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-------------------------------------------------------------------------------
The Transformers Modification Version 2 for Battlefield 1942.

ReadMe v.0.9 English version


INDEX:
---------------------------------------------------------------------------------
1. Install
	A. Install
	B. Mod Shortcut & Intro Video
	C. Uninstall
2. Transformations
	A. Robot to Vehicle
	B. Vehicle to Robot
	C. Recharge Time
3. Player Classes
	A. Scout
	B. Assault
	C. Anti-Tank
	D. Medic
	E. Engineer
4. Vehicles
5. Maps
6. Special Notes
7. Credits
8. Troubleshooting / Learn more
9. Contact


1. INSTALL
---------------------------------------------------------------------------------
A. Installation: 
	Run the executable and follow the on screen instructions. The installation program should automatically find your battlefield directory which is where it needs to be installed.

B. MOD SHORTCUT & INTRO VIDEO:
	If you would like a shortcut on your desktop to start the mod, browse to the Transformers mod folder "C:\EA GAMES\Battlefield 1942\Mods\Transformers\" >> Right click on the StartMod.exe file >> Send to >> Desktop (Create shortcut).

C. Uninstall:
	Click the mod's Uninstall icon in your Start Menu to uninstall the mod.


2. TRANSFORMATIONS
---------------------------------------------------------------------------------
	A. Robot to Vehicle
		Select the alt mode weapon selection and hold the 'e' key until you have entered the vehicle.

	B. Vehicle to Robot
		Press the 'e' key.

	C. Recharge Time
		The recharge time for transformations vary between different player classes. In order for your transformation to recharge you must have the transformation selected for the consecutive total of seconds listed below.

		scout		7
		assault		10
		at		17
		medic		13
		engineer	20


3. PLAYER CLASSES
---------------------------------------------------------------------------------
Scout
	Weapons: Sword, Energon Blaster, Hyperscope rifle, Grenades, Binoculars
	Alternate Mode: (Autobot)-Willys Overland Jeep MB (Decepticon)-VW Type 82 Kübelwagen

Assault
	Weapons: Sword, Energon Blaster, Cybergen Rifle, Grenades, Binoculars
	Alternate Mode: (Autobot)-P-51 Mustang Fighter Plane (Decepticon)-Messerschmitt Bf-109e

Anti-Tank
	Weapons: Sword, Energon Blaster, Pulse Launcher, Grenades, Binoculars
	Alternate Mode: (Autobot)-M4 Sherman (Decepticon)-PzKfW Mk.IV Panzer

Medic
	Weapons: Sword, Energon Blaster, Particle Blaster, Grenades, Medic Cube
	Alternate Mode: (Autobot)-M3 Half-Track (APC) (Decepticon)-Hanomag Sdkfz.251 (APC)

Engineer
	Weapons: Sword, Ultrimex sureshot, Det Pack, Mines, Wrench
	Alternate Mode: (Autobot)-M7 Priest (Decepticon)-SdKfz.124 Wespe


4. Transformer VEHICLES
---------------------------------------------------------------------------------
- Autobot Transport Vehicle (ATV)
- Decepticon Transport Vehicle (DTV)
- Laser_Gun (turret)
- Def Gun
- Springer
- Hornet

5. MAPS
---------------------------------------------------------------------------------
ALL MAPS BOT SUPPORTED
- Arctic Assault
- Cyber War
- Cybertron
- Cybertronian Invasion
- Iacon
- The Sky is the Limit
- Skies Unlimited
- Olympus Station
- Rush
- Uncharted Waters
- Valley of Death
- Cyber War (Swords only)
- Rush (Swords only)
- Olympus Station (Swords only)
- Valley of Death (Swords only)
- Skies Unlimited (Swords only)


6. SPECIAL NOTES
---------------------------------------------------------------------------------
PARACHUTES
When you bail out of a plane you will quickly notice that there are no parachutes in this mod, but don't panic. Transformers are very tough machines, so you won't really need a parachute. Just try to minimize your forward velocity prior to bailing out and DO NOT LAND ON STATIC MODELS!!! You'll see why.

MATRIX KITS
If you see a Matrix (looks like a floating ball), you can pick it up. By doing so it will turn you into a new transformer with different weapons, features, abilities, and/or transformations. Anyone can pick up a Matrix; however, if you pick up an enemy's Matrix you may not be able to master all of it's abilities. For example, you cannot transform into an opposing team vehicle. See our online knowledge base (keyword "kits") for a list of Matrix's and Locations.

TO TURN OFF MUSIC/ADJUST MUSIC IN-GAME
----------------------------------------------
To turn music off while in game:
Options >> Sound >> Music

To adjust the volume while in game:
Options >> Sound >> Music Volume

7. CREDITS
---------------------------------------------------------------------------------
Many people have helped us along the way and it would be impossible to list every one of them here. The Battlefield community is truly the most friendly and the absolute best community around. To everyone not on this list who has helped us from simply offering ideas to helping us with code, thank you for your help.

The BF News Sites are sometimes taken for granted. They have a very important role in the modding community and we are thankful for all the support they have given us by posting our news. Here are a few of the great BF news sites that cover our mod.

http://www.planetbattlefield.com/
http://battlefield1942.filefront.com/
http://www.bf-games.net
http://www.bfnation.net/
http://battlefieldsingleplayer.planetbattlefield.gamespy.com/
http://www.bfworld.net/
http://www.resemblesreality.com/MRS/

A huge thank you goes out to all of the people hosting and running our mod. We cannot thank you enough.

We would like to thank all the other mods who have helped us and offered support along the way. Here are a few great mods that we want to thank.

Unreal Transformers (UTF) - Unreal Tournament 2004 Modification
http://www.resemblesreality.com/UTF/

Transformers Quake II (TFQ2) - Quake 2 Modification
http://www.telefragged.com/transformers/

Galactic Conquest
http://www.swbattlefield.com/

G.I.Joe Mod
http://www.planetbattlefield.com/gi/


Of course we want to thank our hard working staff.
.:: Active Staff ::.
BumbleBee - (Founder/Admin)
Blackermoon - (Admin)
Dnamro - (Bot coder)
RodFlanders
Marko
B.F.
Neil - mega_monsta
Bongo
Steelkiller
(UTF) Unreal Transformers Team

.:: Former/Inactive Staff ::.
Elektroscience - (Admin)
Synic
Asaf Angrest/Genom
Mooseakolopsatron
Aashh/Paul Papp
Bart Van de Kerkhove/Beefcake
Dan B. Smith/Soundwave
Brayden/Dingo
6-volt
Crimson_Raptor
Fr-1-day
Privatetank
TBK
Chewbode
Soundwave
Dingo
Steve or LiquidSilvA
Razer
Phoenix


We would like to thank Red Baron Web Design (RBWD.NET) for the website, hosting, and the Mod Launcher software.

We would like to thank our testers for their time, feedback, and ideas. Also, a huge thanks goes out to those who have hosted those Saturday morning test.

And most of all we want to thank Hasbro and their associated companies that created the Transformers that we still love today.


8. TROUBLESHOOTING / LEARN MORE
---------------------------------------------------------------------------------
We have an online game manual for our mod at:

http://www.resemblesreality.com/TFMod/Support/

If you are trying to learn how to play the mod please view our manual. If you are having problems with the mod please view the Modicon Knowledgebase at:

http://www.resemblesreality.com/ModiconStudios/MSKnowledgebase/

For a complete list of important links view the ReadMe.html file in your "Battlefield 1942/Mods/Transformers/" directory.


9. CONTACT
---------------------------------------------------------------------------------
You can contact the Transformers Mod through our website at:
http://www.resemblesreality.com/TFMod/


Our Official Contact Form:
http://www.resemblesreality.com/TFMod/Contact.asp


BumbleBee - Mod Founder, Administrator
BumbleBee@resemblesreality.com

Elektroscience - Lead Modeler, Administrator (inactive)
john@elektroscience.com

Blackermoon - Coder, Administrator
blackermoon@hotmail.com

Dnamro - Bot Coder, Administrator
dnamro16@gmail.com
