News Battlefield 1 Battlefield 1: Prise-de-Tahure-Update ist da

Battlefield 1: Prise-de-Tahure-Update ist da

Battlefield 1: Prise-de-Tahure-Update ist da
von panzerfahrer 20.07.2017 5 Kommentare

Patch Notes

MAPS & MODES

  • Soissons: Adjusted Flag D capture area in Frontlines to improve map balance.
  • Nivelle Nights: Fixed a bug where the Out of Bounds grayscale screen-effect would sometimes fail to enable.
  • Nivelle Nights: Fixed an issue where field kits in sector five in a Rush game could be used before the sector was active.
  • Fort de Vaux: Players should no longer be able to get on top of the fort around the courtyard area.

OTHER FIXES

  • Updated the Map Voting system to exclude the previous map (as well as the current map) from the random selection pool to prevent the possible A-B-A-B map play pattern.
  • Game will now cancel matchmaking whenever backing out of the Operations globe screen. This to prevent a lingering blur state of the globe.
  • Synchronized damage taken effect to the actual shooter networked state. Previously it lead to out of sync effects where the shooter was not yet visible.
  • Fixed a rare client crash that could occur when a player joined late and a player just dropped/picked up a weapon.
  • Fixed a disconnect issue that could occur when loading a map.

PREMIUM

  • Premium Friends - Non-Premium players' score will now show 0 throughout the match on all Scoreboards and End-of-Round screens.

RSP

  • Added new setting to allow for limited number of specific kits.
  • Added setting for round time limit multiplier.
  • Added setting for Unlimited Magazines.
  • Countdown stops if players drop: Lowered the required player count for countdown to start game round to the minimum number of players required to finish a game if preround is enabled. The player count is unchanged if preround is disabled.
  • Implemented a latency soft lock option where players with a ping higher than 100ms higher get kicked automatically.

UI

  • Fixed issue where the "Player-Created Content" option was grayed-out, unusable, and set to "Hide" after booting the title without a network connection.
  • Fixed the wrong transport driver chase camera caption in the controls UI.
  • The networking issues icons will not show up in Spectator Mode anymore.
Schlagwörter
Kommentare
20.07.2017 15:44 renesweb74
kein Classic Modus
21.07.2017 22:27 GunNYHIGHway
Richtig coole Map!
22.07.2017 01:44 Turnbeutel
kein Classic Modus
Die habens echt verkackt.
22.07.2017 01:46 Turnbeutel
Die haben es echt verkackt.
22.07.2017 13:53 panzerfahrer
Ich finde die neue Map auch ziemlich gut. Eine "Nachtmap" ist es nach meiner eigenen Definition zwar nicht, aber sie spielt sich gut und lässt Raum für Taktik. Ich hoffe auch, dass ein Classic Modus noch irgendwann kommt. Der Ausbau des RSP läuft viel zu schleppend!