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Beiträge erstellt von Raffi_M
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Wenn du es jetzt zu deiner Spielebibliothek hinzufügst schon ...
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Path Finder Patch 1.24
27. März - HG_HohbesGreetings explorers,
Today we’re releasing Patch 1.24, which addresses some remaining issues and bugs players have reported since the launch of the Path Finder Update. This update is available for download now.
Patch Notes- Fixed an issue that caused player’s bases not to appear
- Fixed a game freeze/lock up that could occur when in space
- Improved frame rate when playing with unlocked frame rate, or vsync disabled
- Fixed some issues with Steam controller prompts
- Various minor performance optimisations
- Fixed some rare crashes & freezes
Thanks to everyone who has been playing and providing feedback/bug reports! If you continue to experience issues, you can report them via our Help Centre[hellogames.zendesk.com].
Hello Games -
https://www.humblebundle.com/jumbo-bundle-8
QuotePay what you want for these Steam games:Pay more than the average of $5.48 (as of post) to also unlock:- Warhammer: End Times - Vermintide
- Jotun
- Turmoil
- More games to unlock in 6 days
Pay $10.00 or more to also unlock: -
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Path Finder Update Coming Soon...
7. März - HG_HohbesHello,
This week Hello Games will be releasing the next content update for No Man's Sky. We're calling it the Path Finder Update; it introduces a new vehicle that will aid home planet exploration, building on the Foundation Update to hint at a path ahead for the future.
Detailed patch notes will be released when the update goes live.
Shortly after we launched the Foundation Update, we released a number of patches to address issues reported by players before beginning work on the Path Finder update. We were surprised and excited by the response to Foundation, and we have been listening carefully to community feedback since then.
To those of you who have spent time sharing feedback, whether positive or negative, we are listening.
This is the next step in our journey. It shows the path forward. We hope you'll join us.
Thank you,
Hello Games -
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Hört sich auf jeden Fall schon sehr interessant an. Unterstützen kann ich dich allerdings nur in Sachen Texturen, falls du neue Blöcke einbauen möchtest oder andere Texturen für vorhandene Blöcke benötigst. Mit dem ganzen anderen Zeug kenn ich mich im Bezug auf Modding leider nicht aus ...
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Im Humble-Store gibt es momentan Dirt Showdown umsonst ...
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Assassins Creed Bundle bei HumbleBundle. Hier kommt man extrem günstig zu vielen Teilen der Reihe ...
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Beziehst du das auf die Operation, auf die seit Ewigkeiten jeder wartet?
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WIP | Assetto Corsa | Porsche 911 GT3 R 2016 HP Inc. #38
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Vielen Dank!
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Ich hoffe ich bin hier richtig. Könnte ein Admin bitte meine beiden ersten Beiträge in den Kommentaren löschen? Hat irgendwie beim Editieren rumgespackt ...
http://www.bf-games.net/news/10844/das-bf-games-weihnachtsgewinnspiel.html
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Laut GameStar taucht das Angebot bei manchen noch nicht auf, es wurde jedoch von offizieller Seite bereits bestätigt. Einfach noch ein bisschen gedulden ...
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Ich muss eigentlich keine Items einpacken. Ich hatte nichts besonderes und nur Mumu zum Anfang des Spiels unterstützt. Wegen mir kannst du direkt umstellen ...
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Also für mich spricht nix dagegen. War eh schon immer Fan von RTG ...
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Illuminatree ...
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Patch 1.12
7. Dezember - HG_HohbesFirst of all, thank you to everyone who’s been playing the Foundation Update[www.no-mans-sky.com]. Your feedback has been incredibly helpful, keep it coming!
Following are the notes for our latest patch: 1.12, which addresses some of the main issues we’ve seen reported following the launch of 1.1 (Foundation).
Patch notes-
[PC] Following reports of some people experiencing issues with the game while unsupported mods are installed, we’ve added mod detection which will show a warning screen on loading when mods are detected. A mouse click or button press will dismiss this screen. We have also introduced a new method for mod installation which should prevent player’s games from breaking when a new update is released. For details please see the ‘DISABLEMODS.TXT’ file in the \GAMEDATA\PCBANKS folder.
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[PC] Allowed remapping of the build menu and quick menu commands to support Azerty keyboards.
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[PC] We’ve enabled a temporary workaround for the SLI issues people are experiencing. If you are running in SLI, please disable TAA and the game should run. We are looking into a more permanent solution to this issue.
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Fixed an issue which, in some rare cases, prevented NPCs from giving you mission critical dialogue.
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Fixed a bug which could cause core items to be transferred from exosuit inventory to starship inventory.
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Fixed a number of rare crashes (if you continue to experience crashes, please send a crash report and include your crash dumps).
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[PC] Fix for monitor detection on PCs with 3rd party remote desktop or screen sharing applications.
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[PC] Running the game via the .exe file should no longer give Steam Init errors.
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Fixed an issue where underwater buildings could spawn without doors which in rare cases would mean the NPC missions could not be completed. (Note: If you are still being pointed to missing facilities during the NPC questlines, you can either claim a new base and re-build the NPC terminal, or if you have a Freighter, remove the NPC terminal from your base and rebuild it in the Freighter. The NPC should then give you new coordinates. We are still working on a more permanent fix for this issue).
This update is live now! If you continue to experience issues, be sure to let us know by submitting a bug report[hellogames.zendesk.com].
Enjoy!
EDIT:
QuotePatch 1.13
12. Dezember - HG_HohbesHello!
We've just released patch 1.13 which is available to download now. Full notes are as follows:
Patch notes-
Fixed a bug that would make the player character small.
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Space battles will now vary in size more and players should see bigger battles.
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Fixed the instantaneous death loop that could occur in survival mode if you saved with 1 health and no hazard protection. You will still be on the verge of death when you load in, but it won't happen instantaneously.
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Fix for steam controller not being able to warp.
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Removed up, down, left, right as quick menu navigation keys to allow left handed players to move while using the quick menu.
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Page Up and Page down can now be used to navigate up and down in the quick menu.
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Removed duplicated planets from discoveries menu.
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Fixed an issue with redeeming promo ships in survival, which would result in the ship being spawned above the ground.
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Fix for missing ruins underwater which could cause missions to point to nothing.
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Various audio tweaks and fixes:
- Added ladder climbing sounds.
- Fixed base building prop sounds not playing when placed inside a Freighter.
- Added sound effect for calling Freighters.
- Added sound effect when using communication stations.
- Fixed an issue which could affect ambient sound in Freighters.
- Changed the sound effect when using the Terminus Teleporter.
- Fixed some rare crashes.
If you come across any issues, be sure to leave us a bug report[hellogames.zendesk.com]. Otherwise, we hope you continue to enjoy the Foundation Update! -
[PC] Following reports of some people experiencing issues with the game while unsupported mods are installed, we’ve added mod detection which will show a warning screen on loading when mods are detected. A mouse click or button press will dismiss this screen. We have also introduced a new method for mod installation which should prevent player’s games from breaking when a new update is released. For details please see the ‘DISABLEMODS.TXT’ file in the \GAMEDATA\PCBANKS folder.
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Das ging mir beim Launch damals schon so ...
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