Master Chief 1 Melden Geschrieben 5. Juni 2008 (bearbeitet) Wer weiß wie alt die Bilder sind, das wurde doch schonmal angekündigt und dann hat man nichts mehr davon gehört. ist doch egal ob da jetzt panzer sind, nur weil keine inna folge iwo vorkommen heißt des nicht, dass die keine hatten ich freu mich trotzdem drauf, hoffe da sich en beta-key bekomme zum testen dann mal weiter schauen Bearbeitet 5. Juni 2008 von Master Chief
Zielscheibe 1 Melden Geschrieben 6. Juni 2008 außerdem gehts ja in dem spiel nicht darum nur die story der serie nachzuspielen, und in einem krieg gibts halt auch panzer
Gast stupidjumper Melden Geschrieben 3. Juli 2008 neues Videomaterial =) http://www.g4tv.com/xplay/videos/26750/All...ate_Worlds.html
Pedder 864 Melden Geschrieben 3. Juli 2008 sieht voll nich nach stargate aus, wie ich es kenne... überall komische leuchtreklamen oO irgendwie komisch...
-=Sarlon=- 516 Melden Geschrieben 3. Juli 2008 Wenn ich nicht wüsste, was das wäre, würde ich raten und sagen, es sei irgendein neues SciFi MMO, zusammengebastelt aus anderen Spielen. Das einzige, was mich in dem Video an Stargate erinnert ist das Tor selbst, aber der Rest scheint davon relativ weit entfernt zu sein. Vom Hocker reißt es mich jedenfalls noch nicht.
MandaloreMick 0 Melden Geschrieben 4. Juli 2008 Kein Wiedererkennungsfaktor. Wo sind die SG1 Uniformen??
Gast The Wraith Melden Geschrieben 4. Juli 2008 (bearbeitet) Es sollte nicht alles an Stargate SG1 angelegt werden. Die SG1 Truppe werden nur als NPCS verfügbar sein. Archaeologist As an expert in ancient cultures and languages the archaeologist has become a valuable addition to off-world exploration teams. This is the 'Daniel Jackson' archetype. With their extensive knowledge they will be able to 'blend in with the locals' to gather intelligence or ambush the enemy.[7] It is likely that the archaeologist will also be able to engage in diplomacy, something discussed by the developers previously.[15] Archaeologists can also be quite adept in aggro management, perhaps by being superb negotiators or good at hiding, making them good solo characters, in addition to their ability to solve puzzles[7] that are currently slated to be in the form of minigames. In addition to using their diplomatic abilities in PvE situations, they may also be able to use them to their advantage in PvP interactions, although how this will work is unknown. [edit] Asgard While physically frail, the Asgard are masters of technology and will have a strong science ability.[16] They depend on drone technology to survive and thrive. By calling upon different types of drones to attack, defend, heal, or analyze, the Asgard becomes a true jack-of-all-trades. When faced with dire circumstances, the Asgard can also bring in their mighty starships to devastate the enemy with orbital bombardments[7] in the form of a special attack.[17] By being able to fit into a number of different roles, it is likely the Asgard will choose their 'class' by specializing in a different type of drone technology. The Asgard will be a faction-specific class, thus there will not be any "evil" Asgard.[18] [edit] Goa'uld The Goa'uld will be more powerful than other players in the game.[19] Whether players will be able to reach the level of power and influence of a System Lord is unknown. How these powerful Goa'uld will be balanced in PvP, and indeed how PvP will be balanced in general has not been revealed. The Goa'uld will gain much of their power from their servants. The TV series has shown how Goa'uld such as Hathor and Seth can easily seduce new servants with powerful chemicals. With the ability to command several different types of minions, the Goa'uld can become almost as versatile as the Asgard. These minions will include Jaffa and possibly human servants.[20] In addition to their minions, Goa'uld also have access to poisons that can be used to cripple enemies. They can also specialize in Ashrak technologies, such as phase cloaking, becoming masters of stealthy attacks.[7] As the evil counterparts to the Asgard, the Goa'uld may be able to call in their Ha'tak motherships to bombard the enemy as a special attack.[21] The Goa'uld character will be the symbiote, and players will, at times and at a "cost", be able to choose to enter a new host. However player Goa'uld will not be able to take over other players' hosts.[22][23] CME has stated that the Goa'uld will be a faction-specific class.[18] The Tok'ra at this stage will not be a playable race. [edit] Jaffa The Jaffa in the game are much like the Jaffa in the show. In addition to its devastating ranged attack, the Jaffa staff weapon can also be used in melee combat. Displaying solidarity and teamwork, Jaffa can use their oaths to strengthen their allies, especially other Jaffa. With their physical strength, Jaffa are highly resistant to special attacks and can continue fighting even when injured.[7] [edit] Scientist Being a combination of pure scientist and engineer [13] , this is the 'Samantha Carter' archetype. Scientists can specialize in analyzing, repairing, and using technologies. They can also use new technologies to craft personal upgrades. Their battlefield utility comes from the ability to construct devices such as gun turrets, shields, and target inhibitors. They can also specialize in healing and resurrection technology. Like the archaeologist, the scientist can also solve puzzles, but of a technological nature.[7] These puzzles will be in the form of minigames. [edit] Soldier The ' Jack O'Neill ' archetype. The Soldier is valuable for protection when stepping through the stargate. With the ability to specialize in a variety of weapons, including grenades, automatic weapons, machine guns, mortars, and rocket launchers, their job is to unleash firepower on enemies. With additional training, they can also learn basic healing, how to use alien weaponry, and lead teams.[7] The Soldier will be able to specialize in Command, Automatic Weapons, and Heavy Weapons. Command skills will allow the player limited use of healing technologies and skills to increase team performance. Heavy and Automatic Weapons skills will increase a player's performance with each of these weapons classes.[24] [edit] Commando By giving up access to the variety of weapons a Soldier uses, a Commando gains access to stealth, demolitions, and the sniper rifle. The Commando can disrupt, confuse, and neutralize enemies. In addition to being able to stealth, Commandos also have technology to detect stealthed enemies. The Commando will be at least one of the archetypes able to deploy and detect traps, making them a valuable member of any team planning an ambush www.wikipedia.com Ich werd glaub ich als erstes die Asgard nehmen Bearbeitet 4. Juli 2008 von The Wraith