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                            Battlefield 2
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                        21st Century Warfare 
            21st Century Warfare Mod - Full Client v3.4.0
        
        21st Century Warfare Mod - Full Client v3.4.0
Changelog 3.4.0
- Fixed the end of round statistics for correct stats
 - Fixed the commander menu when the mouse is in the lower part of the map
 - Removed the sound when not spotting anything
 - Added the desert eagles to the "other armies" pickup kits (EU/CH/MEC)
 - The SpecOps kit got the regular c4 back. Dynamite moved to 5.
 - Tracked APCs recieved a 10kph speed boost.
 - APC ROF reduced.
 - Implemented Squad leader medic pickup kit w/ Assault class's rifle.
 - Added Dogbite's models & textures for the new kit.
 - Tweaked the DistancetoStartLoseDamage for several rifles, increased some, decreased others.
 - Tweaked the DistancetoMinDamage for several rifles.
 - Tweaked MinDamage for Silenced Spec-Ops & Support kits.
 - Changed the Engineer Unlock kit Main weapon.
 - Engineer kit loses the C4 get's claymore back.
 - Added kill messages for new weapons.
 - Implemented phase 1 of planned kit selection image revamp.
 - Tweaked the level flight speed of the Hippo
 - Tweaked the level flight speed of the Hippo
 - Implemented step 1 of kit selection screen graphic overhaul. Removed all current Red text.
 - Increased the TTL of the mobile arty gun projectile so you can do ballistic shots
 
Changelog 3.3.0
- xb385 made an nice destroyable target object for practice maps (StaticObjects/21cw/tragetobject)
 - Removed the already disabled "SCAN" button in the commander menu
 - Readded commander spotting but limited it to "fully zoomed in mode" only (he must see the enemy)
 - Fixed the misaligned icons in the commander menu
 - Started creating ingame spotting for mines (message only at the moment, no minimap icon)
 - Replaced the PKM & M240 as the standard weapon w/ the m240 & RPK.
 - Used the minimi for the US & EU because got some wierd issues with the uslmg_m249saw in earlier testing.
 - Added "heavy" for Assault variants and "light" for Medic variants to the names of the M16 and AK101
 - Readded the elevations display for the mobile arty which got removed sometime accidently in the past
 - Reverted the medic and supply bags back to vanilla behavior
 - Removed unneeded AF/EF files
 - Lots of new/updated textures (Dogbite/Terran)
 - All the pickup kits got a deserteagle as their pistol
 
Changelog 3.2.0
- cut back the helos AP rounds explosion damage radius and direct damage
 - fixed the camera views on the attack choppers guns
 - removed all OPT content from the mod as it seemed to cause the CTD issues
 - reverted all kits back to the 2.5.4 versions
 - increased MBT HEAT loadout from 10 to 20.
 - decreased the power of the Medic rifle slightly in comparision to the Assault rifle.
 - brought the tracked APCs into balance with their wheeled companions.
 - fixed the 3D map icons for C4, claymores and mines
 
Changelog 3.1.0
- reverted everything back to 2.6.4
 - added colorized messages
 - some minor HUD fixes
 
| Dateiname | 21cw_340_client.zip  | 
                                
|---|---|
| Dateigröße | 1536MB | 
| Autor | |
| Veröffentlicht | 04.08.2011 | 
| Downloads | 2703 |