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funakistyle

Forgotten Hope 0.67

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ca. 500mb +- 50

es kommt als patch für 0.66, sofern ich mich nicht irre

Und dann immer noch 500 MB ?? :blink::huh::gehtsnoch:

Mit dem :gehtsnoch: mein ich nicht dich.Nicht das du das falsch verstehst :)

Das ziehe ich morgen während ich arbeiten bin. Wehe das lohnt sich nicht

Gast abc
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Stolze 545 MB ;)

Ich saug schöön brav ;)

Ích freue mich aufs Schnee feature

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bei pexgames...könnt ihr euch schon in die warteschlange einreihen und somit pünktlich ziehen: ;)

FH 0.67

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ichs aug morgen :/ weil mein PC die ancht nich überstehen würde :( (NT im hintern...)

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saugs grad mit 80kb

naja kann noch ne ganze weile dauern <_<

Gast abc
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CHANGE LOG VERSION 0.67 PUBLIC VERSION FINAL:

fixed: Kharkov Outskirts SP CTD, sherman track teeth

updated: spawners from some maps, several textures, stg44, several maps

added: first MC replacement Textures

added: seperate marder2 model & texture files

added: FH MAIN THEME & FH LOADER THEME music

fixed: Wespebattery AI crash, C47radio AI problem, M4A1 mortar aiming, Wurfgerät 40 range

fixed: Apache handling, FH_Bunker_10 Ai problem, Kharkov Outskirts ctd, 1 Russ Officer Icon, NCO, Lt Helmet, Somua/Pz739 track animation speed, Ai crash FH_ammoCrateComplex_m1, AI crash FH_ruscottage3_cl_m1, Bishop AI bug, PTRD exploit, Guadalcanal, Remote bomber "Jump of Death", locked Arty coop problems, Kharkov Outskirts ctd, a few statics objects

altered: M4A1 Sherman right track position, bar1918

updated MAP: Seelow heights, Meuse River Line, Kasserine Pass, El Alamein, Gazala, Guadalcanal, Kharkov Outskirts (added some Wurfgerät40 spawners), Adak Island (Replaced the Ho-Ki (alt spawns at airfield with GMC) with the Type 94 Truck / Replaced mobile Artillery on hill (Wespe/Priest) with Ho-Ki and M3 Halftrack)

updated Panzerschreck rocket, col boxes for french buildings, a few textures, precache.con files for a lot of maps, RPG43

added: sp mode for meuse river / kharkov outskirts / battle of foy

added: fixed Ma202 hull, new version Type88DPGunArtillery, Albatross

fixed: 5 ger winter G43 icons, Bunker6/Peleliu underground ladders, pepeliu u torches, some icon issues, M4A1 right side wheels not showing texture, M4A1 not using L1, wreco, opel ammo supply depot, airammobox supply depot, Liberty Static Coll enabled, lightmap problems with russian cottages, willy windows, komissar cap size problem

increased C47Radio reloadtime

decreased C47radio flying heigth

added M4A1ShermanDDay, remoteJu52, Ju52Radio, Wurfgerat40

added: some new STATICS

added: realistic flak38 & vierling sounds, different sound effects for aa guns & 20mm plane guns (hated to have for all the handgrenade sounds)

added: MAP Kharkov_outskirts-1943

removed rafts dying in the water

moved Sherman ElAlamein idler wheels

replaced AA Mg42 with Mg34

updated: MAP Supercharge, Seelow Heights, Kasserine Pass

updated: Flak18 (sm/rs file), WZ28, vehiclelist, random german tanks with new panthers

added: TEXTURE different cammo sets for goliath (LOD skin missing)

added: TEXTURE additional uniform sets (sleeves missing)

added: PantherA, PantherG, M4A1 Trackset, M4A1ShermanTorch, M4A1ShermanElAlamein, Nailclu, fixed MarkVI, german sailor classes, 45mmL46 damagecode, Flak18artillery, some icons, some m4a1 skins, C47Radio desk

added MAP: Battle_of_Foy (VERSION 2.0), Rivertown-1944

added: snow fall code + graphic (THANK YOU NORWEGIAN RESISTANCE)

fixed: Typhoon lodstep distance, Fw190 aileron lodsteps, broken Tiger coax mg ammocount, Wz30 Hmg code, Luger Icon, Mortar Exit position, Sexton guncode, BT7 guncode, ShermanJumbo mg position, Stug3Gcamoedition bush position, Greyhound water damage, Greyhound aiming, universal Carrier drivers position, FH_frenchbarn_closed, FH_lrgfrenchfarm_closed, FH_smlfrenchfarm_closed, a ton of 11 & 22 khz sounds, FRENCH townhouse furniture, Somua hull, BT42 material ID´s, PUSH mode model, Valentine models, KT hull

increased: Afri_Bush billboard distance, Push cage kill radius, GoliathRadio reload time, Ma202 agility, HP f the "big birds" (Lancaster, TB3.... etc)

decreased: stationary MG firing arc

replaced: static Goliaths model, Bulge repairpads with "Allied only" ones

changed: MG42 bipod kit model, Swordfish-DC position on Carrier

changed MAP: Rheinübung / added german seaman class

changed MAP: Eastern Blitz / viewdistance + a coalwaggon in front of the mine

changed MAP: Desert Rose / spawntimes of the vehicle

changed MAP: El Alamein

changed MAP: Seelow Heights / PLEASE CHECK THIS MAP HDN! FOR SP CODE!

changed MAP: Tobruk / decreases axis tank spawntimes, increases Matilda II spawn time and

spawns on Axis capture of frontline middle base. Removes one Hurricane and adjusts spawn times.

changed: MAP Tarawa -removes B25, Supercharge, Kasserine_Pass-1943, Prokhorovka-1943

delete: menu/texture/weapon/P08, texture/m4a1euturret, texture/m4a1euhull

added VEHICLE: Tsurumi, Bishop, ValentineII, ValentineII_desert, ValentineIII, ValentineIII_desert, BT42

added: WEAPON: P08, Ruby

added: spawner: RandomPantherDJagdpanther & RandomPantherDKingtiger

added: battleship radar (yamato)

added: scream to suicide charge, Swordfish-DC (Depth charge), M4A1(76mm), KGun, 5 Charlie sector specific classes, new push code, WEAPON RPG43, class 4 russ tankhunter RPG43, M4A3(76mm), M4A1Sherman, 45mmATGun, random pistols, new BAR1918 kit model, modified ships cockpit, flameexplosion to flametanks, Wz28 (polish LMG), ary ability to StuG3b, Panzerschreck ammo backpack, SVT40sniper camshake

coded: peleliuUnd1_m1 (need the torches), ladder change, US equipment, Russian officers hat, 40cm artillery damage, Volcano, GoliathRadio (Control desk), BrokenTiger

increased: mortars range a tad, Typhoon Lod distances, Jungle plant billboard distance

restored: medics self heal ability

modified: Yamato aiming

removed: Elefant MGunner till further notice

reduced: MG34/42 number of tracers

changed: german mg34 kit model to default, C47 spotter kitmodel, dest stonebridge wreck code, Bangalore deploy sound

created Liberty_Tender

deleted objects/buildings/common/Pck

modified Sg44-zf sight

fixed: Val continuous diving, SVT40sniper animations, Stationary_Binoculars trigger, Mas38 PoV, Betty bow Mg autoreload, german desert MG34 to have modele37 grenade, Sherman 75mm penetration capability, Deck gun elevation speed, Active Bank seat 2 cam position, Sub Deckguns elevation speed, Sherman-POA Ammo icon, Wildcat L1, Mas38 stats, Stone damage against armour, Geb Ladung effects, Type96 kit being invisible, Knifebug (again), Jap bomber spotter icon, AT rifle damage against planes, flamethrower damage against armour, opel Blitz wreck coll, Sound/44kHz/lkw2start.wav, lag issues on some maps, some night textures

improved balancing on some maps

:)

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jupp zuppelt gut :D:rolleyes:

post-16-1110140297_thumb.jpg

post-16-1110140297_thumb.jpg

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Och menno , hab nur Dsl 1000 :/
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habs mal gegen bots angetestet (Foy) is gut gelungen DL hat sich wie immer gelohnt B)

schneeflöckchen weiss röckchen...............*GG*

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damn...von 130 auf 65...noch ne stunde warten :angry:<_<

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Nabend!

Wäre hier eventuell jemand so nett mir den Patch auf CD zu brennen, und zu schicken?

Habe leider nur DSL-light, und dazu auch noch 1500MB Trafficbegrenzung! :(

Mfg BOM



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