The_Snake 0 Report Posted August 21, 2004 ich wollt gern mal ne Map für den BFV_WW2Mod machen, aber es macht Probleme ! ich hab mir ne "BFV_WW2Mod.lst" erstellt : [sTRUCTURES] Airrep1=StandardMesh(Airrep1) AlliedAirplaneAmmo=StandardMesh(AlliedAirplaneAmmo) Ammobox=StandardMesh(Ammobox) AxisAirplaneAmmo=StandardMesh(AxisAirplaneAmmo) Barack=StandardMesh(Barack) bunker1=StandardMesh(bunker1) Bunker2=StandardMesh(Bunker2) Bunker2_des1=StandardMesh(Bunker2_des1) Bunker2_des2=StandardMesh(Bunker2_des2) Defgun_bunker_M1=StandardMesh(Defgun_bunker_M1) guardtow=StandardMesh(guardtow) landrep1_supply=StandardMesh(landrep1_supply) mediclocker=StandardMesh(mediclocker) o_bunker=StandardMesh(o_bunker) Radarbun=StandardMesh(Radarbun) rh_Pacfac_door_m1=StandardMesh(rh_Pacfac_door_m1) rh_Pacfac_m1=StandardMesh(rh_Pacfac_m1) Supplyde=StandardMesh(Supplyde) Woodbrdg=StandardMesh(Woodbrdg) Pacific=StandardMesh(Pacific) [PROPS] [sTATIONARY_WEAPONS] BrowningWW2=StandardMesh(BrowningWW2) Browning_unlimited=StandardMesh(Browning_unlimited) Coaxial_BrowningWW2=StandardMesh(Coaxial_BrowningWW2) Coaxial_Mg42=StandardMesh(Coaxial_Mg42) Mg42=StandardMesh(Mg42) Mg42_Air=StandardMesh(Mg42_Air) MG42_unlimited=StandardMesh(MG42_unlimited) Stationary_Browning=StandardMesh(Stationary_Browning) Stationary_MG42=StandardMesh(Stationary_MG42) [VEGETATION] [VEHICLES_AIR] AichiVal=StandardMesh(AichiVal) AichiVal-T=StandardMesh(AichiVal-T) CommonMod=StandardMesh(CommonMod) Corsair1942=StandardMesh(Corsair1942) SBD=StandardMesh(SBD) SBD-T=StandardMesh(SBD-T) Zero=StandardMesh(Zero) [VEHICLES_LAND] AA_Allies=StandardMesh(AA_Allies) AA_Base=StandardMesh(AA_Base) BlackMedal=StandardMesh(BlackMedal) Chi-ha=StandardMesh(Chi-ha) Defgun=StandardMesh(Defgun) Flak_38=StandardMesh(Flak_38) Ho-Ha=StandardMesh(Ho-Ha) m3a1=StandardMesh(m3a1) Sherman=StandardMesh(Sherman) Willy=StandardMesh(Willy) [VEHICLES_SEA] Carrier_AA_Base=StandardMesh(Carrier_AA_Base) Daihatsu=StandardMesh(Daihatsu) Elco80=StandardMesh(Elco80) Elco80Raft=StandardMesh(Elco80Raft) Enterprise=StandardMesh(Enterprise) Hatsuzuki=StandardMesh(Hatsuzuki) Lcvp=StandardMesh(Lcvp) PrinceOW=StandardMesh(PrinceOW) Shokaku=StandardMesh(Shokaku) Type38=StandardMesh(Type38) Type38Raft=StandardMesh(Type38Raft) da muss ich noch die fehlenden Objekte einfügen. aber er stellt Objekte im editor nicht da und bringt eine Fehlermeldung --> Bild Kann mir da jemand helfen ?
[AvT]Chris 0 Report Posted August 23, 2004 Take a look: http://www.battlefield-vietnam.net/index.p...news&newsid=361 und bitte entferne dein fast 1 MB großes Signaturbild.