-=Punkbuster=- 166 Melden Geschrieben 23. Mai 2005 Moin, hier das neue Changelog der Version 0.3.9 - angekündigt ist Version 0.4, also kann es nicht mehr lange dauern... ================= Point of Existence v0.3.9 ChangeLog File May 20, 2005 ================= ##New Content## _Created new 1P reload animation for PSG1 _Added end effect to projectiles on RPGs, AT4 and SMAW _Added FN SCAR _Created US_Specialist_2 kit with FN SCAR (use this in daytime CQB maps - other specialist is for night CQB maps) _Added M167_Mobile Towable Via the HumveeTruck. _Added M14 Socom II _Created US_Medic_3 kit with M14SocomII (for CQB maps) _Created 14x5mm_Tracer projectile _Added centered dot to all handweapons but the missle launching ones (feedback) _Created new SparkShower EFX for air wrecks. _Created new Air explosions for air wreckage _Created new fireball EFX for Air wreckage _Added T55 ##Tweaks## _Changed SA-17 Damage ID's from 310/410 to 501/501 _Decreased SA-17 Timetolive from 4.2 to 2.8 _Added one more mag to Stinger and SA-7 _Increased projectile drop on RPGs, AT4 and SMAW _RPG-22 ironsight tweaked to lessen blocking of screen (feedback) _Deployable Kornet Replaced PGM missle with Heatseeker to solve the disapearing body. _Added Ammo switching for Smoke/HE rnds on M109/Msta _Kit names moved to lexicon for different layout _Added heatbar to helos where misslepods overheat _Tweaked COL02 on M1A2 for more accurate hits by projectiles _Removed overheating on BTR-80 and BTR-80A main gun _Reduced seeking of SA-17 Grizly missile (test + feedback) _Removed transparency on pt-91 tracks _Decreased Ah-6 dual minigun damage to choppers/planes/jeeps _Increased Ah-6/Mh-6 speed ##Bug Fixes## _Stinger and SA-7 heatseeking and proximity fixed (seeks on targets over a certain distance, proximity at 10 meters, fuse on 0.02 seconds) FEEDBACK! _Humvee TOW reverted back to heatseeking _Fixed Standing soldier Animations in MercedesLimo _Fixed COL01 on Mercedes (fixes problem with sidewalks and such) _Fixed ammobar on Humvee_SM249 and 3rd position on M1A2_TUSK _Fixed reload animations in proned position with GP-25 and M203 _SU-37 right nozzle missing fixed _Changed tracer projectile on BTR80 (fixes bug with different effects showing) _Moved FFAR projectile on Ah-6 forward to prevent it from blowing up when firing _re-exported wreck meshes to fix the wierd physics. ##Statics## o_wood_Boards_m1 to replace highpoly BFV version fixed shader for O_PoE_Residental1A texture fixed on o_poe_embassy_fnd_m1 ##AI ChangeLog## _Artillery AI/Objects.cons tweaked to ensure bot useability with A/D turn control system. ##Misc## ##Optimazations## Removed Air Vehcile Dependent FireArmInfo's Replaced with 1 Common PlaneFireArmInfo ============================ Point of Existence Copyright ============================ Copyright © 2004 Point of Existence. Point of Existence is a modification of the retail game Battlefield Vietnam. All new content related to the Point of Existence modification is developed & copyrighted by the Point of Existence Team ALL RIGHTS RESERVED. =================
Özge 0 Melden Geschrieben 29. Mai 2005 um mitternacht welche zeit is damit gemeint? ich hoff mal GMT -5