Clay_Tank 0 Melden Teilen Geschrieben 26. April 2006 (bearbeitet) Hi alle zusammen, habe ein etwas größeres Problem mit dem BF 2 Editor (V.0.1.102.0) und bin jedehilfe sehr dankbar! Mein Problem: Sobald ich versuche einen Map zu Laden oder zu Erstellen, stürtzt der Editor 2 mit ab. Hier erst mal der Text der nach dem auswählen der mod angezeigt wird, wenn das falls das behilflich ist: Init Engine (0.1.102.0) Unable to identify gfx hw: Description: C.P. Technologies Inc. RADEON 9200SE VendorId: 1002 SubSysId: 2073148c DeviceId: 5964 Revision: 1 MultiSample mode: Off HW supports D3DQUERYTYPE_OCCLUSION HW occlusion culling is default off. HW supports D3DQUERYTYPE_EVENT [RendDX9] : Texturemanager cubetexture created: Created from code. [Ra] : Trying to load MetaShader RaShaderBM.mfx [Ra] : Trying to load MetaShader RaShaderSM.mfx [Ra] : Trying to load MetaShader RaShaderSTM.mfx Ignored Warning[RendDX9] : Failed to create dx texture. Menu/Console/white Invalid call Creation parameters: Width: 1024 Height: 1024 Depth: 1 Format: UNKNOWN_FORMAT Miplevels: 1 Usage: 1 [Console] : Couldn't open console script "Menu/Atlas/AtlasList.con" Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/load/loadingbar_empty Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/load/loadingbar_full Meme: Loading: Menu/InGame Meme: Loading: TopLayer Meme: Loading: Left Meme: Loading: Top Meme: Loading: TopRight Meme: Loading: BottomLeftStatic Meme: Loading: BottomLeftAnimate Meme: Loading: BottomRightStatic Meme: Loading: BottomRightAnimate Meme: Loading: Global Font loaded: Fonts/vehicleHudFont_6.dif [Console] : Couldn't open console script "Menu/HUD/HudSetup/Basic/HudElementsGameInfo.con" Font loaded: Fonts/digitalNumbers.dif Font loaded: Fonts/digitalSmallNumbers.dif Init Input Devices [EditorEngine] : MouseDevice is initialized [EditorEngine] : KeyboardDevice is initialized Load Settings [GameLogic] : CREATING TRIGGERABLE MANAGER! [Game] : Created Triggerable Manager [GameLogic] : Setting GameStatus 3 [Console] : Couldn't open console script "mods/bfkorea/layerinit.con" Max number of voices: 128 EAX3.0Emulated available: Yes Sound 3D provider: "DirectSound" (Software Audio) EAX version: 3 Quality Level: 0 Ignored Warning[Console] : Unknown constant c_GISpeakLeaderChannel!: ControlMap.addKeyToTriggerMapping c_GISpeakLeaderChannel IDFKeyboard IDKey_V c_CMPushAndHold (settings/controls.con) Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con) Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con) Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con) Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con) Load plugin: [bF2Editor\Plugin\AnimationEditor.dll] Load plugin: [bF2Editor\Plugin\ConsoleUI.dll] Load plugin: [bF2Editor\Plugin\Import.dll] Load plugin: [bF2Editor\Plugin\LevelEditor.dll] Load plugin: [bF2Editor\Plugin\MaterialEditor.dll] Load plugin: [bF2Editor\Plugin\ObjectEditor.dll] [RendDX9] : Texturemanager cubetexture created: Created from code. [Tweaker] Load Object (ObjectTemplate) [Tweaker] Load Object (LightmapSettings) Load plugin: [bF2Editor\Plugin\TerrainEditor.dll] Loading [mods\bfkorea\Objects\Common] Loading [mods\bf2\Objects\Common] [Physics] : CollisionManager::createTemplate(flagpole) : Overwriting old path : "objects/common/flags/flagpole/Meshes/" with new path : "objects/common/flags/flagpole/Meshes/" Ignored Warning[base] : Template with name: flagpole already exists. Setting existing one as active. Ignored Warning[base] : Template with name: flagpole_SFXBundle already exists. Setting existing one as active. Loading [mods\bfkorea\Objects\Effects] Loading [mods\bf2\Objects\Effects] Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.killHeatSeekingMissile 1 (objects/effects/ambient/staticfx/e_sAmb_oiltower_fire.tweak) Loading [mods\bfkorea\Objects\Kits] Loading [mods\bf2\Objects\Kits] Ignored Warning[base] : Template with name: UnlockCHAssault already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockCHAssault2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockChAT already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockChAT2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockChEngineer already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockChEngineer2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: basker already exists. Setting existing one as active. Ignored Warning[base] : Template with name: canteen40 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: sim_kit already exists. Setting existing one as active. Ignored Warning[base] : Template with name: ch_kit_gun2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: knife5 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockCHMedic already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockCHMedic2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockCHSniper already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockCHSniper2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockCHSpecops already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockCHSpecops2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockCHSupport already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSAssault already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSAssault2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSAT already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSEngineer already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSEngineer2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIVDoubleMag11 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIV_and_pistol_mag9 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: Canteen8 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIVDoubleMag13 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIV_and_pistol_mag8 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: Sustainment_pocket4 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: Waist_pack3 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIVDoubleMag12 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIVDoubleMag10 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: single_pistol_mag4 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: pistol_holster10 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: Radio5 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: single_pistol_mag5 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSMedic already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSMedic2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSniper already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSpecops already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSpecops2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSupport already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSupport2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSAssault already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSAssault2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSAT already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSAT2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSEngineer already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSEngineer2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIVDoubleMag11 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIV_and_pistol_mag9 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: Canteen8 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIVDoubleMag13 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIV_and_pistol_mag8 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: Sustainment_pocket4 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: Waist_pack3 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIVDoubleMag12 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: MIVDoubleMag10 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: single_pistol_mag4 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: scarf3 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: pistol_holster10 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: Radio5 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: single_pistol_mag5 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: cap already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSMedic already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSMedic2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSniper already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSniper2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSpecops already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSpecops2 already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSupport already exists. Setting existing one as active. Ignored Warning[base] : Template with name: UnlockUSSupport2 already exists. Setting existing one as active. Loading [mods\bfkorea\Objects\soldiers] Ignored Warning[base] : Template with name: us_heavy_soldier already exists. Setting existing one as active. Ignored Warning[base] : Template with name: us_light_soldier already exists. Setting existing one as active. Loading [mods\bf2\Objects\soldiers] Ignored Warning[base] : Template with name: ch_heavy_soldier already exists. Setting existing one as active. Ignored Warning[base] : Template with name: ch_light_soldier already exists. Setting existing one as active. Ignored Warning[base] : Template with name: us_heavy_soldier already exists. Setting existing one as active. Ignored Warning[base] : Template with name: us_light_soldier already exists. Setting existing one as active. Loading [mods\bfkorea\Objects\vehicles] Loading [mods\bf2\Objects\vehicles] Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.saveInSeparateFile 1 (objects/vehicles/air/uav_pred/uav_pred.con) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.creator JEFFO:jeffev (objects/vehicles/air/uav_pred/uav_pred.con) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.collisionMesh uav_pred (objects/vehicles/air/uav_pred/uav_pred.con) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 0 armor 0 (objects/vehicles/air/uav_pred/uav_pred.con) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 1 wreck 0 (objects/vehicles/air/uav_pred/uav_pred.con) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/vehicles/air/uav_pred/uav_pred.con) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType 3 (objects/vehicles/air/uav_pred/uav_pred.con) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasMobilePhysics 1 (objects/vehicles/air/uav_pred/uav_pred.con) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.geometry uav_pred (objects/vehicles/air/uav_pred/uav_pred.con) Ignored Warning[ToolObject] : Couldn't activate template: UAVVehicle. Template does not exsist. Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.creator JEFFO:jeffev (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser "jeffev" (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setNetworkableInfo BasicInfo (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.saveInSeparateFile 1 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createComponent Armor (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.maxHitPoints 200 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hitPoints 200 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.defaultMaterial 110 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hpLostWhileUpSideDown 90 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hpLostWhileInWater 75 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hpLostWhileInDeepWater 250 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hpLostWhileCriticalDamage 12 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.waterDamageDelay 1 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.deepWaterDamageDelay 0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.waterLevel 0.1 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.deepWaterLevel 0.3 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionForce 10 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionForceMod 15 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionForceMax 5000 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionDamage 100 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionRadius 6 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionMaterial 101 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionForce 50 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionForceMax 60 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionDamage 50 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionRadius 2 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionMaterial 70 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckHitPoints 450 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.timeToStayAsWreck 0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.criticalDamage 76 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.destroyOnSpectacularDeath 1 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect 0 e_vexp_heli_Generic 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_uh60 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_heli_Generic_spec 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect 50 e_dstate_heli_lightsmoke -0.63/0.92/-2.32 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect 25 e_dstate_heli_heavysmoke -0.63/0.92/-2.32 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect 10 e_dstate_heli_firesmoke -0.63/0.92/-2.32 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect -20 e_dstate_heli_wrecksmoke 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect -100 e_vexp_heli_generic_2nd 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.geometry uav_pred (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setCollisionMesh uav_pred (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 0 armor 111 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 1 wreck 60 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.drag 1 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.dragModifier 1/1.2/1 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mass 500 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasMobilePhysics 1 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType Mesh (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.addTemplate S_uav_pred_Ambient (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.addTemplate S_uav_pred_AmbientDamaged (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[ToolObject] : Couldn't activate template: Sound. Template does not exsist. Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser "jeffev" (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[ToolObject] : Couldn't activate template: Sound. Template does not exsist. Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser "jeffev" (objects/vehicles/air/uav_pred/uav_pred.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/aav_tunguska/aav_tunguska.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/aav_type95/aav_type95.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/apc_btr90/apc_btr90.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/apc_wz551/apc_wz551.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/jep_mec_paratrooper/jep_mec_paratrooper.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/jep_nanjing/jep_nanjing.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/jep_paratrooper/jep_paratrooper.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/jep_vodnik/jep_vodnik.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/rutnk_t90/rutnk_t90.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/tnk_type98/tnk_type98.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/usaav_m6/usaav_m6.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/usapc_lav25/usapc_lav25.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/usjep_hmmwv/usjep_hmmwv.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/land/ustnk_m1a2/ustnk_m1a2.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/sea/boat_rib/boat_rib.tweak) Loading [mods\bfkorea\Objects\weapons] Ignored Warning[FireComponents] : Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800. Ignored Warning[ToolObject] : Couldn't activate template: Sound. Template does not exsist. Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser "Sebastian" (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.lowSamples 2147483647 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mediumSamples 2147483647 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.soundFilename "objects/weapons/handheld/bar_slow/sounds/bar_fire_outdoor.wav" (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.loopCount 0 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.is3dSound 0 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.stopType 1 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.volume 1 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.pitch 0.65 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.pan 0.5 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.reverbLevel 0 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.98/1.05/ (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.position -0.00154155/0.0174675/0.474922 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[ToolObject] : Couldn't activate template: Sound. Template does not exsist. Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser "Sebastian" (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.lowSamples 2147483647 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mediumSamples 2147483647 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.soundFilename "objects/weapons/handheld/rurif_bizon/sounds/zoom_generic.wav" (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.loopCount 1 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.is3dSound 0 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.stopType 1 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.volume 0.5 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.pitch 1 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.pan 0.5 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.reverbLevel 1 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.position 0/0.0913384/-0.0160701 (objects/weapons/handheld/bar_fast/bar_fast.tweak) Ignored Warning[FireComponents] : Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800. Ignored Warning[FireComponents] : Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800. Ignored Warning[Console] : Unknown object or method!: "objects/weapons/handheld/nagant/sounds/nagant_fire_3p.wav" (objects/weapons/handheld/nagantm44/nagantm44.tweak) Ignored Warning[Console] : no closing '"'!: ObjectTemplate.soundFilename ""objects/weapons/handheld/nagantm/sounds/nagant_fire_1p" (objects/weapons/handheld/nagantzf/nagantzf.tweak) Ignored Warning[FireComponents] : Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800. Ignored Warning[FireComponents] : Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800. Loading [mods\bf2\Objects\weapons] Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleTemplate uav_pred (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con) Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleSpeed 30 (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con) Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleRadius 60 (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con) Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleFlightHeight 120 (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con) Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleSampleResolution 60 (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.allowFriendlyFireDetonation 1 (objects/weapons/handheld/at_mine/at_mine.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/at_mine/at_mine.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/c4_explosives/c4_explosives.tweak) trigger not found:zoom_changeFirerate zoom_changeFirerate : trigger not found trigger not found:zoom_changeFirerate zoom_changeFirerate : trigger not found bundle not found:shift shift : Bundle not found Ignored Warning[Console] : Properties only takes one argument!: ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/bolt_click.wav"ObjectTemplate.loopCount 1 (objects/weapons/handheld/eurif_hk21/eurif_hk21.tweak) trigger not found:zoom zoom : trigger not found bundle not found:zoomTransition zoomTransition : Bundle not found Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/gbgr_sa80a2_l85/gbgr_sa80a2_l85.tweak) trigger not found:zoom_changeFirerate zoom_changeFirerate : trigger not found Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.explosionInnerConeRadius 3 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.flashbangRadiusWithNightVision 30 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.explosionSoldierLineOfSight 170 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.ExplosionSoldierLineOfSightTimer 360 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.ExplosionSoldierLineOfSightHealRate 0.005 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.ExplosionLineOfSightMinimumDamage 0.25 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMinAlpha 0.40 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxAlpha 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxRampTime 0.12 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMinHoldTime 2.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxHoldTime 8.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMinHealTime 2.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxHealTime 12.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMinAlpha 0.50 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxAlpha 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxRampTime 0.02 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMinHoldTime 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxHoldTime 5.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMinHealTime 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxHealTime 5.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMinAlpha 0.96 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxAlpha 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxRampTime 0.02 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMinHoldTime 2.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxHoldTime 10.0 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMinHealTime 2.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxHealTime 10.0 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/rurgl_gp25/rurgl_gp25.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/rurgl_gp30/rurgl_gp30.tweak) trigger not found:zoom_changeFirerate zoom_changeFirerate : trigger not found trigger not found:changeFirerate changeFirerate : trigger not found Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/sasgr_fn2000/sasgr_fn2000.tweak) trigger not found:zoom_changeFirerate zoom_changeFirerate : trigger not found trigger not found:zoom_changeFirerate zoom_changeFirerate : trigger not found trigger not found:zoom_changeFirerate zoom_changeFirerate : trigger not found trigger not found:zoom_changeFirerate zoom_changeFirerate : trigger not found [Physics] : CollisionManager::createTemplate(ushgr_m67) : Overwriting old path : "objects/weapons/handheld/gbgr_sa80a2_l85/Meshes/" with new path : "objects/weapons/handheld/ushgr_m67/Meshes/" Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.allowFriendlyFireDetonation 1 (objects/weapons/handheld/usmin_claymore/usmin_claymore.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/usmin_claymore/usmin_claymore.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/usrgl_m203/usrgl_m203.tweak) trigger not found:zoom_changeFirerate zoom_changeFirerate : trigger not found Ignored Warning[base] : Template with name: usrif_mp5_a3_Projectile already exists. Setting existing one as active. Ignored Warning[base] : Template with name: S_usrif_mp5_a3_Projectile_Looping already exists. Setting existing one as active. Ignored Warning[Console] : Wrong syntax!: 2rem ---BeginComp:DefaultSoundComp --- (objects/weapons/handheld/c4_detonator/c4_detonator.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.visibleOn3dMap 1 (objects/weapons/handheld/supply_crate/supply_crate.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.3dMapIcon 24 (objects/weapons/handheld/supply_crate/supply_crate.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/weapons/stationary/wasp_defence_back/wasp_defence_back.tweak) Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/weapons/stationary/wasp_defence_front/wasp_defence_front.tweak) ToggleGlobalProfiler [GameLogic] : Setting GameStatus 1 Danach wähle ich ein Map aus und folgende aussagen kommen: (von Links nach Rechts) Hat jemand evt. eine Ahnung was hier lso ist? Schon mal danke für eure Hilfe im voraus! Bearbeitet 26. April 2006 von Clay_Tank Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
Ali-tom 0 Melden Teilen Geschrieben 28. April 2006 Ich glaube deine grafik karte ist das problem. *** Unable to identify gfx hw: Description: C.P. Technologies Inc. RADEON 9200SE *** ... sieht verdächtig aus. Im editor forum wurde öfters das problem mit 9000er karten beschrieben. Geh doch da mal über die search funktion und suche nach "9200SE". Da findest du dann 3 topics dazu. http://bfeditor.org/forum/search.php So sehen übrigens die ersten zeilen bei mir aus, alle "Ignored Warning" die auftreten können sind ganz normal und ignoriert worden. ******************************************** Init Engine (0.1.102.0) Description: RADEON X800 Series (Omega 3.8.231) VendorId: 1002 SubSysId: 21002 DeviceId: 4a4b Revision: 0 MultiSample mode: Off MultiSample mode: 2Samples MultiSample mode: 4Samples MultiSample mode: 6Samples HW supports D3DQUERYTYPE_OCCLUSION HW occlusion culling is default off. HW supports D3DQUERYTYPE_EVENT [RendDX9] : Texturemanager cubetexture created: Created from code. [Ra] : Trying to load MetaShader RaShaderBM.mfx [Ra] : Trying to load MetaShader RaShaderSM.mfx [Ra] : Trying to load MetaShader RaShaderSTM.mfx [Console] : Couldn't open console script "Menu/Atlas/AtlasList.con" Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/load/loadingbar_empty Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/load/loadingbar_full Meme: Loading: Menu/InGame Meme: Loading: TopLayer Meme: Loading: Left Meme: Loading: Top Meme: Loading: TopRight Meme: Loading: BottomLeftStatic Meme: Loading: BottomLeftAnimate Meme: Loading: BottomRightStatic Meme: Loading: BottomRightAnimate Meme: Loading: Global Font loaded: Fonts/vehicleHudFont_6.dif [Console] : Couldn't open console script "Menu/HUD/HudSetup/Basic/HudElementsGameInfo.con" Font loaded: Fonts/digitalNumbers.dif Font loaded: Fonts/digitalSmallNumbers.dif Init Input Devices [EditorEngine] : MouseDevice is initialized [EditorEngine] : KeyboardDevice is initialized Load Settings [GameLogic] : CREATING TRIGGERABLE MANAGER! [Game] : Created Triggerable Manager [GameLogic] : Setting GameStatus 3 Max number of voices: 128 EAX3.0Emulated available: Yes Sound 3D provider: "DirectSound" (Software Audio) EAX version: 3 Quality Level: 0 **************************************************** Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
Clay_Tank 0 Autor Melden Teilen Geschrieben 29. April 2006 (bearbeitet) @Ali-tom: Vielen Dank für deien Antwort, habe mich mal im Forum umgesehen, sieht so aus das 128mb als Grafikarten-Ram nicht reichen-da kann man dann nichts machen. Aber trozdem danke für deine Mühe! mfg Clay_Tank Bearbeitet 29. April 2006 von Clay_Tank Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
Chillix 0 Melden Teilen Geschrieben 30. April 2006 Was bringen eigentlich die Dump folder? Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
Vestalis 1 Melden Teilen Geschrieben 30. April 2006 1. mit meiner 9800Pro (128Mb) ging es .... - scheint also auch nicht immer aufzutreten 2. Der Dumpfolder beinhaltete die ganzen Fehlermeldungen, also warum der Editor wann wie wo abgestürzt ist.... allerdings ist das nicht ohne weiteres vom Nutzer lesbar .... muss man wieder Decodieren oder sowas Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...