Wizard.create "Apply default plane armor component"

Wizard.beginAnalyzer
Wizard.populate IS PlayerControlObject
Wizard.endAnalyzer

Wizard.warning "Apply Default Amor Component Settings"
Wizard.category Plane
Wizard.type Utility
Wizard.affectAll 1

Wizard.beginResolution
ObjectTemplate.createComponent Armor
ObjectTemplate.armor.maxHitPoints 1000
ObjectTemplate.armor.hitPoints 1000
ObjectTemplate.armor.defaultMaterial 32
ObjectTemplate.armor.hpLostWhileUpSideDown 350
ObjectTemplate.armor.hpLostWhileInWater 400
ObjectTemplate.armor.hpLostWhileInDeepWater 400
ObjectTemplate.armor.hpLostWhileCriticalDamage 18
ObjectTemplate.armor.waterDamageDelay 1
ObjectTemplate.armor.waterLevel -0.3
ObjectTemplate.armor.explosionForce 15
ObjectTemplate.armor.explosionForceMod 8
ObjectTemplate.armor.explosionForceMax 5000
ObjectTemplate.armor.explosionDamage 400
ObjectTemplate.armor.explosionRadius 15
ObjectTemplate.armor.explosionMaterial 99
ObjectTemplate.armor.wreckExplosionForce 15
ObjectTemplate.armor.wreckExplosionDamage 200
ObjectTemplate.armor.wreckExplosionRadius 10
ObjectTemplate.armor.wreckExplosionMaterial 70
ObjectTemplate.armor.wreckHitPoints 500
ObjectTemplate.armor.timeToStayAsWreck 10
ObjectTemplate.armor.criticalDamage 101
Wizard.break
Wizard.endResolution
