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Raffi_M

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  1. Quote

    Assetto Corsa – Teasing the Red Pack

    There’s no stopping Kunos Simulazioni. After the awesome Porsche Licence announcement, the small iItalian software house is back at work on their next big Assetto Corsa release.

    Kunos Simulazioni’s Marco Massarutto and Aristotelis Vasilakos started a new teasing campaign and posted the first preview screens showing us a glimpse of the upcoming Assetto Corsa Red Pack DLC.

    The top image shows us the Maserati 250F that raced between 1954 and 1960. This iconic Italian Formula One car competed in 46 Formula One championship races with famous drivers such as Juan Manuel Fangio and Stirling Moss behind the wheel.

    The second teaser screen shows us the Red Bull Ring, but it’s the DRS sign on the right that draws our attention. It seems Kunos Simulazioni is hinting that a modern Formula One car will be part of the Assetto Corsa Red Pack.

     

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    • Gefällt mir! 1
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    Quote

    We are now pushing a version 6.4 hotfix release, which contains: 

    • Full enablement of RCON, see Rcon.cfg in the server configs for more info. 
    • Increased construction points per second from 1 to 2. 
    • Changes to the smoke effect, it covers less area now. 
    • Optimization of and changes to the muzzle firing effects. 
    • The game's admin check now requires a user to have Kick permission and not just be in the admin list. Players with only reserved slot access are no longer going to see the team kill and suicide messages. 
    • Added new bullet hole decals and fixed missing decals on the sandbag physical material. 
    • Fixed changemap not working if the admin didn't have the pause match access level.

     

    Quote

    23.06.2016

    News Time Squaddies, rally up and listen in!

    Steam Summer Sale 2016

    Squad is proud to be part of the Steam 2016 Summer Sale, and will be available at a 25% discount from regular retail price, which is US$30 or regional equivalent.
     
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    Gamers on average have 22 hours of gameplay in Squad, and that's just the current infantry-only Alpha 6. This is the one and only chance to buy on sale before vehicles are released in Alpha 7 this summer. This is also the first time Squad has been discounted since winning the 2015 IndieDB.com Editors Choice Award for Best Upcoming Game.
    And to answer the often asked question, yes this Steam Sale price is a Buy once, own forever purchase, with continued content updates over the next year and a half as both Squad and the Unreal Engine 4 continue to add content and features.

    Squad Modding SDK released on Epic Launcher

    In conjunction with Epic Games, Inc., the developers at Offworld Industries are proud to announce the release of the official Squad SDK, you can download it today by clicking the Get Unreal button at unrealengine.com.
     
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    The core of Offworld Industries were members of the Project Reality Mod for Battlefield 2, as well as RoyAwesome being the Lead Developer for Empires Mod for Half-Life 2. We are where we are today because of the access to mod the files of our favorite games years ago. The team has had a goal since the first days of this company to Pay It Forward and release a full SDK to the public to open up Squad to modding and assist the next generation of realism FPS modders bring about the next iteration of tactical teamwork based, paced and strategic FPS. Several founders will devote substantial amounts of their time bridging between the modding community and the official branch.
     
    To celebrate Squad gaining a SDK tab next to Ark and Paragon, RoyAwesome is a guest on the Unreal Engines official Twitch channel, on Thursday June 23rd 2PM Eastern, 6PM GMT HERE live, you can watch the replay video here later this week to learn more about the future of Squad modding and the nearly 1500 member Modding community that has grown on Discord.

    Vehicles will be inbound in late July

    Q. What do you call a Lada at the top of a hill?
    A. A miracle
     
    Substitute Lada for Squad in-game vehicles. Substitute climbing hill for 9 months of developer coding. Remember to maintain discipline and not skyline your vehicle in game or the ATGMs and RPGs will get you. The good news, you will be able to drive a vehicle to the top of a ridgeline in Squad by the end of July.
     
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    With the Summer Sale comes new Squaddies. Let's welcome them and get them up to speed.

    Squad has a learning curve. The learning curve is Squad cost of entry to this world of tactical gameplay, as actions, reactions, and inactions all have round changing consequences.
     
    We ask veterans to adopt a new player, and we ask new players to speak up and let people know you're learning the ropes, we come from a 10 year strong modding community where communication, camaraderie and sportsmanship are the cornerstones of our success, to help get your feet wet we have several places to start:
     
     

    Squad Organised Play

    Itching for some competitive and special event Squad? Check out the following:
     
    SquadOps sponsored by BlueFangSolutions at SquadOps.gg. A structured role-play style event running each weekend, for those that want to take their Squad experience to the next level.
     
    Squad League organized clan vs clan tournaments at Squad.gg. New tourney signups starting in late-July!
     
    Community Clan Fight Night, a weekly event for the last 26 weeks and growing.

     

    • Gefällt mir! 3
  3. Ich bin in mehreren Facebook-Modding-Gruppen und habe auch mehrere Mod-Seiten mit "Gefällt mir" markiert. Da gibt es häufig Soundpakete der verschiedenen Automarken, welche dieses Problem beheben ... ;)

  4. Eine weitere Überraschung aus der Ubisoft-Konferrenz. I stehe auf Spiele, welche aus der Masse stechen und STEEP könnte speziell für Screenshot-Enthusiasten sehr interessant sein ... ^_^

     

     

  5. Quote

    Alpha 6.2 Hotfix

    3 JUNE - ROY AWESOME
     
    We are now pushing a version 6.2 release which contains:
    • Attempted fix for a major part of the stuttering issue many users were seeing 
    • Attempted fix for playercount issues that servers have been experiencing 
    • Converted most of the existing admin commands to work with the new RCON command system 
    • Fixed a crash related to players entering vehicles 
    • Fixed a sound attenuation issue on Chora 
    • Fixed various light source problems on multiple maps 
    • Fixed Sumari AAS1's lattice being wrong 
    • Fixed the FOV issue when entering emplacements

      Regarding the VoIP breaking for some people on round end: 
      We have discovered the cause of the issue (the online session in the engine is being improperly destroyed for yet unknown reasons which in turn prevents the VoIP from functioning properly since it depends on the online session being in place). We are hoping to get a fix out for the issue very soon.

     

  6. Quote

    Patch 1.20 - Changelog

    30 MAY - GOLDGUST
    With Patch 1.20 we introduce a number of improvements to the base game and Hearts of Stone, including a major HUD overhaul and additional menu options. We've also implemented a number of fixes like the missing interaction from chests in quest titled ‘Scavenger Hunt: Wolf School Gear’ and more! You'll find the full list of changes below: 

    IMPROVEMENTS 
    • Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of achievement titled Collect 'Em All. Tome in question can be obtained either from gwent playing scholar in Prologue or from merchant near St. Gregory's Bridge in Gildorf district of Novigrad. 
    • Adds option to display herb names above available interactions. 
    • Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too easy to defeat due to level difference, upscaling will render them a challenge. Change will not affect experience point gain, loot, or quest rewards. Option can be enabled or disabled at any time, even during combat (however, Vitality/Essence of foes is then fully restored). 
    • Adds option in Options/Gameplay to disable automatic drawing and sheathing of sword. 
    • Increases incidence of, and thus chances of finding, several monster-based ingredients required for crafting high level alchemy formulae. 
    • Improves Player Statistics panel, adding maneuverable Geralt model. Improves visuals in panel for better readability. 
    • Adds new functionality to books and scrolls. When first collected, they can be read immediately using single button without need of navigating to Inventory panel. All found but not yet read books and scrolls are stored in Quest Items and Other categories. Once read, books and scrolls can be sold as their content is saved in Books section of Glossary.
    • Improves overall visuals in Character Development panel. 
    • Improves Inventory whereby items are divided into additional subcategories within their grids: weapons and armor; oils, potions and bombs; quest items and others; food and equestrian gear; crafting and alchemy. Additionally, introduces redesign of tooltips enabling their resizing with single button. Also, item comparison is easier than ever given addition of summary of changes in stats. 
    • Improves Inventory navigation when using gamepad. Slots are divided into sections and right stick can be used to jump between them. 
    • Improves Crafting panel in merchant shops. Adds option to purchase missing diagram components directly from Crafting panel when talking to merchant, as well as clearer descriptions and option to resize item descriptions. 
    • Introduces redesign of Repair panel in merchant shops. Adds single button enabling players to repair all equipped items. 
    • Improves Remove Upgrade panel in merchant shops. 
    • Improves Quick Access Menu whereby it can be accessed in one of two modes, with action either paused or slowed depending on button used. 
    • Adds functionality whereby crossbow bolts can be switched via Quick Access Menu rather than being equipped from Inventory. 
    • Adds counter for bombs and crossbow bolts to Quick Access Menu. 
    • Improves region maps by adding pin filtering, more intuitive quest tracking, and a region overview for faster navigation. 
    • Adds three new custom pins allowing players to mark areas for future reference. 
    • Improves Adrenaline Bar which better displays number of stored Adrenaline Points and their status. 
    • Improves display and behavior of Buffs, displayed in more intuitive manner showing time left, strength percentage, stacks, charges, or permanence where applicable. Buff icons now blink for approx. 10 seconds before expiration. For improved visibility, names and exact expiration times for all effects are only visible when Quick Access menu is active. 
    • Changes icons for decoctions, rendering them recognizable at first glance. 
    • Changes icons for oils, rendering them recognizable at first glance. 
    • Changes gwent card icons in shops, rendering factions recognizable at first glance. 
    • Changes icons for mutagens. 
    • Adds feature whereby equipment exceeding player character level can be previewed on character. 
    • Improves sorting in Journal whereby active quest tab is always open and tracked quest is at top of quest list. 
    • Improves quest item visuals so that Hearts of Stone and Blood and Wine quest items are now tagged with blue and red exclamation points, respectively.

    GWENT 
    • Quest titled Collect 'Em All is now marked as failed if player does not succeed in collecting Milva, Vampire Bruxa and Dandelion gwent cards during gwent tournament in quest titled A Matter of Life and Death.

    VISUAL 
    • Fixes PC-specific issue whereby there was no change in appearance between Nvidia Hairworks 3-day beard (stage 2) and full beard (stage 4). 
    • Fixes issue whereby Geralt's clothing was not properly restored after sex scenes. 
    • Fixes visual issue whereby guards holding torches would have inverse kinematics when animated. 
    • Fixes PS4-specific visual issue whereby texture of water puddles would not fade properly.

    GAMEPLAY 
    • Updates description of Superior Blizzard potion. Potion now slows time for a short period whenever an enemy is slain. Additionally, during this period actions do not deplete Stamina if 3 Adrenaline Points are available. 
    • Fixes issue whereby indicator for Oil charges would appear incorrectly in New Game Plus mode. 
    • Fixes issue whereby Flood of Anger skill could endlessly increase Sign intensity. 
    • Fixes issue whereby Ciri could be missing her scabbard in certain situations. 
    • Fixes issues whereby damage from Northern Wind bombs could be calculated incorrectly. 
    • Fixes issue whereby pool of experience points would invert to negative value when player reached level 70 cap or used Potion of Clearance. 
    • Fixes PC platform-specific issue whereby only the 'E' key would open Stash chest despite user manually changing relevant key binding.

    Hearts of Stone 
    • Fixes issue whereby Rotation Runestone effect would not appear correctly in Hearts of Stone expansion. 
    • Fixes rare issue whereby foliage in Velen and Novigrad would disappear upon completion of Hearts of Stone expansion. 
    • Fixes rare issue whereby a chest in quest titled From Ofier's Distant Shores in the Hearts of Stone expansion would not contain relevant diagrams. 
    • Modifies Vitality cost of Olgierd's Saber to 15% in Hearts of Stone expansion. 
    • Fixes issue whereby trap door in herbalist's hut in Hearts of Stone expansion could not be opened. 
    • Fixes issue whereby bandit camp north of Zuetzer Castle in Hearts of Stone expansion would not gray out correctly. 
    • Fixes issue whereby question mark would not disappear upon exploring Kilkerinn Ruins in Hearts of Stone expansion. 
    • Fixes issue whereby treasure hunt titled Sword, Famine and Perfidy could not be completed. 
    • Fixes rare issue whereby an infinite loading screen could occur after speaking with Olgierd subsequent to completing all tasks requested by him in Hearts of Stone expansion. 
    • Fixes visual issue involving reflection on river's surface in new location added for Hearts of Stone expansion.

    OTHER 
    • Fixes issue whereby Vivaldi could fail to appear in Novigrad. 
    • Fixes issue whereby interaction could be missing from chests containing loot in quest titled Scavenger Hunt: Wolf School Gear. 
    • Fixes rare issue whereby Triss could be rendered immobile in quest titled Now or Never. 
    • Fixes issue whereby treasure hunt titled Shortcut could not be completed. 
    • Fixes issue whereby treasure hunt titled Freya Be Praised! could not be completed. 
    • Fixes issue whereby treasure hunt titled Unlucky's Treasure could not be completed. 
    • Fixes issue whereby treasure hunt titled 'The Things Men Do For Coin... could not be completed. 
    • Fixes issue whereby treasure hunt titled Temerian Valuables could not be completed. 
    • Fixes issue whereby quest givers for contract quests titled Deadly Delights, Jenny o' the Woods, and Phantom of the Trade Route could occasionally fail to appear. 
    • Fixes issue whereby players could not speak with an NPC in quest titled Novigrad, Closed City. 
    • Fixes issue whereby an ifrit in quest titled Redania's Most Wanted could not be reached. 
    • Fixes issue whereby quest titled Hey, You Wanna Look at My Stuff? could not be completed through interaction with relevant merchant. 
    • Fixes rare issue whereby interaction was inactive on treasure chest in quest titled Take What You Want. 
    • Fixes rare issue whereby, under certain conditions, the Francesca Findabair the Beautiful gwent leader card was not awarded as intended. 
    • Fixes issue whereby a witch hunter in quest titled Novigrad, Closed City could prove immortal. 
    • Fixes issue whereby certain bandits appearing in quest titled Get Junior would have empty health bars. 
    • Fixes rare issue whereby, under certain circumstances, objective titled Gather Allies would fail incorrectly in quest titled The Isle of Mists. 
    • Fixes issue whereby players could not start a New Game Plus despite having completed the game. 
    • Fixes rare issue whereby services provided by master armorers were not unlocked properly. 
    • Fixes issue whereby Sukrus would fail to appear by van Hoorn's warehouse in quest titled Of Swords and Dumplings. 
    • Fixes issue whereby players could not talk with Fergus and complete quest titled Master Armorers. 
    • Fixes issue whereby door to bathhouse could be locked during quest titled Get Junior. 
    • Fixes rare issue whereby forktail in quest titled To Bait a Forktail... could prove immortal. 
    • Fixes issue preventing completion of minor quests titled The Soldier Statuette and The Nobleman Statuette. 
    • Fixes issue whereby two Zoltan gwent cards would appear beneath the Hanged Man's Tree. 
    • Fixes issue whereby players could not complete quest titled Contract: The Griffin from the Highlands if attempted to do so after completing quest titled Master Armorers. 
    • Fixes issue whereby interaction with Roche was impossible in quest titled An Eye for an Eye. 
    • Fixes issue whereby Sigismund Dijkstra gwent card could not be acquired from the Bloody Baron under certain conditions. 
    • Fixes rare issue whereby werewolf could disappear during quest titled Wild At Heart. 
    • Fixes rare issue whereby infinite loading screen could occur during quest titled King's Gambit. 
    • Fixes issue whereby quest giver would fail to appear in quest titled Contract: The Creature from the Oxenfurt Forest. 
    • Fixes issue whereby Kurisu would fail to appear in Freya's Temple during quest titled Taken as a Lass. 
    • Fixes issue whereby interactions were blocked during exploration upon completion of quest titled Disturbance. 
    • Fixes issue whereby cockatrice would appear underground in quest titled Contract: Shrieker. 
    • Fixes rare issue whereby an infinite loading screen cold occur after talking to Avallac'h in quest titled On Thin Ice. 
    • Fixes issue whereby Sven would respawn despite having been killed in quest titled In the Heart of the Woods.

     

  7. Quote

    EDIT: We've reverted this update due to a server crash. We'll bring it back later this week.

    • Fixed the stuttering issue many users were seeing 
    • Fixed a crash related to players entering vehicles 
    • Fixed a sound attenuation issue on Chora 
    • Fixed various light source problems on multiple maps 
    • Fixed Sumari AAS1's lattice being wrong

     

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