Jump to content
OpaWilli

Editor crasht beim start

Recommended Posts

Posted (edited)

Hallo,

ich hab mir eben den Editor geladen (klein Opa dachte, er sollte auch mal ne Map machen *lol* ). Hab ihn installiert und wollte ihn dann starten. Bei Start krieg ich jedoch ne Fehlermeldung und der Editor beendet sich.

Die letzten Zeilen bevor er abstürzt lauten

VendorId: 1002 SubSysId: 1600174b

DeviceId: 5d4f Revision:0

MultiSample mode: off

MultiSample mode: 2Samples

MultiSample mode: 4Samples

MultiSample mode: 6Samples

HW supports D3DQUERYTYPE_OCCLUSION

HW occlusion culling is default off

HW supports D3DQUERYTYPE_EVENT

[RendDX9] Texturemanager cubetexture created: Created from code.

Ignored Warning[iO]:

Falls das hilft.

Hab mir die Version von der offzl. HP runtergeladen.

Ich hoffe ihr könnt mir helfen :)

MfG OpaWilli

Edited by OpaWilli
Posted

Hallo Opi,

... also leider sagt mir das auch nichts.

So sieht das bei mir aus, bevor mann die bf2 mod starten kann.

--------------------------------------------------------

Init Engine (0.1.69.0)

Description: RADEON X800 XT

VendorId: 1002 SubSysId: 21002

DeviceId: 4a4b Revision: 0

MultiSample mode: Off

MultiSample mode: 2Samples

MultiSample mode: 4Samples

MultiSample mode: 6Samples

HW supports D3DQUERYTYPE_OCCLUSION

HW occlusion culling is default off.

HW supports D3DQUERYTYPE_EVENT

[RendDX9] : Texturemanager cubetexture created: Created from code.

[Ra] : Trying to load MetaShader RaShaderBM.mfx

[Ra] : Trying to load MetaShader RaShaderSM.mfx

[Ra] : Trying to load MetaShader RaShaderSTM.mfx

[Console] : Couldn't open console script "Menu/Atlas/AtlasList.con"

Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/load/loadingbar_empty

Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/load/loadingbar_full

Meme: Loading: Menu/InGame

Meme: Loading: TopLayer

Meme: Loading: Left

Meme: Loading: Top

Meme: Loading: TopRight

Meme: Loading: BottomLeftStatic

Meme: Loading: BottomLeftAnimate

Meme: Loading: BottomRightStatic

Meme: Loading: BottomRightAnimate

Meme: Loading: Global

Font loaded: Fonts/vehicleHudFont_6.dif

[Console] : Couldn't open console script "Menu/HUD/HudSetup/Basic/HudElementsGameInfo.con"

Font loaded: Fonts/digitalNumbers.dif

Font loaded: Fonts/digitalSmallNumbers.dif

Init Input Devices

[EditorEngine] : MouseDevice is initialized

[EditorEngine] : KeyboardDevice is initialized

Load Settings

[GameLogic] : CREATING TRIGGERABLE MANAGER!

[Game] : Created Triggerable Manager

[GameLogic] : Setting GameStatus 3

--------------------------------------------------

Da er nach der ersten abfrage von directX abraucht könnte es daran liegen.

Aber wenn du kein problem beim bf2 spielen hast verstehe ich es nicht.

Hast du auf 1.12 gepatcht ? Wenn alles nichts hilft würde ich einfach mal neu instalieren. Game, Editor und dann patch.

:blink:

Posted

neuinstallation vom Editor schon probiert ?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.