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PoE - Changelog Version 0.3.9

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Moin,

hier das neue Changelog der Version 0.3.9 - angekündigt ist Version 0.4, also kann es nicht mehr lange dauern...

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Point of Existence v0.3.9

ChangeLog File

May 20, 2005

=================

##New Content##

_Created new 1P reload animation for PSG1

_Added end effect to projectiles on RPGs, AT4 and SMAW

_Added FN SCAR

_Created US_Specialist_2 kit with FN SCAR (use this in daytime CQB maps - other specialist is for night CQB maps)

_Added M167_Mobile Towable Via the HumveeTruck.

_Added M14 Socom II

_Created US_Medic_3 kit with M14SocomII (for CQB maps)

_Created 14x5mm_Tracer projectile

_Added centered dot to all handweapons but the missle launching ones (feedback)

_Created new SparkShower EFX for air wrecks.

_Created new Air explosions for air wreckage

_Created new fireball EFX for Air wreckage

_Added T55

##Tweaks##

_Changed SA-17 Damage ID's from 310/410 to 501/501

_Decreased SA-17 Timetolive from 4.2 to 2.8

_Added one more mag to Stinger and SA-7

_Increased projectile drop on RPGs, AT4 and SMAW

_RPG-22 ironsight tweaked to lessen blocking of screen (feedback)

_Deployable Kornet Replaced PGM missle with Heatseeker to solve the disapearing body.

_Added Ammo switching for Smoke/HE rnds on M109/Msta

_Kit names moved to lexicon for different layout

_Added heatbar to helos where misslepods overheat

_Tweaked COL02 on M1A2 for more accurate hits by projectiles

_Removed overheating on BTR-80 and BTR-80A main gun

_Reduced seeking of SA-17 Grizly missile (test + feedback)

_Removed transparency on pt-91 tracks

_Decreased Ah-6 dual minigun damage to choppers/planes/jeeps

_Increased Ah-6/Mh-6 speed

##Bug Fixes##

_Stinger and SA-7 heatseeking and proximity fixed (seeks on targets over a certain distance, proximity at 10 meters, fuse on 0.02 seconds) FEEDBACK!

_Humvee TOW reverted back to heatseeking

_Fixed Standing soldier Animations in MercedesLimo

_Fixed COL01 on Mercedes (fixes problem with sidewalks and such)

_Fixed ammobar on Humvee_SM249 and 3rd position on M1A2_TUSK

_Fixed reload animations in proned position with GP-25 and M203

_SU-37 right nozzle missing fixed

_Changed tracer projectile on BTR80 (fixes bug with different effects showing)

_Moved FFAR projectile on Ah-6 forward to prevent it from blowing up when firing

_re-exported wreck meshes to fix the wierd physics.

##Statics##

o_wood_Boards_m1 to replace highpoly BFV version

fixed shader for O_PoE_Residental1A

texture fixed on o_poe_embassy_fnd_m1

##AI ChangeLog##

_Artillery AI/Objects.cons tweaked to ensure bot useability with A/D turn control system.

##Misc##

##Optimazations##

Removed Air Vehcile Dependent FireArmInfo's Replaced with 1 Common PlaneFireArmInfo

============================

Point of Existence Copyright

============================

Copyright © 2004 Point of Existence.

Point of Existence is a modification of the retail game Battlefield Vietnam. All new content related to the Point of Existence modification is developed & copyrighted by the Point of Existence Team

ALL RIGHTS RESERVED.

=================

Geschrieben

hoffentlich kommts heute

Geschrieben

um mitternacht welche zeit is damit gemeint? ich hoff mal GMT -5 ;)



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