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iNviSiBleKiD

PAAAAAAAAAATCH!

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2. Das Ding is zu stark,obs nun nach Vietnam gehört oder nicht,bevor das Ding so bleibt wies ist würd ichs eher rausnehmen,da das imo eh keine m60 is,weder von der wirklung noch vom Sound oder HAndling,nur das aussehen stimmt.
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außerdem Fliegen die Leeren Patronen nach links aus dem Gewehr. In wirklichkeit kommen die Rechts raus. Ist aber egal.
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öhm

wann kommtn nur der patch?

mir is mal ein bug aufgefallen das ich mit dem sheridan panzer durch häuser fahren konnte?!?!

leider hab ich keine ss gemacht:(

leider funtzte es nichtmehr als ich es mal rekonstruieren wollte

naja egal

MfG nettesau

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Ich finde das ziemlich mies von EA, groß anzukündigen, dass der Patch sehr, sehr bald komme, und jetzt ist es schon mehr als eine Woche her! Die wollen sich nur Luft verschaffen.

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Eigentlich ist es lächerlich - die hatten jetzt endlos lange Zeit, und der Patch behebt wirklich nur die notdürftigsten Sachen. Dabei habe ich denen eine ziemlich lange Bug-Liste geschickt, wovon viele Dinge wirklich nur sehr kleine Änderungen wären, aber trotzdem hat man es wohl nicht fertigbekommen...

- Great lag very often, even on EA servers

- No music in main menu when starting the game with "+restart 1" to skip the intro videos

- Sorting the servers for their ping doesn't work

- The mouse cursor moves very strangely

- The game turns off the mouse cursor shadow in Windows XP when exiting the game (sometimes)

- Little flickering when zooming the mini-map

- Hiding in the grass doesn't work over great distance (only over small distance because the grass disappears)

- It is nearly impossible to kill soldiers by running them over with vehicles, they just get pushed aside

- When listing servers, the ping times are always way higher than they are when you click at the server

- Reload animations are not played sometimes

- Buttons (everywhere!) are extremely hard to click with the mouse because you have to hit them exactly

- It's hard to find out the direction your tank is facing with the new system (it's exactly the opposite of BF1942 - please make the arrow turn in the other direction)

- No weapon icons in vehicles - I don't know which weapons I can fire (that's important for example when choosing between anti-armor rockets and anti-personnel rockets)

- Radio icons would be nice, just as in BF1942

- Tank shells should fly much faster - it's ridiculous to see a tank with such a long barrel and then the shell just "plops" out of it

- The tanks' main machine guns are too weak against infantry

- Tank turrets should be able to go lower to kill nearby infantry

- LAW and M60 is a very bad combination

- M60 is way too accurate

- The heat-seeking missiles react strangely. You can just fire them anywhere and they will find a target. In real life they have a very narrow field of view. It would be much better if you had to aim yourself and the missile would just make minor flight corrections. Then you could also increase its strength!

- If somewhere someone starts a radio song, you always here the first second of it - no matter how far you are from him

- Sounds get faded out much too fast with increasing distance

- Please implement the Scoreboard from BF1942!

- You can't see which server you are on and which map you are playing

- You have to select the spawn point everytime you die. The game doesn't save your previous selection.

- Napalm explosion sound loops and doesn't stop

- With Multisampling enabled, there is a gray line left to the screen (1 pixel wide)

- You get kicked from a Punkbuster server when you press Alt+Tab

- Sometimes the player "thinks" he is falling, you hear wind sound and the soldier screams

- Holding the Shift key while in helicopters to look around is inverted even though invert is turned off

- Bouncing betty bombs are deployed diagonally, which means you throw them and they go sideways. Also, they have almost no effect on soldiers.

- Mortarts disappear sometimes after deploying them

- Pungie Sticks slide down a hill much too easily

- Punkbuster on/off switches off after a game list update

- Scrollbars in the menu are hard to operate

- When using the mouse wheel to select another weapon and you decide to keep the old weapon, you can't just click it - the menu won't disappear and you can't fire

- Allied forces in some maps are labeled as "U.S." despite being (south) Vietnamese soldiers and having a non-US flag

- Problems with ATI pixel shaders while enabling AA and AF

- Vehicle music should continue playing when you switch the seats

- Screenshots are saved in BMP format, but for some reason the BMP file can only be opened/viewed in MS Paint

- Planes and helicopters can rearm at bases that belong to the other team

- Some people complain about not being able to play with more than 60 Hz refresh rate

- Grenade toss animation doesn't repeat when you throw three grenades

- Sometimes the music playlist doesn't appear when you press the "0" button

- The M14 and M21 should use 20 round magazines

- The M16 ground model is the CAR-15 (you can see it when it lies on the ground)

- The CAR-15 rifle's anti-jamming mechanism is on the wrong side of the gun

- The M16 ejects its rounds on the wrong side

- When in walking/close up mode after firing the AK-47 the ejection port continues to spastically kick in and out

- When you're the open air passenger in a jeep, and you zoom in, it does it twice

- Claymore mines are defined as "Directional Frag" mines. That means the frag from them goes, for the most part, in one direction (hopefully the direction you just pointed towards the enemy). In the game, they do harm in every direction.

- No collision detection for helicopter rotors

- Occasionally going prone and then trying to stand up again wont work for several seconds, usually only happens in buildings, especially hangars

- Sometimes it's not possible to "leave" a deployed mortar

- Please add the flare gun, as promised!

- Missiles disappear sometimes (they do damage, but they are not displayed any more)

- The helicopter rope looks like a chain of loose "sticks", there are gaps between them

- Sometimes stinger missiles hit a target but then continue flying around

- Sometimes when you die, the camera is somewhere way out of the map (this bug was also in BF1942)

- When pressing Alt+Tab, the Windows mouse cursor is invisible

- In the server list, sometimes single clicks are interpreted as double clicks - this happens when you click server A and then (very fast) server B. Double clicks should only be generated when you click the same list entry twice!

- When returning from a game, the server list is different from how it was before you entered the game

- Drivers/pilots don't have their hands on the steering wheel/joystick

- Servers are often listed with ping = 9999

- When a destroyed helicopter is rolling around, its rotors move in a very strange way

- Servers show not full in the server list (even after updating it) and when you want to join it says "Server is full"

- Helicopter missiles sometimes hit the own helicopter immediately after being fired (especially when flying backwards)

- You can't see in which quadrant you are (for example G3, H8 etc.)

- In airplanes and helicopters, you can't fire both weapons at the same time. For example if I hold down the machine gun firing key, I can't drop a bomb.

- "G.I., your government has abandoned you..." - why is this message in English? The blue team in this map is south vietnamese and not the U.S..

- The NVA's "Sabotage tool" also works when there is no vehicle - in this case, the soldier just throws a bunch of dynamite but it's not possible to make it explode

- It is frustrating if you click on a server to join, and then you have to wait for 5 seconds until it shows "Server full!"

- It's not possible to transport a "stationary" cannon like the M43 with the BRDM as you promised it

- The doppler effect is too extreme (you notice it when a car slowly passes you by with music on)

- Sometimes, when the Stinger is empty and you go to an ammo box, it doesn't reload until you click (while the weapon is empty)

- Map loading times are extremely high with Pentium CPUs

- Boat controls are strange

- When you are in a plane and in an hangar, you can see through the hangar's walls when close enough

- You can destroy a plane with only 22 pistol shots, but with the M60 you need more

- EAX sound corrupt

- Heat-seeking missiles don't hit boats (they aim too low)

- When you planted your four dynamite sticks, the animation shows a fifth stick in the player's hand, then suddenly it disappears and the player takes the remote control. Same with grenades etc.!

- No bullet holes?

- Sometimes, the game catches mouse clicks even if the application is minimized

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Falls EA sich zu so vielen Patches herrabläst :angry:#

ps:TomasRiker du wiederholst dich bei denn letzten Punkten... Aber das meiste stimmt schon... (Mehr Maps fehlt!!! :D)

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Man brauch echt viele Veränderungen im neuen patch. Mir sind zwa 50% der bugs in der Buglist nich aufgefallen aber das wird schon richtig sein. :

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Woa, wie lange hast du nach den Bugs gesucht!? Die Liste ist ja, tierisch lang.

@2step: kann ich nur zustimmen, ist dann fast so wie bei BF1942, bei 1.4 war es endlich "gut" :)

Da sind zum Teil ja echt peinliche Bugs drin, wie zB. den mit dem "G.I. Your...", manche sind aber logisch.

Ich muss eine Punkt in deiner Liste korrigieren, den mit den Screenshots, man kann sie, zB. mit Photoshop öffnen!

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Ich hab auch noch was !!! :

Ich will ne Joystick Calibirierfunktion ... zumindest wo ich die Deadzonen einstellen kann ....

Oder zumindest dass die die richtigen Werte aus dem Directinput nehmen.

Aber leider wird das nix ... EA hat schon geantwortet:

Joystick ist kein von battlefield unterstuetzes Eingabegeraet ... hab ich sogar schriftlich ... :(

Ciao ...

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Na ja, Han (Hallo erstmal!) EA ist ja auch nicht verpflichtet es so zu gestallten dass das fliegen besser mit dem Joystick geht. Finde es so sogar besser, immerhin hat nicht jeder das Geld, bzw. Lust um einen Stick zu kaufen!

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Ich will Force Feedback!!!

Das EA Luft braucht kann ich verstehen

Bei so vielen Bugs

Wird interresant, wie groß der Patch wird

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