covert 0 Report Share Posted April 5, 2009 Tag zusammen, Wie tauscht man die Armeen einer Map aus? zB. USA zu EU Was muss ich da ändern? Link to comment Share on other sites More sharing options...
wictor 88 Report Share Posted April 7, 2009 Was meinst du mit Armeen? Die Spawnpunkte der Teams vertauschen oder eine Streitmacht einbringen, die es in der Map normalerweise nicht gibt? Die Änderungen macht man in dieser Datei: ...Levels/"Mapname"/server.zip/GameModes/"Spielmodus"/"Mapgröße"/GamePlayObjects.con rem ********** Control Points ********** rem [ControlPointTemplate: CPNAME_DV_16_refinery] ObjectTemplate.create ControlPoint CPNAME_DV_16_refinery ObjectTemplate.activeSafe ControlPoint CPNAME_DV_16_refinery ObjectTemplate.modifiedByUser dgo ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName CPNAME_DV_16_refinery ObjectTemplate.radius 9 ObjectTemplate.team 1 <---------------------- (Diese Zahl gibt das kontrollierende Team an) ObjectTemplate.controlPointId 28 ObjectTemplate.areaValueTeam1 34 ObjectTemplate.areaValueTeam2 34 ObjectTemplate.timeToGetControl 40 ObjectTemplate.timeToLoseControl 40 Unter ...Levels/"Mapname"/server.zip/Init.con ..kann man die spielenden Teams austauschen, zb US durch MEC: rem ------------------------------- LevelSettings ------------------------------- rem ----------------------------------------------------------------------------- gameLogic.setTeamName 1 "CH" <----- (Hier die Abkürzung für das erwünschte Team angeben) gameLogic.setTeamName 2 "US" <----- || gameLogic.setTeamLanguage 1 "Chinese" gameLogic.setTeamLanguage 2 "English" gameLogic.setTeamFlag 0 "flag_neutral" gameLogic.setTeamFlag 1 "flag_ch" gameLogic.setTeamFlag 2 "flag_us" gameLogic.setKit 1 0 "CH_Specops" "ch_light_soldier" <----- (Diese Werte müssen auch angepasst werden) gameLogic.setKit 2 0 "US_Specops" "us_light_soldier" <----- gameLogic.setKit 1 1 "CH_Sniper" "ch_light_soldier" <----- gameLogic.setKit 2 1 "US_Sniper" "us_light_soldier" <----- gameLogic.setKit 1 2 "CH_Assault" "ch_heavy_soldier" <----- gameLogic.setKit 2 2 "US_Assault" "US_heavy_soldier" <----- gameLogic.setKit 1 3 "CH_Support" "ch_heavy_soldier" <----- gameLogic.setKit 2 3 "US_Support" "US_heavy_soldier" <----- gameLogic.setKit 1 4 "CH_Engineer" "ch_light_soldier" <----- gameLogic.setKit 2 4 "US_Engineer" "us_light_soldier" <----- gameLogic.setKit 1 5 "CH_Medic" "ch_light_soldier" <----- gameLogic.setKit 2 5 "US_Medic" "us_light_soldier" <----- gameLogic.setKit 1 6 "CH_AT" "ch_heavy_soldier" <----- gameLogic.setKit 2 6 "US_AT" "US_heavy_soldier" <----- rem ----------------------------------------------------------------------------- mfg =/RLS/= wictor Link to comment Share on other sites More sharing options...