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RaY

Patch 1.4.5

Empfohlene Beiträge

Geschrieben

Ich hab da eben mal ein changelog des Patches 1.4.5 gefunden

Readme:

------------

==================================================

================

Patch 1.45

==================================================

================

** IMPORTANT INFO INVOLVING AIR CONTROLS IN PATCH 1.45 **

Patch 1.45 has introduced 3 new AIR controls, located under CONTROLS in

the OPTIONS menu, on the 2nd page of the AIR tab. If you have applied

the 1.45 patch to an existing, previously played install of

Battlefield 1942, you will need to define keys for these controls

in order for them to work while playing.

For reference, if you apply the 1.45 patch to an installation of

Battlefield 1942 that has not been previously played, the keys are

setup by default as follows :

AIR Control Default Key

----------- -----------

GO TO POSITION 4 Key 4

GO TO POSITION 5 Key 5

GO TO POSITION 6 Key 6

NETWORK/SERVER FIXES

-game.listPlayers will now display client IP addresses when run from

the server console

CLIENT FIXES

-Support for Battlefield 1942: Secret Weapons of WWII expansion pack

-Land vehicles will not respawn if player is too close to spawnpoint.

-Def Gun now has shell icon instead of rocket.

-Fixed issue with using the mouse wheel as a control.

-AI skill no longer resets to EASY when browsing menus.

-Dropped kits stay on static objects such as bridges, houses, etc.

-Fixed issue with disappearing buttons after activating a custom game.

-Tooltips added for Def Gun, stationary MG42 and stationary Browning.

-Kits can no longer be picked up from a distance.

-Fixed force from explosions on vehicles which were sometimes wrong,

and caused vehicles to roll over.

-AI players don't count when voting in COOP.

-Possible to select position 4, 5 and 6 in aircrafts.

-Console background does not disappear after switching to main

menu.

-Changing camera view while shooting or leaving water works.

-CO-OP briefing text now displays the specific conquest type for each

map (Assault, Head-On or Hybrid)

-Names with line-feeds are now valid.

-Fixed floating exploit.

-Fixed first person animations, which sometimes stopped prematurely.

-Fixed crash when changing camera view under certain conditions.

Geschrieben
Ich hab da eben mal ein changelog des Patches 1.4.5 gefunden

Readme:

------------

==================================================

================

Patch 1.45

==================================================

================

** IMPORTANT INFO INVOLVING AIR CONTROLS IN PATCH 1.45 **

Patch 1.45 has introduced 3 new AIR controls, located under CONTROLS in

the OPTIONS menu, on the 2nd page of the AIR tab. If you have applied

the 1.45 patch to an existing, previously played install of

Battlefield 1942, you will need to define keys for these controls

in order for them to work while playing.

For reference, if you apply the 1.45 patch to an installation of

Battlefield 1942 that has not been previously played, the keys are

setup by default as follows :

AIR Control Default Key

----------- -----------

GO TO POSITION 4 Key 4

GO TO POSITION 5 Key 5

GO TO POSITION 6 Key 6

NETWORK/SERVER FIXES

-game.listPlayers will now display client IP addresses when run from

the server console

CLIENT FIXES

-Support for Battlefield 1942: Secret Weapons of WWII expansion pack

-Land vehicles will not respawn if player is too close to spawnpoint.

-Def Gun now has shell icon instead of rocket.

-Fixed issue with using the mouse wheel as a control.

-AI skill no longer resets to EASY when browsing menus.

-Dropped kits stay on static objects such as bridges, houses, etc.

-Fixed issue with disappearing buttons after activating a custom game.

-Tooltips added for Def Gun, stationary MG42 and stationary Browning.

-Kits can no longer be picked up from a distance.

-Fixed force from explosions on vehicles which were sometimes wrong,

and caused vehicles to roll over.

-AI players don't count when voting in COOP.

-Possible to select position 4, 5 and 6 in aircrafts.

-Console background does not disappear after switching to main

menu.

-Changing camera view while shooting or leaving water works.

-CO-OP briefing text now displays the specific conquest type for each

map (Assault, Head-On or Hybrid)

-Names with line-feeds are now valid.

-Fixed floating exploit.

-Fixed first person animations, which sometimes stopped prematurely.

-Fixed crash when changing camera view under certain conditions.

Gast
Geschrieben

mhh liest sich doch gut... wann soll der kommen und woher hast du den log ???

Geschrieben

ja, also der log is ausm fh forum... eigentlich hatte ich mir erhofft, dass ihr vielleicht mehr wisst :)

Geschrieben

sollte eigentlich zeitgleich zur demo kommen bzw am wochenende aber wurde ja nix draus ^^

Geschrieben

gibt es jetzt ein neues patch oder nicht??

Geschrieben

ja bald!

Geschrieben
ja bald!
Geschrieben

ja wann?

hoffentlich vor dem wochenende dann fahr ich in urlaub :ph34r:

Geschrieben

wie heißt es so schön schon bei duke nukem 4 ever: when its done ^^

Geschrieben
wie heißt es so schön schon bei duke nukem 4 ever: when its done ^^
Geschrieben
Dc 0.39 läuft ja auch schon unter 1.4.5 vielleicht kommt es mit dc raus
Geschrieben

Bin mal gespannt was diesmal wieder nicht geht.Jeder Patch machte bei mir andere

Probleme (nur der 1.31er lief super).Verbindungsprobleme,Geruckel,Soundprobleme,

Rücksturz aufs Desktop beim Laden einer neuen Map.Jedesmal ne andre Überraschung.



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