Gast Melden Geschrieben 24. August 2013 (bearbeitet) Jones hat einen Patch für seine Mod Alpha Projekt veröffentlicht. Die 0.20 wird benötigt. Den Download und Bilder gibts bei ModDB http://www.moddb.com/mods/alpha-project2/news/alpha-project-version-021-patch-release New featuers -> added edited flash-menu with new font, color and buttons -> updated tank-hud, weaponselection and added zoom to mbts -> updated aerial-hud and new cockpit camera positions -> added hands to the stationary and vehiclemounted mark19 -> added hands and destroyable window to civiliancar2_rocketpod version -> added new ub32 missilepod to civiliancar2_rocketpod version -> added physical s8 missile model -> allowed choppers to use the flyzone combatarea on the dam map -> create a tkoth based 16 player layer for the jungle crossing map (cq) -> create a tkoth based 32 player layer for the thunder run map (cq,sp,coop) -> localizations and flash menu updates -> added sa80, fm92a and sa7 pickup kits to various maps -> different m16 type rifle railcover setup for all variants -> added new map conversion called Peninsula Raid BUG Fixes -> fixed squadleader spawning to work again -> fixed ticketbleed and area value on some maps -> changed conflicting vehicle and soldier spawns on various maps -> changed helicopter heatseaking hud setup to work properly -> added missing networkinfo to the snowmobile to avoid crashing -> edited camera positions of stationary lmgs for easyer aiming -> moved camera position of the ub32 rocketpod gunner position and added zoom -> added missing ironsight cameras to various vehicle mounted weapons -> lowered the mass on the bmp2 and 2s1 to be equal with the other tanks -> lowered the turnspeed of the usi bmp turretrotation -> removed radio shoutmessage when throwing grenades -> added missing smokegrenades to the default mec support kit -> removed dragunov svd muzzleflash when zoomed down the sights -> lowered the muzzle velocity of mark19 grenadelaunchers to metric vallues -> reduced the 3p soundvolume of some suppressed weapons which where to loud -> add stoplight blink effect directly to the trafficlight destroyable -> removed flagpoles on nonmilitary controllpoints on the wetlands map -> moved paradrop spawnpoints in frostbite night coop/sp that bots dont get out of bounds -> fixed strategic neighbours and order positions for coop/sp on thunder run -> placed some vehiclewaypoints on thunder run to avoid mec tanks get stuck -> added mobile howitzers to the mainspawn area of thunder run -> changed last remaining ingame menu colors from yellow to olivewhite -> moved lod zoom model position of m16,m4 sights closer to the eye for easyer aiming -> added missing closerange weapon vallues to the dragunov closerange kits -> changed the bizon smg drop magazine from simpleobject to particle -> updated python and fixed bugged kit save function (if problems still occure, just delete the "selected" folder inside the settings folder of the mod) Bearbeitet 24. August 2013 von Weapi