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EoD 1.10 Patch

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Es ist soweit, EoD Patch 1.10 ist draussen!

It´s already done, EoD Patch 1.10 is out now!

Changelog 1.10


General Changes


New Intro

Soldiers can run faster. Instead of walking they run now (define your walk key in game options)

All Maps with parachutes have a chute icon on the minimap in game

Battlefield 1942 Original Maps


EoD vehicles, weapons and teams added or overworked

Coop added to all maps

All BF42 maps added to dedicated server



French team added

Australian & US soldiers: fixed face textures

Special Forces: new platoon added



all trucks (M35/Zil131 series) improved physics to prevent from tilting over

several weapons (land/air/stat.) fixed sound issues

40mmHEDGrenades (MK19/Cobra) increased detonation power

B-52 fixed physics

CH-47 fixed physics

BMP-1 fixed textures

F5 increased maxhitpoints

MI-4 fixed co-pilot position

Huey Medic improved controls

M79 removed AI, bots don't use it

MI-8 A & T new helicopters

Mortars fixed sound issues

PACV improved controls

T54 rate of fire adjusted (like Patton)

ZPU2 / Quad50 increased hitdamage

V100 increased torque



C4 ExpPack increased damage

New maps















Totally overworked Maps






Revised Maps/minor changes


Aces_over_Vietnam MI-8A & Bushranger added, fixed a ladder

Apocalypse_Now MI-8A added

Brown_Water_Navy MI-8T added, ObjectLightMaps fixed

DaNang_Bay MI-8A & SR-71 added, fixed some textures

EoD_Sea_Fight MI-8A & MI-8T added

Ha_Long_Bay MI-8A & CH-47 added

Landingzone_X_Ray MI-8T & CH-47 added

Operation_Prairie MI-8A added, fixed pathfinding issues

Platoon MI-8T, Huey, Loach SOAR & some Jeeps added

Rolling_Thunder C-130 added, fixed pathfinding issues

Battle at Ling Chow fixed pathfinding issues, fixed some textures

Battle_of_Hue fixed pathfinding issues

Closefire fixed pathfinding issues, tickets decreased -33%

Fubar fixed pathfinding issues

Heart_Of_Darkness fixed pathfinding issues, raft position fixed, soldier spawn fixed, lighting fixed

Khe_Sanh fixed pathfinding issues, tickets increased +20%, removed vehicle locking

Lang_Son fixed pathfinding issues, tickets decreased -40%

Mekong River fixed pathfinding issues, fixed some 'flying' palmtrees

Operation_Forager fixed pathfinding issues, fixed VC helipad

Que_Son_Valley fixed pathfinding issues, fixed some 'flying' palmtrees

The Convoy fixed pathfinding issues

Truong_Son_Chasm fixed pathfinding issues, banned bots from using vehicles

Papa_Oscar_Whiskey tickets decreased -30%

Run_Through_The_Jungle tickets increased

Charlie_don't_surf fixed baseflag issue

Charlie_Five fixed some 'flying' objects

Closefire_Night fixed ticket counter

Cowboys_From_Hell added a randomly flying C47 'ghost' squadron

Hill937 fixed a MG position on Hill937

Lang_Vei fixed some hidden objects

Marble_Mountain fixed a tree in a barack, added some trees near US base

Mekong _Delta fixed ticket counter

My_Son fixed an AA gun position

Agent Orange fixed terrain shadows

Operation_Union fixed terrain textures

Pacific_Railroad fixed 'flying' railroad, added some vehicles

River_Patrol fixed 'flying' vegetation

Struggle thr. Cambodia fixed MG position, new way up to VC Base, tickets decreased

The breaking dawn fixed baseflag issue, tanks removed, medic added, fixed ticket counter

The_Rockpile new loadscreeen

Thoi_Son_Island fixed heightmap, increased 2 flag radiuses, new loadscreen

We_were_soldiers_once fixed a 'flying' bunker

Why fixed NVA runway

Hamburger_Hill Landingzones added

Mao_Valley replaced VC Specops with VC Engineer

Napalm_Inferno airplaneammo added

Operation_Marlboro Lighting improved

Radio_Tower removed nerving radio sound

Recapture_Lang_Vei Lighting improved

Vinh Loc changed fog settings, increased view distance, VC runway fixed

We_were_soldiers airplaneammo added

Jocoseness new MP mode CO-OP FUN added, decreased sampan speed

Jocoseness_Rats new MP mode CO-OP FUN added, tickets increased +100%, low gravity mode added

Hoi_An_Harbor Objectlightmaps fixed

Lam_Son Jeep added

Tonkin_Raid AA gun fixed, added some static objects

Laos_Boundary_Dispute fixed minimap

News: http://www.eodmod.com/website2007/bf1942/phpnews/index.php

Downloads: http://www.eodmod.com/website2007/bf1942/downloads.htm





MfG ike

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Yeay, muss angezockt werden.

Rennen! :o

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Guest buschhans

Absolut geil,müßt ihr mal gespielt haben!

Es werden immer mehr Spieler,der Server ist nicht mehr so oft leer,der absolute wahnsinn!

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UPDATE: Neuer Patch 1.20 !!

Nach einem gelungenem Start und lauter Freude über den lang ersehntem 1.10 Patch kommen nun mit dem 1.20 Patch :

Gameplay Verbesserungen, Bug fixes, sowie Flak und C4 Stärke Reduzierung - dies ist nun ein Mittelweg zwischen der Version 1.00 und der Version 1.10

Der Patch ist ca.28 MB klein.

Changelog 1.20




Tanks fixed some cockpit views

Planes fixed start soundbugs

M41 added track dust effects

PBR draft fixed

Trucks fixed steering, improved hitpoints

C4 decreased power a little bit

F5_Napalm fixed bomb position to prevent from self-destructing

C-130 fixed physics



Remingtin 870 Pumpgun decreased reloadtime

AA guns decreased hitdamage a little bit



Cowboys_from_hell strategic areas fixed

Dak_Pek fixed a cannon position, fixed heightmap

Minh_Lae fixed several gameplay issues

Operation_Cedar_Falls fixed missing terrainshadows, fixed a 'flying' wreck

Tonkin_Raid fixed Infantry Pathfindings

Tunnels_Of_Cu_Chi fixed some bugs

We_were_Soldiers_once strategic areas fixed




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Guest Milano

ich danke auch und komischerweise schmiert Battlefield 1942 unter Vista immer ab... ;(

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Schade, hoffe Du ziehst Dir XP nochmal drauf :rolleyes:

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