Zum Inhalt springen
Tomcraft

Battlegroup - Frontlines looking for artists

Empfohlene Beiträge

recruitment_header.jpg

About us

The goal of BattleGroup-Frontlines is to shift the players of Battlefield 2 back to the Second World War. BattleGroup-Frontlines features an extremely authentic atmosphere. Features include:

- Historically accurate vehicles, aircraft, and weapons

- Realistic and accurate sounds

- Realistic weapon aiming aiming and firing physics

- Famous battlefields

Our team's goal of realism is an ambitious one, with the need of incorporating accurate striking powers and ranges of weapons. Naturally, a few things needed to be amended for the sake of quality gameplay, but with realism still held to the highest standard. We believe that it is possible to incorporate both incredible realism and exciting gameplay, and BattleGroup-Frontlines achieves that balance.

In BattleGroup-Frontlines, you are given the option of playing as one of several great nations starting with the German Reich and Russia and later on with Great Britain, the USA and Japan. Smaller countries such as Poland or Hungary will also be involved, but not in the near future. Besides well-known battlefields such as Stalingrad and Normandy, one will be able to assist in the defence of the Carpathian Mountains with a Toldi II or assist in the fight in Normandy with a Char B.

100520081430univermag1_thumb.jpg300320081540Panther1_thumb.jpg300320081543render4_thumb.jpg300320081550tiger2_thumb.jpg

Future plans

Currently BGF is shaping up the Eastern Front and it is about to change to another front that you can be part of! We will be adding more countries, more vehicles and more battlefields. Futhermore the team is about to release their next patch which will improve the gameplay a lot. We are not only willed to release new content only. We daily try to improve and update our current stuff, support the game- and teamplay and, off course, try to incease the fun.

Why join the team?

This is an excellent way to break into the gaming world, and the big gaming companies like EA and Valve often hire from mod groups, like Trauma Studios, Counter Strike, and Red Orchestra for examples (all of which started out as modding groups). Also, it is much easier to become recognized by working within a mod group, rather than as a freelance artist/modder...which is all the more reason to join us!

mgorythumb.jpg300320081543smap1_thumb.jpg0611200712112_thumb.jpg030620071943opelnews2_thumb.jpg

Who we want to recruit

If you have at least decent skills in one of the following sections please write us an email to job@bgfmod.com, drop a message with IM-Details or just sign up in the forum and write an application.

- Environment Artist (creation of buildings and smaller statics etc../ability to skin desired)

- Animators

If you have other talents, that we didnt mention, be sure to still tell it us. We have open slots everywhere.

Bearbeitet von Tomcraft
Link zu diesem Kommentar
Auf anderen Seiten teilen

Erstelle ein Benutzerkonto oder melde Dich an, um zu kommentieren

Du musst ein Benutzerkonto haben, um einen Kommentar verfassen zu können

Benutzerkonto erstellen

Neues Benutzerkonto für unsere Community erstellen. Es ist einfach!

Neues Benutzerkonto erstellen

Anmelden

Du hast bereits ein Benutzerkonto? Melde Dich hier an.

Jetzt anmelden


  • Wer ist Online   0 Benutzer

    • Keine registrierten Benutzer online.
×
×
  • Neu erstellen...

Wichtige Information

Wir haben Cookies auf Deinem Gerät platziert. Das hilft uns diese Webseite zu verbessern. Du kannst die Cookie-Einstellungen anpassen, andernfalls gehen wir davon aus, dass Du damit einverstanden bist, weiterzumachen.