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Malarkey

Bad Company 2 Vietnam - Dies & Das

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So, hier alles möglich wa skeinem neuem Topic bedarf.

Ich meinerseits hab gerade die Ladebackgrounds gefiltert - und das sieht mir tatächlich sehr nach Operation hastings aus :)

namany.jpg

nammp002.jpg

nammp003.jpg

nammp005.jpg

nammp006.jpg

nammp007.jpg

Viel Spaß ;)

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Ich weiß nicht aber irgendwie sieht nach einem Gamerevive aus und ich finds gut

Alright Game you're good go, now go pwn some shit

bearbeitet von Schilli

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So hie rmal die vollständige Waffenliste:

Ammokit

Lötlampe

Granate

Messer

M79

Medikit

Mortar

RPG

Spritze

TNT

870 Schrot

AK47

M1 Garand

Thompsen

Flammenwerfer

M14

M16

M21

M40

M60

m1911

Mac10

ppsh (?!?!)

RpK

SVD

tt-33

uzi

xml22

Von MG3 Keine Spur ?!

Und ich habe einen Ordner namens Kit-Selection Gefunden auf welchem Angaben für "rus_medic_snow" und "rus_medix_desert" und das selbe noch mal mit wood & upgrade ! gegeben sind?! Bekannt?!

EDIT:

Hier alle Soldaten:

http://img257.imageshack.us/gal.php?g=usassault.jpg

bearbeitet von Malarkey

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Haste zu letzterem nen Beweis? Das wird ne epische News morgen :) vielen, vielen dank dafür. Die credits haste natürlich :)

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Also ich kann da noch mehr liefern :D

Hm, also bevor ich was überstürze mit dem Onslaught Modus... Ich sichere das mal ab... Weil in den Levels hab ichs auch nciht gefunden.. Jedoch befinden sich diverse dateien mit dem anfang Onsl oder so!

Außerdem sind bei den Levels (DOCH) Mehrere Maps dabei! BC1-Maps, NAM-Maps und MP-Maps.

In den Loadscreen-Files befinden sich diverse Wallpaper als Ladehintergründe für den Onslaught. Ich lade sie einmal hoch...

Hier ein Auszug aus einer .dbx Datei:

Name: MP_SP02

Index 19

instance a2

guid 3EB0AF0A-ED1D-11DF-B3C8-E10C8EA2D042

type GameSharedResources.RichPresenceContextValue

Name: MP_SP05

Index 20

instance a2

guid 3EB0AF0C-ED1D-11DF-B3C8-E10C8EA2D042

type GameSharedResources.RichPresenceContextValue

Name: Conquest

Index 1

instance a2

guid 3EB0AF0E-ED1D-11DF-B3C8-E10C8EA2D042

type GameSharedResources.RichPresenceContextValue

Name: Squad DM

Index 2

instance a2

guid 3EB0AF0F-ED1D-11DF-B3C8-E10C8EA2D042

type GameSharedResources.RichPresenceContextValue

Name: Squad Rush

Index 3

instance a2

guid 3EB0AF10-ED1D-11DF-B3C8-E10C8EA2D042

type GameSharedResources.RichPresenceContextValue

Name: Onslaught

Index 4

Weiß abe rnicht ob das reicht, ich suche weiter!

bearbeitet von Malarkey

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OK, wenn ihr Ons als Onslaught anseht, dann gibt es schon Onslaught Awards, Loadscreens, Templates... Zudem finde ich diverse AI-Dateien (Computerspieler?)

Aber ich will noch mehr.. :D

Hier die Bilder (Gibt es nicht in Größer was ich sehr seltsam finde)

onsmp002.jpg

onsmp004.jpg

onsmp005.jpg

onsmp008.jpg

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Was man alles so interessantes findet... Hie rist mal mein "Ganz Cool allgemein zu wissen Post" Also den Edite ich danna ls wieder!

Hier zb die Exakte Punktevergabe, mit Zeitspannen etc etc...

partition a3

guid 5724DE91-DA6F-4BAB-8EA3-BEFC5060EB8D

primaryInstance 1C63D854-376A-457A-9A65-0BF979E49A33

exportMode All

instance a3

guid 1C63D854-376A-457A-9A65-0BF979E49A33

type GameSharedResources.PointSystemParamsAsset

Name: Awards/PointSystemParams

MemoryReportGroup: MemoryReportGroup_default

MeleeKillWeapon: awards/weaponcategories/e09d9a8a-1427-4ae4-bc54-33bad124a3a4

ReviveScore

UIString: P_POINT_REVIVE

Score 50.0

Bucket: ScoringBucket_Teamwork

SquadReviveScore

UIString: P_POINT_SQ_REVIVE

Score 80.0

Bucket: ScoringBucket_Squad

AmmoBoxScore

UIString: P_POINT_RESUPPLY

Score 10.0

Bucket: ScoringBucket_Teamwork

SquadAmmoBoxScore

UIString: P_POINT_SQ_RESUPPLY

Score 20.0

Bucket: ScoringBucket_Squad

MeleeKillScore

UIString:

Score 0

Bucket: ScoringBucket_Bonus

KillScore

UIString: P_POINT_KILLING

Score 50.0

Bucket: ScoringBucket_General

HeadshotScore

UIString: P_POINT_HEADSHOT

Score 10.0

Bucket: ScoringBucket_Bonus

MarksmanHeadshotScore

UIString: P_POINT_MARKSMANHEADSHOT

Score 30.0

Bucket: ScoringBucket_Bonus

HotVehicleDestroyScore

UIString: P_POINT_DESTROY

Score 100.0

Bucket: ScoringBucket_General

VehicleDamageScore

UIString: P_POINT_VDAM

Score 30.0

Bucket: ScoringBucket_General

TeamKillScore

UIString: P_POINT_TEAMKILL

Score -100.0

Bucket: ScoringBucket_General

SuicideScore

UIString: P_POINT_SUICIDE

Score -10.0

Bucket: ScoringBucket_General

DriverAssistScore

UIString: P_POINT_DRIVER_ASS

Score 30.0

Bucket: ScoringBucket_Teamwork

SquadDriverAssistScore

UIString: P_POINT_SQ_DRIVER

Score 50.0

Bucket: ScoringBucket_Squad

VehicleAssistScore

UIString: P_POINT_PASS_ASS

Score 30.0

Bucket: ScoringBucket_Teamwork

SquadVehicleAssistScore

UIString: P_POINT_SQ_PASS

Score 50.0

Bucket: ScoringBucket_Squad

AvengerKillScore

UIString: P_POINT_AVENGER

Score 50.0

Bucket: ScoringBucket_General

SaviorKillScore

UIString: P_POINT_SAVIOR

Score 50.0

Bucket: ScoringBucket_Bonus

ParachuteKillScore

UIString: P_POINT_PARACHUTE

Score 30.0

Bucket: ScoringBucket_Bonus

MultiKillScore

UIString: P_POINT_MULTIPLE

Score 100.0

Bucket: ScoringBucket_Bonus

TripleKillScore

UIString: P_POINT_TRIPLE

Score 50.0

Bucket: ScoringBucket_Bonus

DoubleKillScore

UIString: P_POINT_DOUBLE

Score 30.0

Bucket: ScoringBucket_Bonus

SquadAttackOrderScore

UIString: P_POINT_SQ_ATTACK

Score 10.0

Bucket: ScoringBucket_Squad

SquadDefendOrderScore

UIString: P_POINT_SQ_DEFEND

Score 10.0

Bucket: ScoringBucket_Squad

CrateDefendKillScore

UIString: P_POINT_CRATE_DEFEND

Score 30.0

Bucket: ScoringBucket_Bonus

CrateAttackKillScore

UIString: P_POINT_CRATE_ATTACK

Score 30.0

Bucket: ScoringBucket_Bonus

FlagDefenceScore

UIString: P_POINT_FLAG_DEF

Score 30.0

Bucket: ScoringBucket_Bonus

SpotAssistScore

UIString: P_POINT_SPOT

Score 20.0

Bucket: ScoringBucket_Bonus

RepairTeamVehicleScore

UIString: P_POINT_REPAIR

Score 20.0

Bucket: ScoringBucket_Teamwork

RepairSquadVehicleScore

UIString: P_POINT_SQ_REPAIR

Score 30.0

Bucket: ScoringBucket_Squad

DamageTeamVehicleScore

UIString: P_POINT_TEAMVDMG

Score -50.0

Bucket: ScoringBucket_Teamwork

TeamHealingScore

UIString: P_POINT_HEAL

Score 10.0

Bucket: ScoringBucket_Teamwork

TeamDamageScore

UIString: P_POINT_TEAMDMG

Score -25.0

Bucket: ScoringBucket_Teamwork

SquadHealingScore

UIString: P_POINT_SQ_HEAL

Score 20.0

Bucket: ScoringBucket_Squad

KillAssistScore

UIString: P_POINT_KILL_ASS

Score 10.0

Bucket: ScoringBucket_Teamwork

CriticalKillAssistScore

UIString: P_POINT_CRITKILL_ASS

Score 30.0

Bucket: ScoringBucket_General

SquadKillAssistScore

UIString: P_POINT_SQ_ASS

Score 20.0

Bucket: ScoringBucket_Squad

CriticalSquadKillAssistScore

UIString: P_POINT_SQ_CRITASS

Score 40.0

Bucket: ScoringBucket_General

TaggedDestroyAssistScore

UIString: P_POINT_TRACE_ASS

Score 10.0

Bucket: ScoringBucket_Teamwork

SquadTaggedDestroyAssistScore

UIString: P_POINT_SQ_TRACE_ASS

Score 20.0

Bucket: ScoringBucket_Squad

TaggedDamageAssistScore

UIString: P_POINT_TRACER_DMGASSIST

Score 10.0

Bucket: ScoringBucket_Teamwork

SquadTaggedDamageAssistScore

UIString: P_POINT_TRACER_SQDMGASSIST

Score 20.0

Bucket: ScoringBucket_Squad

TaggedKillAssistScore

UIString: P_POINT_TRACEKILL_ASS

Score 20.0

Bucket: ScoringBucket_Teamwork

SquadTaggedKillAssistScore

UIString: P_POINT_SQ_TRACEKILL_ASS

Score 40.0

Bucket: ScoringBucket_Squad

TagScore

UIString: P_POINT_TRACER_PLANT

Score 30.0

Bucket: ScoringBucket_Teamwork

ObjectiveDamageScore

UIString: P_POINT_OBJ_DAM

Score 50.0

Bucket: ScoringBucket_Objective

ArmObjectiveScore

UIString: P_POINT_OBJARM

Score 50.0

Bucket: ScoringBucket_Objective

DisarmObjectiveScore

UIString: P_POINT_OBJ_DISARM

Score 50.0

Bucket: ScoringBucket_Objective

CapturedCapturePointScore

UIString: P_POINT_FLAGCAP

Score 150.0

Bucket: ScoringBucket_Objective

CapturedCapturePointAssistScore

UIString: P_POINT_FLAGCAP_ASS

Score 75.0

Bucket: ScoringBucket_Objective

ObjectiveTeamDamageScore

UIString: P_POINT_OBJ_TEAMDAM

Score -100.0

Bucket: ScoringBucket_Objective

ObjectiveDestructionScore

UIString: P_POINT_OBJ_DESTROY

Score 250.0

Bucket: ScoringBucket_Objective

ObjectiveTeamDestructionScore

UIString: P_POINT_OBJ_TEAMDESTROY

Score -250.0

Bucket: ScoringBucket_Objective

DefensiveKillBonusScore

UIString: P_POINT_DEFENSIVEKILL

Score 30.0

Bucket: ScoringBucket_Bonus

VehicleKillAssistScore

UIString: P_POINT_VEHKILL_ASS

Score 30.0

Bucket: ScoringBucket_Teamwork

VehicleDestroyAssistScore

UIString: P_POINT_DESTROYVEH_ASS

Score 30.0

Bucket: ScoringBucket_Teamwork

SquadVehicleDestroyAssistScore

UIString: P_POINT_SQ_DESTROYVEH_ASS

Score 40.0

Bucket: ScoringBucket_Squad

MotionSensorAssistScore

UIString: P_POINT_MMINE_ASS

Score 20.0

Bucket: ScoringBucket_Teamwork

MotionSensorSquadAssistScore

UIString: P_POINT_SQMINE_ASS

Score 30.0

Bucket: ScoringBucket_Squad

HotVehicleDestroyTimeout 5.0

AvengerKillTimeout 3.0

SaviorKillTimeout 3.0

RepairTeamVehicleLimit 0.1

DamageVehicleLimit 0.5

DamageTeamVehicleLimit 0.5

TeamHealingLimit 0.1

TeamDamageLimit 0.25

SaviorDamageLimit 0.15

KillAssistLimit 0.25

CriticalKillAssistLimit 0.75

ObjectiveDamageLimit 0.1

VehicleKillAssistLimit 0.35

VehicleDestroyAssistLimit 0.35

DefensiveKillBonusRadius 25.0

OffensiveKillBonusRadius 25.0

LongRangeHeadshotThreshold 100.0

VehicleAirTimeLimit 0.5

SoldierAirTimeLimit 1.5

DriverTimeLimit 5.0

IngameTimeLimit 5.0

StrikeKillLimit 5

StrikeKillTimeLimit 2.0

SquadKillLimit 10

ResupplyScoreLimitTime 60.0

ResupplyScoreLimitAmount 4

ReviveScoreLimitTime 60.0

ReviveScoreLimitAmount 4

HealScoreLimitTime 90.0

HealScoreLimitMultiplier 2.0

DamageHistoryTime 60.0

DoublekillTime 0.4

TriplekillTime 0.6

MultikillTime 0.8

SuicideBecomesKillTimeLimit 1000.0

SuicideBecomesKillDamageThreshold 10.0

StringForPinScore:

StringForStarScore:

StringForInsigniaScore:

NemesisKillCount 5.0

array: Ranks

RankName: P_RANK_NAME_01

PointsNeeded 6500

Unlock: persistence/weapons/958c6c4c-d954-46d3-a933-66a8e1b75f59

Image: null

ImageName: Awards/images/ranks/R001

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank1

RankName: P_RANK_NAME_02

PointsNeeded 11000

Unlock: persistence/weapons/3eb13351-e799-49e2-a7d6-830b71fdb959

Image: null

ImageName: Awards/images/ranks/R002

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank2

RankName: P_RANK_NAME_03

PointsNeeded 18500

Unlock: persistence/weapons/300ac023-bca7-4f16-9c73-e0cfe8a66382

Image: null

ImageName: Awards/images/ranks/R003

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank3

RankName: P_RANK_NAME_04

PointsNeeded 28000

Unlock: persistence/weapons/7c0736d1-5527-44f7-8898-2f7281327d2f

Image: null

ImageName: Awards/images/ranks/R004

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank4

RankName: P_RANK_NAME_05

PointsNeeded 40000

Unlock: persistence/specializations/a3f55429-5954-4022-92b5-4516a15fabd6

Image: null

ImageName: Awards/images/ranks/R005

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank5

RankName: P_RANK_NAME_06

PointsNeeded 53000

Unlock: persistence/specializations/c839ff0b-3e7f-4c62-81a7-bdeac4ed43ba

Image: null

ImageName: Awards/images/ranks/R006

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank6

RankName: P_RANK_NAME_07

PointsNeeded 68000

Unlock: persistence/specializations/b52d1c05-6d86-4180-a115-b31f35c27f3b

Image: null

ImageName: Awards/images/ranks/R007

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank7

RankName: P_RANK_NAME_08

PointsNeeded 84000

Unlock: persistence/specializations/ab2e3191-6fa7-4003-a7d4-44597b2794d9

Image: null

ImageName: Awards/images/ranks/R008

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank8

RankName: P_RANK_NAME_09

PointsNeeded 100000

Unlock: persistence/specializations/c581e0cb-2bba-418f-8d7a-13ecc3f522a5

Image: null

ImageName: Awards/images/ranks/R009

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank9

RankName: P_RANK_NAME_10

PointsNeeded 120000

Unlock: persistence/weapons/19880219-8783-4298-813b-dbdee2a8a454

Image: null

ImageName: Awards/images/ranks/R010

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank10

RankName: P_RANK_NAME_11

PointsNeeded 138000

Unlock: persistence/weapons/238f4ab0-f5e4-4c86-a113-e19a6de10321

Image: null

ImageName: Awards/images/ranks/R011

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank11

RankName: P_RANK_NAME_12

PointsNeeded 158000

Unlock: persistence/weapons/78186afd-f571-44e7-8747-366e4f06cdf9

Image: null

ImageName: Awards/images/ranks/R012

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank12

RankName: P_RANK_NAME_13

PointsNeeded 179000

Unlock: persistence/weapons/b3e8c97c-1f3d-41bd-895f-b9084db2cebc

Image: null

ImageName: Awards/images/ranks/R013

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank13

RankName: P_RANK_NAME_14

PointsNeeded 200000

Unlock: persistence/specializations/b73c2ec0-a1b8-40a0-9c05-a069b91d4e07

Image: null

ImageName: Awards/images/ranks/R014

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank14

RankName: P_RANK_NAME_15

PointsNeeded 224000

Unlock: persistence/specializations/62fc948f-497d-4f5b-9b26-386513cf4ba9

Image: null

ImageName: Awards/images/ranks/R015

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank15

RankName: P_RANK_NAME_16

PointsNeeded 247000

Unlock: persistence/specializations/86317a95-9f1e-4b93-b478-74ba78944afc

Image: null

ImageName: Awards/images/ranks/R016

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank16

RankName: P_RANK_NAME_17

PointsNeeded 272000

Unlock: persistence/specializations/51f8fab5-8f07-4275-a6d7-0db8b00d4a9f

Image: null

ImageName: Awards/images/ranks/R017

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank17

RankName: P_RANK_NAME_18

PointsNeeded 297000

Unlock: persistence/weapons/054f21b1-eeec-442c-8792-13d630f282f2

Image: null

ImageName: Awards/images/ranks/R018

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank18

RankName: P_RANK_NAME_19

PointsNeeded 323000

Unlock: persistence/weapons/28a48436-30c6-4c72-92f1-59e925faa3e6

Image: null

ImageName: Awards/images/ranks/R019

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank19

RankName: P_RANK_NAME_20

PointsNeeded 350000

Unlock: persistence/weapons/0081a602-18f7-4cca-93ae-f86dbb560505

Image: null

ImageName: Awards/images/ranks/R020

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank20

RankName: P_RANK_NAME_21

PointsNeeded 377000

Unlock: persistence/weapons/e5102aae-bfda-4d87-b3d4-fe4ca106fdc1

Image: null

ImageName: Awards/images/ranks/R021

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank21

RankName: P_RANK_NAME_22

PointsNeeded 405000

Unlock: persistence/weapons/b3358dc2-1670-4184-87ed-7cf2e2914c05

Image: null

ImageName: Awards/images/ranks/R022

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank22

RankName: P_RANK_NAME_23

PointsNeeded 437000

Unlock: null

Image: null

ImageName: Awards/images/ranks/R023

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank23

RankName: P_RANK_NAME_24

PointsNeeded 472000

Unlock: null

Image: null

ImageName: Awards/images/ranks/R024

Sound: null

SoundName: Sound/UI/Award_Unlock_Separate_01_Wave

VO: null

VOEvent: ETRank24

RankName: P_RANK_NAME_25

PointsNeeded 537000

Unlock: null

Image: null

ImageName: Awards/images/ranks/R025

Sound: null

SoundName:

VO: null

VOEvent: ETRank25

RankName: P_RANK_NAME_26

PointsNeeded 620000

Unlock: null

Image: null

ImageName: Awards/images/ranks/R026

Sound: null

SoundName:

VO: null

VOEvent: ETRank1

RankName: P_RANK_NAME_27

PointsNeeded 720000

Unlock: null

Image: null

ImageName: Awards/images/ranks/R027

Sound: null

SoundName:

VO: null

VOEvent: ETRank1

RankName: P_RANK_NAME_28

PointsNeeded 832000

Unlock: null

Image: null

ImageName: Awards/images/ranks/R028

Sound: null

SoundName:

VO: null

VOEvent: ETRank1

RankName: P_RANK_NAME_29

PointsNeeded 956000

Unlock: null

Image: null

ImageName: Awards/images/ranks/R029

Sound: null

SoundName:

VO: null

VOEvent: ETRank1

RankName: P_RANK_NAME_30

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R030

Sound: null

SoundName:

VO: null

VOEvent: ETRank1

RankName: P_RANK_NAME_31

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R031

Sound: null

SoundName:

VO: null

VOEvent: ETRank1

RankName: P_RANK_NAME_32

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R032

Sound: null

SoundName:

VO: null

VOEvent: ETRank1

RankName: P_RANK_NAME_33

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R033

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_34

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R034

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_35

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R035

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_36

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R036

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_37

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R037

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_38

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R038

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_39

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R039

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_40

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R040

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_41

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R041

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_42

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R042

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_43

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R043

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_44

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R044

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

RankName: P_RANK_NAME_45

PointsNeeded 0.0

Unlock: null

Image: null

ImageName: Awards/images/ranks/R045

Sound: null

SoundName:

VO: null

VOEvent: ETLoiteringSquad

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instance a2

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Hier wieder mal was vom Onslaught aufgetaucht:

Filter: gamemode

Value: SQRUSH

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Value: ONSLAUGHT

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UND DAS hier

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Aber direkte Levels zum Onslaught sind nicht dabei! :( Also teilweise entwarnung...

bearbeitet von Malarkey

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:D Lies dir doch mal oben meine Beiträge durch...

Wir sind schon 2 Schritte weiter...

Mit dem Onslaught weiß ich nciht wie es vorher war... Also Direkt Maps wurden im Patch nicht geliefert jedoch finden sich awards templates und diverse ons_ datein wieder...

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Guest Milano

also dieser vietnamesiche Kämpfer sieht für mich eher als Pirat mit Glatze aus und das Design finde ich völlig mißlungen.

vcrecon.jpg

die amerikanischen Soldaten sehen dagegen wieder voll in Ornung aus und warum macht Dice nur so etwas???

außerdem habe ich eine Frage an Euch und zwar betrifft es die Waffenauswahl der beiden Seiten im kommenden AddOn.

Ist es wieder so geregelt, daß jede Partei die gleichen Schießprügel auswählen kann, obwohl dies geschichtlich nicht stimmt?

Soll heißen, daß der Amerikaner gleich zu Anfang eines Matches sich mit einer AK-47 bewaffnen kann oder werden die Teams diesmal ihre eigene Waffen erhalten, nicht so wie in BC2???

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