanks changed (knoffhoff)

Vehicles
--------
* Fix dingo engine (bug #1818) (spitfire)
* Rocket willy is mobile arty (spitfire)
* Add Alternative Panther G Ard Winter (gunnie)

Misc
----
* Add version of FH2.exe that runs from mod directory (TEST PLZ!). (remdul)

Weapons
-------
* TT33 (sethsoldier)
* Add deviation to mortars (spitfire)

Kits
----
* Kits' icons update (spitfire)

Changes from Version 1.9.501 to Version 1.9.577
-----------------------------------------------
Statics
-------
* Germany/France trench improvement by Snoox (fenring)
* Add Nordwind church. (remdul)
* Add picket fence. (remdul)
* Add various signs (WIP, more to come) (remdul)
* Make M10 wreck collision more player friendly (for Huertgen). (remdul)
* Fix bulge_house_09 collisionmesh, You can not longer enter the Chimney (toddel)

Vehicles
--------
* Remove spawnable Flak 18 (azreal)
* Fix bug in GMC LOD 3 (spitfire)
* Add localization to C47 flyover (azreal)

Misc
----
* Why? (remdul)

Levels
------
* Eppeldorf update by snoox (fenring)
* Hurtgen Forest update (knoffhoff)
* Sme update (azreal)
* Gold Beach (spitfire)

Effects
-------
* Reduce SpriteParticleSystem count (spitfire)

Roads
-----
* Stavelot town road (guderian)

Soldiers
--------
* Add revised German winter player model. (remdul)

Changes from Version 1.9.483 to Version 1.9.501
-----------------------------------------------
Statics
-------
* Add fh_barrelfire static. (remdul)

Levels
------
* Hurtgen Forest (knoffhoff)

Misc
----
* Updated Hurtgen Forest mapdescription and gamemodedescription (knoffhoff)

Vehicles
--------
* Add Panther G Ard Late Winter Version. Requires in game testing still. (gunnie)

Changes from Version 1.9.458 to Version 1.9.483
-----------------------------------------------
Roads
-----
* Gold beach road template (otolikos)
* Gold beach Road texture (otolikos)

Python
------
* DestroyObjective.py: new optional objective markers (spitfire)

Statics
-------
* Cementry_gravestones 1 + 2 (toddel)
* Cemetry_cross (toddel)

Levels
------
* St mere eglise update (azreal)

Vehicles
--------
* Add Winter Versions of Opel Blitz Ard Truck. (gunnie)

Changes from Version 1.9.453 to Version 1.9.458
-----------------------------------------------

Changes from Version 1.9.436 to Version 1.9.453
-----------------------------------------------
Kits
----
* Re scout kit back to regular mosin nagant (kev4000)

Weapons
-------
* Toddel's RGD33 model (kev4000)
* PPSH41 animations and new (old) DP28 sound (kev4000)
* Spsh1 (sethsoldier)

Levels
------
* Kuuter updates (kev4000)
* Eppeldorf updates (kev4000)

Vehicles
--------
* Finnish stug sound distance modifications/test (kev4000)

Changes from Version 1.9.359 to Version 1.9.436
-----------------------------------------------
Statics
-------
* Add temp player col to foychurch.collisionmesh (toddel)
* Roadsign_Schmidt_r (toddel)
* Add common_gerpuptent_medium (toddel)

Python
------
* Update NCOrifleData.py with all maps currently in beta (spitfire)

Levels
------
* Some hurtgen gameplay fixes (knoffhoff)

Vegitation
----------
* Add bare version of scrubrows. (remdul)

Misc
----
* Smooth undergrowth alpha. (remdul)
* Gold Beach and St Vith ground details. (otolikos)

Weapons
-------
* SVT40 , bayonet, scope (sethsoldier)
* SVT40 test ready (kev4000)
* Eihandgranate39 late initial export (kev4000)
* M1919A6 sight turned down (kev4000)
* RDG 33 (toddel)

Kits
----
* Added GW Enigineer and Geballte Ladung Grenade pickup kits (knoffhoff)

Changes from Version 1.9.318 to Version 1.9.359
-----------------------------------------------
Statics
-------
* Add occluders for NA maps. (remdul)
* Fix ugly specular on eu_trenches3_de.dds (toddel)
* Add eu_trenches3_de_huerdgen.dds (toddel)
* Hurdgen roadsigns (toddel)
* New russia floor Texture (toddel)

Vegitation
----------
* Add bush_pile_autumn (toddel)

Vehicles
--------
* Tiger Broken (azreal)

Misc
----
* Add eppeldorf sky (kev4000)

Weapons
-------
* BazookaM9 1p anim adjustments (killi)

Levels
------
* Battle of Foy update (azreal)
* Eppeldorf updates, and M9 bazooka for Bastogne (kev4000)

Common
------
* Experimental terrain LOD tweak (spitfire)

Changes from Version 1.9.277 to Version 1.9.318
-----------------------------------------------
Weapons
-------
* Add help message to AN_M14 thermite nade. (spitfire)
* Some ppsh41 drum version 1p anims (killi)
* Fix mg42 camera 2cm to the right/down (kev4000)

Statics
-------
* Add russian stickfences (herc)
* Fix bulge_house_08_cls Crack Texture on Lod 1,2,3 (toddel)
* Add common_cablepole_winter (toddel)
* Add common_cablepole_1arm_winter (toddel)
* Add Ersatzfeldwagen_40_winter (toddel)
* Add Sdkfz251_d_ard_win_wreck (toddel)
* Add opel_blitz_ard_win_wreck_nowood (toddel)
* Add opel_blitz_ard_win_wreck (toddel)
* Added files for forest map (knoffhoff)
* Add occluders for better performance. (remdul)
* Sweat, sweat, sweat! (spaetzle)

Levels
------
* Forest map added (knoffhoff)

Vegitation
----------
* Add fern_group_autumn (toddel)
* Add fern_autumn (toddel)
* Add eu_talltree1_20m_autumn (toddel)
* Textures for eu_talltree1_20m_autumn (toddel)
* Add winter vegitation folder. (toddel)
* Add Bush_3_autumn (toddel)
* Add Bush_2_autumn (toddel)
* Add Bush_1_autumn (toddel)

Vehicles
--------
* Correct defaultmaterial on HQRadio 1 & 2 (spitfire)
* Fix Wirbelwindwreck loading alternative Texture (toddel)

Changes from Version 1.9.210 to Version 1.9.277
-----------------------------------------------
HUD
---
* Italian dressing HUD stuff (spitfire)

Statics
-------
* Ru_hunting_tower (spaetzle)
* Add fh_rock_panssarieste (toddel)
* Add fh_rock_b_snow (toddel)
* Add bottom to fh_rock_b (toddel)
* Add snow2_cr.dds (toddel)
* 2 more Snowstones (toddel)
* Crate_snow (toddel)
* Crate_bundle2_snow (toddel)
* Add gravestones snow (toddel)
* Woodenfence_straight8m_snow (toddel)
* Woodenfence_pole_snow (toddel)
* Woodenfence_plank_snow (toddel)
* Woodenfence_gate_snow (toddel)
* Woodenfence_corner4m_snow (toddel)
* Foxhole handmade samples. (toddel)
* Foxhole bulge (toddel)
* Make bulge foxholes a little bit less white (toddel)
* Remove moss from france_di_snow (toddel)
* Add fh_parkbench_winter (toddel)
* Add russia_outerwall_wood_03_de.dds (toddel)
* Fix russia_outerwall_wood_02_de.dds (toddel)
* Bulge haystack_winter (toddel)
* Bulge_haystack (toddel)
* Add x_ammobox_c_snow.dds (toddel)
* Fh_rock_c_winter (toddel)

Levels
------
* Add Eppeldorf to beta (kev4000)
* Update St Mere Eglise (azreal)

Vegitation
----------
* Strawstack_east (toddel)
* Fh_deadlog_snow (toddel)
* Add snow to bark_europe_c.dds (toddel)

Vehicles
--------
* Sdkfz251_1_spawn (spitfire)
* Fix M51 freelook fire bug. (spitfire)
* M24 Chaffee uses correct firing sounds now (spitfire)
* Remove HVAP ammo from chaffee (spitfire)
* Correct mag size on marmon herrington gun (spitfire)
* Fix transparency on hetzer's MG sight (spitfire)

Misc
----
* Add snow covered stones undergrowth. (remdul)
* Add FH2 winter version of BF2 branch undergrowth. (remdul)
* Add partisan secret weapon. (remdul)

Weapons
-------
* WIP stg44 3p anims (kev4000)
* StG44 and thompson m1a1 final 3p anims (kev4000)
* PPSH-41 1p run toned down, and Kev's fire tweak (killi)
* Bazooka M9 model (kev4000)

Kits
----
* Change Heer knife to Luftwaffe Knife in FlakGunner Kits/GW/GW_FlakGunner.con (azreal)

Effects
-------
* SnowStorm WIP (spitfire)

Soldiers
--------
* Few more parka skins (kev4000)
* Update weights on Bulge player models (kev4000)

Changes from Version 1.9.189 to Version 1.9.210
-----------------------------------------------
Kits
----
* GW Scout ZF (kev4000)
* M9 bazooka kit (kev4000)

Soldiers
--------
* Add German Bulge Player models (toddel)
* Couple variants of German winter parkas (kev4000)

Levels
------
* Foy Update (azreal)
* Meuse river update 4 (fenring)
* St Mere Eglise update + Foy GC playermodels (azreal)

Misc
----
* Kuuterselka sky right format (natty)

Weapons
-------
* Fix ironsight-blur on greasegun (spitfire)

Changes from Version 1.9.174 to Version 1.9.189
-----------------------------------------------
Python
------
* Workaround for destroyObjective plugin not triggering CPStatusChanged events (spitfire)

HUD
---
* New SME load music (azreal)

Vehicles
--------
* Add Finnish Stug 40g Late version. (gunnie)

Changes from Version 1.9.134 to Version 1.9.174
-----------------------------------------------
Kits
----
* Add Italian dressing to kits (spitfire)

Statics
-------
* Vossenack church WIP (toddel)
* Fix texture paths on bangalore crates (spitfire)

Vehicles
--------
* SU 152 by Pointblank (toddel)
* Add Finnish Stug 40G. (gunnie)
* GMC_nocanvas (spitfire)
* Fix Panzer III HEAT ammo. Bug #1771 (spitfire)
* Proper cannon for Jagdpanther (spitfire)

Weapons
-------
* French first aid (sethsoldier)
* Italian first aid (sethsoldier)
* Ppsh41_banana 1p anims (killi)
* 82nd Airborne grenadier kit (azreal)
* 30Cal sound updated (natty)
* New Colt1917 sound (natty)
* New WaltherP38 sound (natty)
* Finnish First Aid (sethsoldier)

Levels
------
* St Lo Update (guderian)
* Add Vossenack 1944 Alpha (kettcar)
* Anctoville (otolikos)
* Meuse river update 3 (fenring)

Roads
-----
* Use old wacht_dirtroad for foy_snowroad (azreal)

Changes from Version 1.9.130 to Version 1.9.134
-----------------------------------------------
Statics
-------
* Add_bulge_barn wip.... (spaetzle)

Levels
------
* Kuuterselka updates (kev4000)

Changes from Version 1.9.110 to Version 1.9.130
-----------------------------------------------
Weapons
-------
* Wood correction (sethsoldier)
* Ppsh41 improvements (sethsoldier)

HUD
---
* Some more weapon icons (kev4000)

Statics
-------
* Fix hole in Bulgehouse 12 where you get stuck as Soldier (toddel)
* Move animals to common_statics (toddel)
* Add fh_horse_dead (toddel)
* Add snow to tracks (toddel)
* Add Maitolaituri (herc)

Levels
------
* Meuse river update 2 (fenring)
* Add Crimea 1944 Alpha (fenring)
* Foy and SME changes (azreal)

Vehicles
--------
* Remove ignore.txt to fix SME crash. (remdul)
* Goliath ( FH1) (toddel)
* IS 2 Textures (toddel)

Changes from Version 1.9.082 to Version 1.9.110
-----------------------------------------------
Kits
----
* Drum for Finnish SMGassault, stick for NCO (kev4000)
* Remove ignore from French kits (kev4000)

Statics
-------
* Panther_g_wreck_win (toddel)
* Panther_g_wreck_ard (toddel)
* Gmc_static_wreck_snow (toddel)
* Gmc_static_snow (toddel)
* 57mm_m1_atgun_wreck_win (toddel)
* Tweak france_roof_alpha_01_de_snow.dds (toddel)
* Let's try this again: add SME to beta (azreal)

Vehicles
--------
* Renamed Panther winter Texture names (toddel)
* Set correct gun for M24 (spitfire)
* Revised HP on tanks (spitfire)

Weapons
-------
* DP28 emplaced bipod and coaxial DT (kev4000)
* Fix some sound paths + ppsh41 and pps43 shell ejections (kev4000)
* Fix french weapons firing blanks (kev4000)

Levels
------
* Sfakia graphical updates (mrcheese)
* Meuse river update (fenring)

Effects
-------
* Add 7.62x25 shell ejection (kev4000)

Common
------
* Add Russian and Finnish flags (kev4000)

Changes from Version 1.9.076 to Version 1.9.082
-----------------------------------------------
Levels
------
* Added Bastogne for testing (schism)
* Fix meuse crash, and some python updates for new maps. (spitfire)

Changes from Version 1.8.885 to Version 1.9.076
-----------------------------------------------
Kits
----
* M1919a6 kits and kitmesh (kev4000)
* Panzerfaust 100m and 60m kits (kev4000)
* StG44 assault kit for Bulge (kev4000)
* Fix GW_FlakGunner floating kitmesh (azreal)
* Add Russian and Finnish kits to build (kev4000)

HUD
---
* Some weapon icons (kev4000)
* Russian HUD flags (kev4000)

Statics
-------
* Another internal part for eu_church4 (smig)
* Add eu_church4_closed (smig)
* Add stones to hold roofs for old churches (smig)
* Fh_sawmill (toddel)
* Foy Church (smig)
* Remove ignore.txt from Russia statics (kev4000)

Vehicles
--------
* Nothing to see here (fenring)
* M4a3 76 jumbo winter (kev4000)
* GMC Snow Textures (toddel)
* Flakvierling38 Ardennes Textures (toddel)
* Pak 40 Ardennes Textures (toddel)
* WillyMB_us Snow Textures (toddel)
* JagDpanther_Win Add JagDPanther Winter Version. (gunnie)
* Add Flakvierling 38 Ard camo and winter camo versions. (gunnie)
* Add Moveable Pak 40 Ardennes and Winter versions. (gunnie)
* Add 57mm M1 ATgun winter Textures (toddel)
* Nebelwerfer41_panzergrau Textures by K96 (toddel)
* Nebelwerfer41 ardennens Textures (toddel)
* Add m51 Quad Winter Textures (toddel)
* Add Nebelwerfer variants. Ardennes, Winter and Panzergrau. (gunnie)
* Add Pak 40 Static Variants. Ardennes and Winter. (gunnie)
* Give m24 chaffee some speed (kev4000)
* Add winter version of M51. (gunnie)
* Add Winter versions of GMC Truck. (gunnie)
* Add 57mm AT Gun Winter Variants. Add M24 Chaffee Winter Variant. Add M4A3 Winter Variant. Add
Willys Jeep Winter Variants. (gunnie)
* Add M8 Greyhound Winter Variants. (gunnie)
* Remove russian vehicles ignore.txt (kev4000)
* FLAK18_main_c_ardennes and winter versions (toddel)

Misc
----
* Add sky for meuse (fenring)
* Snow textures for maps (fenring)

Weapons
-------
* Russian/Finnish weapon tweaks (kev4000)
* Panzerfaust 60m and 100m ready for testing (kev4000)
* M3 Knife finally correct scale (kev4000)
* Bangalore code (kev4000)
* Handheld M39 nagant bayonet (kev4000)
* Add hull DT and fix DT ammocount (kev4000)
* M1940 knife code/lods, ptrs, pps43, and berthier tweaks (kev4000)
* StG44 tweaks (kev4000)
* Make French weapons work ingame + ppsh43 cool muzzleflash (kev4000)
* Nagant sounds (kev4000)
* Re-organize explosives (kev4000)
* Re-organize deployables into /deployable/ folder (kev4000)
* Remove ignore.txts from weapons (kev4000)
* Remove ignore.txts from suomi SMG (kev4000)
* G41 W (sethsoldier)

Levels
------
* Add meuse river to beta (fenring)
* Add Battle of Foy to beta (azreal)

Roads
-----
* Add road for meuse river (fenring)

Soldiers
--------
* Something less wip (sethsoldier)

Changes from Version 1.8.883 to Version 1.8.885
-----------------------------------------------
Levels
------
* Fix villers mapdata.py (by Natty) (spitfire)

Changes from Version 1.8.856 to Version 1.8.883
-----------------------------------------------
Weapons
-------
* Eihandgranate39 by Knoffhoff (toddel)

Statics
-------
* Add ru_hut_02 (spaetzle)

Vehicles
--------
* Wespe: restricted exists set up, corrected exit locations, removed turret icon from passenger
HUD (spitfire)
* Fix chevy deck gunner camera (spitfire)
* Reduce "lag" on mg cameras a bit. (spitfire)
* Kidplane aviable for everybody. Have Fun with your Kids :) (toddel)

Changes from Version 1.8.846 to Version 1.8.856
-----------------------------------------------
Python
------
* Python RC ready (spitfire)

Levels
------
* Fix broken kits on crete (fenring)
* Olympus updates (natty)

Vehicles
--------
* Reduce texture load for PzIV D (was loading unnecessary textures). (remdul)
* M3 and M5 stuart fix canister shot bug (kev4000)

Misc
----
* Updated german localization for ancto and tunis kits. (otolikos)

Changes from Version 1.8.818 to Version 1.8.846
-----------------------------------------------
Weapons
-------
* Remove prone/jump deviation on grenades (kev4000)
* And for grappling hook (kev4000)
* And for No73at grenade (kev4000)
* Single Player Ai Updates to Handweapons. Bazooka, Beretta34, Colt 1911, Colt 1917,
Flamethrower, Shovel, K98 Bayonet, M1918 Trench Knife, Scottish Claymore, Molotove Cocktail,
P08, Panzerfaust, PanzerSchreck, Piat, Sauer 38, Walther P38 and Webley MK6. (gunnie)

HUD
---
* Remove mipmaps from NPOT HUD textures (fixes crash on some hardware) (remdul)

Vehicles
--------
* Sdkfz251_d_sf teamlock support (spitfire)
* Wespetracks power of 2 (toddel)
* Fix Stug 40G without skirts material issue with tracks. (gunnie)
* Fixed Missing Upper Idler Wheel on Stug 40 G variants. (gunnie)
* Updated Wespe Wreck. Updated Camera. (gunnie)
* SinglePlayer Ai Updates.. 76mm and 57mm AT Guns, M4A1 76mm and M4A1 Early and Mid Shermans.
(gunnie)
* Single Player Ai Updates, 25pdr, 6pdr, Bofors, ChurchillMkIV, Cromwell, CursaderMK1Late, M4A1,
Sherman V and Universal Carrier - France. (gunnie)
* Single Player Ai updates. Citroen, Flak18's, Flakvierling 38, KubelDak and KubelWagon.
(gunnie)
* Single Player Ai updates, OpelBlitz Flak38, Pak 35, 38 and 40. Panther A. (gunnie)
* Single Player Ai Updates, Panther A, Panther A Late, Panther G, PIIF, PZIIIN France. (gunnie)
* Single Player Ai Updates, PZIVH, Schwimmwagen, Sdkfz 251 10, Stug 40r, Tiger Late 132 and 222,
Wirbelwind. (gunnie)
* Single Player Ai Updates to Beaufighter MK1 (gunnie)

Misc
----
* Fixed "HUD_TEXT_MENU_SPAWN_KIT_BA_RIFLEMAN_LIMITED" on tunis. (otolikos)

Levels
------
* Teamlocked Stuka_SF on Luttich (natty)

Changes from Version 1.8.802 to Version 1.8.818
-----------------------------------------------
Statics
-------
* Add ru_Loghouse_3 (spaetzle)

Vehicles
--------
* Remove ignore.txt from wespe (fenring)
* More Wespe Updates.. Still need to fix Track. Split driver/gunner to two seats. (gunnie)
* Updated Wespe to Fix Tracks. Fixed non-turning Road Wheels. (gunnie)
* Update Wespe AGAIN to make it a one seat driver/gunner. Need to do lods, wreck model done.
Spotter seat added. Still need to re-work camera for gun view/driver view. (gunnie)

Changes from Version 1.8.753 to Version 1.8.802
-----------------------------------------------
Kits
----
* Correct Dropkit for Tunis grenade class (toddel)

Statics
-------
* Woodenfence_straight8m Fix Bug that makes Vechiles get stuck sometimes (toddel)
* Jerrycans can be used in every Theathre now (toddel)
* British Jerrycans can be used everywhere now (toddel)
* US Jerrycan (toddel)
* Add ru_log_bridge_32m (spaetzle)
* Add ru_hut_01 (spaetzle)

Damage System
-------------
* Make dirt footstep sounds use dirt wavs (spitfire)

Vehicles
--------
* Fix #1756 stug MG cam clip through shield (kev4000)
* New wheel grind sound for pushed guns. (remdul)
* Updated Wespe. Still needs additional Work on Tracks, but can be used for testing. (gunnie)

Misc
----
* Brest localisation (kettcar)
* Brest localisation German (kettcar)
* Better anti-aliased menu font textures (more readable). (remdul)
* Fix black splotches on terrain (edited shader). (remdul)

Weapons
-------
* DT mounted machinegun (kev4000)
* Add remastered MG34 texture. (remdul)
* Pps43 (sethsoldier)
* Suomi 31 Drum and Stick magazine (sethsoldier)

Levels
------
* Villers-Bocage Update (guderian)
* Ramelle (otolikos)
* Ancto (otolikos)
* Tunis (otolikos)
* Tunis+Anctoville+ramelle update (otolikos)
* Add wespe to totalize (fenring)

Changes from Version 1.8.718 to Version 1.8.753
-----------------------------------------------
Kits
----
* Fix bazooka kitmesh scale. (remdul)
* Caracano carabine for italian kit with nade. (otolikos)
* British kits update on anctoville: (otolikos)
* German kits update on Anctoville: (otolikos)

Damage System
-------------
* All metal armor materials now use metal footstep sounds (spitfire)

Vehicles
--------
* Initial Export and Code setup. Needs Tested In game and some textures re-applied to the drive
wheels. (gunnie)
* Ai Updates from Remrick for Axis Aircraft, JU-52, JU-87 (gunnie)
* Removed un-needed weapons ai template from Storch. (gunnie)
* Make German halftrack rear MGs more useful (kev4000)

Misc
----
* Update SP Ai from Remick (gunnie)

Weapons
-------
* Some 1p knife anims (killi)
* 3p pistol animations one handed (kev4000)
* Fix bazooka clipping on zooming out (kev4000)
* Zb26, mg26(t) (for german 2nd line troops, ss, romania, china) (sethsoldier)
* MG34 3p animation system (kev4000)
* Boys bastardization of garand stand anims and boys prone anims (kev4000)
* M32 Finnish stick grenade (sethsoldier)
* Further prone deviation balancing (kev4000)

Levels
------
* Singleplayer updates: Olympus, Goodwood, Luttich, Totalize, Purple Heart Lane (lobo)
* Ancto (otolikos)
* Tunis (otolikos)
* Tunis+Anctoville (otolikos)

Common
------
* Smine are limited to one per kit. (otolikos)
* Some flags (kev4000)

Soldiers
--------
* Update Soldiers ai template from Remick. (gunnie)

Changes from Version 1.8.669 to Version 1.8.718
-----------------------------------------------
Statics
-------
* Update outdated samples for NA planks. (remdul)
* Add ru_log_bridge_16m (spaetzle)

Levels
------
* Singleplayer updates: Alam Halfa, Bardia, Crete, Alamein, Fall Tobruk, Gazala, Giarabub, Mersa
Matruh, Hyacinth, Sidi Rezegh, Siege Tobruk, Supercharge (lobo)
* Singleplayer updates: Aberdeen (lobo)
* Tunis and ramelle update. (otolikos)

Misc
----
* Remove framerate and FPSlock from gamelogicinit (kev4000)

Weapons
-------
* Bar Slow 1p crawl hand position fixed (killi)
* Remove yellow bars at bottom of screen in ironsight for greasegun and beretta (kev4000)
* Use claymore explosion for shaped charges (kev4000)
* Add deviation when going prone (kev4000)

Kits
----
* Add Bazooka kitmesh LODs (remdul)
* Replacing all no4 rifles by no1 (otolikos)
* Italian reinforcements on Tunis (otolikos)

Soldiers
--------
* All sand footstep sounds -3 dB (spitfire)
* All tarmac footstep sounds -5 dB (spitfire)

Changes from Version 1.8.641 to Version 1.8.669
-----------------------------------------------
Weapons
-------
* BAR_slow (deployed) 1p anims (killi)
* Increase length of back- and forwardToProne anims by 75% (kev4000)
* Replace BF2 50cal ammo box with WW2 variant. (remdul)
* Bren deployed seperate 1p anims. (killi)
* Sten MK2 3p anims (kev4000)

Statics
-------
* Add ru_village_house_05 and ru_shrine (spaetzle)

Levels
------
* Brest add SP and Coop by remick04 (kettcar)
* Ramelle changelog: (otolikos)
* Anctoville changelog: (otolikos)
* Tunis changelog: (otolikos)
* Tunis, anctoville and ramelle updates: (otolikos)

Misc
----
* Typo in st lo map discription (toddel)

Changes from Version 1.8.543 to Version 1.8.641
-----------------------------------------------
Kits
----
* Limited engineer for Siege of Tobruk (kev4000)

HUD
---
* Minor spawn screen GUI elements texture tweaks. (remdul)

Statics
-------
* Add Ersatzfeldwagen_40 (toddel)
* Ersatzfeldwagen_40_wreck (toddel)

Vehicles
--------
* Normandy Wespe Textures (toddel)
* Bishop (toddel)
* Fix Faulty Ai Template Storch France (gunnie)

Misc
----
* St lo map discriptions (toddel)

Weapons
-------
* Remove ricochet comp from all bombs and rockets (spitfire)
* Ruchnoy Pulemyot Degtyarev pakhotnyi (sethsoldier)
* StG44 fix face clipping (kev4000)
* Thompso

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